added stubbed function for WaitSynchronizationN

This commit is contained in:
bunnei 2014-05-17 23:37:25 -04:00
parent fbc04ad0c7
commit 6a6c7eeccb
2 changed files with 19 additions and 4 deletions

View file

@ -750,6 +750,11 @@ template<int func(void*, u32, u32, u32, u32, u32)> void WrapI_VUUUUU(){
}
template<int func(u32, s64)> void WrapI_US64() {
int retval = func(PARAM(0), PARAM64(2));
int retval = func(PARAM(0), PARAM64(1));
RETURN(retval);
}
template<int func(void*, void*, u32, u32, s64)> void WrapI_VVUUS64() {
int retval = func(Memory::GetPointer(PARAM(0)), Memory::GetPointer(PARAM(1)), PARAM(2), PARAM(3), PARAM(4));
RETURN(retval);
}

View file

@ -104,10 +104,20 @@ Result CloseHandle(Handle handle) {
}
/// Wait for a handle to synchronize, timeout after the specified nanoseconds
Result WaitSynchronization1(Handle handle, s64 nanoseconds) {
Result WaitSynchronization1(Handle handle, s64 nano_seconds) {
// ImplementMe
DEBUG_LOG(SVC, "(UNIMPLEMENTED) WaitSynchronization1 called handle=0x%08X, nanoseconds=%d",
handle, nanoseconds);
handle, nano_seconds);
return 0;
}
/// Wait for the given handles to synchronize, timeout after the specified nanoseconds
Result WaitSynchronizationN(void* _out, void* _handles, u32 handle_count, u32 wait_all, s64 nano_seconds) {
s32* out = (s32*)_out;
Handle* handles = (Handle*)_handles;
// ImplementMe
DEBUG_LOG(SVC, "