Merge pull request #10195 from german77/mutex
core: hid: Update motion on a better place
This commit is contained in:
commit
8f605b542c
5 changed files with 20 additions and 22 deletions
|
@ -979,7 +979,6 @@ void EmulatedController::SetMotion(const Common::Input::CallbackStatus& callback
|
|||
emulated.SetUserGyroThreshold(raw_status.gyro.x.properties.threshold);
|
||||
emulated.UpdateRotation(raw_status.delta_timestamp);
|
||||
emulated.UpdateOrientation(raw_status.delta_timestamp);
|
||||
force_update_motion = raw_status.force_update;
|
||||
|
||||
auto& motion = controller.motion_state[index];
|
||||
motion.accel = emulated.GetAcceleration();
|
||||
|
@ -1618,19 +1617,6 @@ NpadGcTriggerState EmulatedController::GetTriggers() const {
|
|||
|
||||
MotionState EmulatedController::GetMotions() const {
|
||||
std::unique_lock lock{mutex};
|
||||
|
||||
// Some drivers like mouse motion need constant refreshing
|
||||
if (force_update_motion) {
|
||||
for (auto& device : motion_devices) {
|
||||
if (!device) {
|
||||
continue;
|
||||
}
|
||||
lock.unlock();
|
||||
device->ForceUpdate();
|
||||
lock.lock();
|
||||
}
|
||||
}
|
||||
|
||||
return controller.motion_state;
|
||||
}
|
||||
|
||||
|
@ -1696,8 +1682,21 @@ void EmulatedController::DeleteCallback(int key) {
|
|||
callback_list.erase(iterator);
|
||||
}
|
||||
|
||||
void EmulatedController::TurboButtonUpdate() {
|
||||
void EmulatedController::StatusUpdate() {
|
||||
turbo_button_state = (turbo_button_state + 1) % (TURBO_BUTTON_DELAY * 2);
|
||||
|
||||
// Some drivers like key motion need constant refreshing
|
||||
for (std::size_t index = 0; index < motion_devices.size(); ++index) {
|
||||
const auto& raw_status = controller.motion_values[index].raw_status;
|
||||
auto& device = motion_devices[index];
|
||||
if (!raw_status.force_update) {
|
||||
continue;
|
||||
}
|
||||
if (!device) {
|
||||
continue;
|
||||
}
|
||||
device->ForceUpdate();
|
||||
}
|
||||
}
|
||||
|
||||
NpadButton EmulatedController::GetTurboButtonMask() const {
|
||||
|
|
|
@ -415,8 +415,8 @@ public:
|
|||
*/
|
||||
void DeleteCallback(int key);
|
||||
|
||||
/// Swaps the state of the turbo buttons
|
||||
void TurboButtonUpdate();
|
||||
/// Swaps the state of the turbo buttons and updates motion input
|
||||
void StatusUpdate();
|
||||
|
||||
private:
|
||||
/// creates input devices from params
|
||||
|
@ -528,7 +528,6 @@ private:
|
|||
bool is_configuring{false};
|
||||
bool system_buttons_enabled{true};
|
||||
f32 motion_sensitivity{Core::HID::MotionInput::IsAtRestStandard};
|
||||
bool force_update_motion{false};
|
||||
u32 turbo_button_state{0};
|
||||
|
||||
// Temporary values to avoid doing changes while the controller is in configuring mode
|
||||
|
|
|
@ -86,7 +86,7 @@ Common::Input::MotionStatus TransformToMotion(const Common::Input::CallbackStatu
|
|||
.range = 1.0f,
|
||||
.offset = 0.0f,
|
||||
};
|
||||
status.delta_timestamp = 5000;
|
||||
status.delta_timestamp = 1000;
|
||||
status.force_update = true;
|
||||
status.accel.x = {
|
||||
.value = 0.0f,
|
||||
|
|
|
@ -423,8 +423,8 @@ void Controller_NPad::RequestPadStateUpdate(Core::HID::NpadIdType npad_id) {
|
|||
return;
|
||||
}
|
||||
|
||||
// This function is unique to yuzu for the turbo buttons to work properly
|
||||
controller.device->TurboButtonUpdate();
|
||||
// This function is unique to yuzu for the turbo buttons and motion to work properly
|
||||
controller.device->StatusUpdate();
|
||||
|
||||
auto& pad_entry = controller.npad_pad_state;
|
||||
auto& trigger_entry = controller.npad_trigger_state;
|
||||
|
|
|
@ -667,7 +667,7 @@ public:
|
|||
.raw_value = input_engine->GetAxis(identifier, axis_z),
|
||||
.properties = properties_z,
|
||||
};
|
||||
status.delta_timestamp = 5000;
|
||||
status.delta_timestamp = 1000;
|
||||
status.force_update = true;
|
||||
return status;
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue