hle: nvflinger: Add implementation for Fence class.

This commit is contained in:
bunnei 2021-11-11 18:10:54 -08:00
parent d47575f2c5
commit 8c27465325
2 changed files with 34 additions and 0 deletions

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@ -539,6 +539,8 @@ add_library(core STATIC
hle/service/nvflinger/buffer_queue.h
hle/service/nvflinger/nvflinger.cpp
hle/service/nvflinger/nvflinger.h
hle/service/nvflinger/status.h
hle/service/nvflinger/ui/fence.h
hle/service/nvflinger/ui/rect.h
hle/service/olsc/olsc.cpp
hle/service/olsc/olsc.h

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@ -0,0 +1,32 @@
// SPDX-License-Identifier: GPL-3.0-or-later
// Copyright 2021 yuzu Emulator Project
// Copyright 2012 The Android Open Source Project
// Parts of this implementation were base on:
// https://cs.android.com/android/platform/superproject/+/android-5.1.1_r38:frameworks/native/include/ui/Fence.h
#pragma once
#include <array>
#include "common/common_types.h"
#include "core/hle/service/nvdrv/nvdata.h"
namespace android {
class Fence {
public:
constexpr Fence() = default;
static constexpr Fence NoFence() {
Fence fence;
fence.fences[0].id = -1;
return fence;
}
public:
u32 num_fences{};
std::array<Service::Nvidia::NvFence, 4> fences{};
};
static_assert(sizeof(Fence) == 36, "Fence has wrong size");
} // namespace android