settings: Cleanup settings
This commit is contained in:
parent
456397ed39
commit
6e2c84042d
6 changed files with 16 additions and 9 deletions
|
@ -572,7 +572,6 @@ struct Values {
|
||||||
BasicSetting<bool> mouse_panning{false, "mouse_panning"};
|
BasicSetting<bool> mouse_panning{false, "mouse_panning"};
|
||||||
BasicRangedSetting<u8> mouse_panning_sensitivity{10, 1, 100, "mouse_panning_sensitivity"};
|
BasicRangedSetting<u8> mouse_panning_sensitivity{10, 1, 100, "mouse_panning_sensitivity"};
|
||||||
BasicSetting<bool> mouse_enabled{false, "mouse_enabled"};
|
BasicSetting<bool> mouse_enabled{false, "mouse_enabled"};
|
||||||
std::string mouse_device;
|
|
||||||
MouseButtonsRaw mouse_buttons;
|
MouseButtonsRaw mouse_buttons;
|
||||||
|
|
||||||
BasicSetting<bool> emulate_analog_keyboard{false, "emulate_analog_keyboard"};
|
BasicSetting<bool> emulate_analog_keyboard{false, "emulate_analog_keyboard"};
|
||||||
|
@ -592,8 +591,6 @@ struct Values {
|
||||||
BasicSetting<int> touch_from_button_map_index{0, "touch_from_button_map"};
|
BasicSetting<int> touch_from_button_map_index{0, "touch_from_button_map"};
|
||||||
std::vector<TouchFromButtonMap> touch_from_button_maps;
|
std::vector<TouchFromButtonMap> touch_from_button_maps;
|
||||||
|
|
||||||
std::atomic_bool is_device_reload_pending{true};
|
|
||||||
|
|
||||||
// Data Storage
|
// Data Storage
|
||||||
BasicSetting<bool> use_virtual_sd{true, "use_virtual_sd"};
|
BasicSetting<bool> use_virtual_sd{true, "use_virtual_sd"};
|
||||||
BasicSetting<bool> gamecard_inserted{false, "gamecard_inserted"};
|
BasicSetting<bool> gamecard_inserted{false, "gamecard_inserted"};
|
||||||
|
|
|
@ -62,11 +62,22 @@ enum Values : int {
|
||||||
|
|
||||||
constexpr int STICK_HID_BEGIN = LStick;
|
constexpr int STICK_HID_BEGIN = LStick;
|
||||||
constexpr int STICK_HID_END = NumAnalogs;
|
constexpr int STICK_HID_END = NumAnalogs;
|
||||||
constexpr int NUM_STICKS_HID = NumAnalogs;
|
|
||||||
|
|
||||||
extern const std::array<const char*, NumAnalogs> mapping;
|
extern const std::array<const char*, NumAnalogs> mapping;
|
||||||
} // namespace NativeAnalog
|
} // namespace NativeAnalog
|
||||||
|
|
||||||
|
namespace NativeTrigger {
|
||||||
|
enum Values : int {
|
||||||
|
LTrigger,
|
||||||
|
RTrigger,
|
||||||
|
|
||||||
|
NumTriggers,
|
||||||
|
};
|
||||||
|
|
||||||
|
constexpr int TRIGGER_HID_BEGIN = LTrigger;
|
||||||
|
constexpr int TRIGGER_HID_END = NumTriggers;
|
||||||
|
} // namespace NativeTrigger
|
||||||
|
|
||||||
namespace NativeVibration {
|
namespace NativeVibration {
|
||||||
enum Values : int {
|
enum Values : int {
|
||||||
LeftVibrationDevice,
|
LeftVibrationDevice,
|
||||||
|
|
|
@ -87,7 +87,7 @@ private:
|
||||||
|
|
||||||
std::array<std::unique_ptr<Input::ButtonDevice>, Settings::NativeButton::NUM_BUTTONS_HID>
|
std::array<std::unique_ptr<Input::ButtonDevice>, Settings::NativeButton::NUM_BUTTONS_HID>
|
||||||
buttons;
|
buttons;
|
||||||
std::array<std::unique_ptr<Input::AnalogDevice>, Settings::NativeAnalog::NUM_STICKS_HID>
|
std::array<std::unique_ptr<Input::AnalogDevice>, Settings::NativeAnalog::NumAnalogs>
|
||||||
analogs;
|
analogs;
|
||||||
};
|
};
|
||||||
} // namespace Service::HID
|
} // namespace Service::HID
|
||||||
|
|
|
@ -61,7 +61,7 @@ void Controller_Mouse::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8*
|
||||||
}
|
}
|
||||||
|
|
||||||
void Controller_Mouse::OnLoadInputDevices() {
|
void Controller_Mouse::OnLoadInputDevices() {
|
||||||
mouse_device = Input::CreateDevice<Input::MouseDevice>(Settings::values.mouse_device);
|
//mouse_device = Input::CreateDevice<Input::MouseDevice>(Settings::values.mouse_device);
|
||||||
std::transform(Settings::values.mouse_buttons.begin(), Settings::values.mouse_buttons.end(),
|
std::transform(Settings::values.mouse_buttons.begin(), Settings::values.mouse_buttons.end(),
|
||||||
mouse_button_devices.begin(), Input::CreateDevice<Input::ButtonDevice>);
|
mouse_button_devices.begin(), Input::CreateDevice<Input::ButtonDevice>);
|
||||||
}
|
}
|
||||||
|
|
|
@ -563,7 +563,7 @@ private:
|
||||||
std::array<std::unique_ptr<Input::ButtonDevice>, Settings::NativeButton::NUM_BUTTONS_HID>,
|
std::array<std::unique_ptr<Input::ButtonDevice>, Settings::NativeButton::NUM_BUTTONS_HID>,
|
||||||
10>;
|
10>;
|
||||||
using StickArray = std::array<
|
using StickArray = std::array<
|
||||||
std::array<std::unique_ptr<Input::AnalogDevice>, Settings::NativeAnalog::NUM_STICKS_HID>,
|
std::array<std::unique_ptr<Input::AnalogDevice>, Settings::NativeAnalog::NumAnalogs>,
|
||||||
10>;
|
10>;
|
||||||
using VibrationArray = std::array<std::array<std::unique_ptr<Input::VibrationDevice>,
|
using VibrationArray = std::array<std::array<std::unique_ptr<Input::VibrationDevice>,
|
||||||
Settings::NativeVibration::NUM_VIBRATIONS_HID>,
|
Settings::NativeVibration::NUM_VIBRATIONS_HID>,
|
||||||
|
|
|
@ -117,7 +117,7 @@ void IAppletResource::UpdateControllers(std::uintptr_t user_data,
|
||||||
std::chrono::nanoseconds ns_late) {
|
std::chrono::nanoseconds ns_late) {
|
||||||
auto& core_timing = system.CoreTiming();
|
auto& core_timing = system.CoreTiming();
|
||||||
|
|
||||||
const bool should_reload = Settings::values.is_device_reload_pending.exchange(false);
|
const bool should_reload = false;
|
||||||
for (const auto& controller : controllers) {
|
for (const auto& controller : controllers) {
|
||||||
if (should_reload) {
|
if (should_reload) {
|
||||||
controller->OnLoadInputDevices();
|
controller->OnLoadInputDevices();
|
||||||
|
@ -2038,7 +2038,6 @@ public:
|
||||||
};
|
};
|
||||||
|
|
||||||
void ReloadInputDevices() {
|
void ReloadInputDevices() {
|
||||||
Settings::values.is_device_reload_pending.store(true);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void InstallInterfaces(SM::ServiceManager& service_manager, Core::System& system) {
|
void InstallInterfaces(SM::ServiceManager& service_manager, Core::System& system) {
|
||||||
|
|
Loading…
Reference in a new issue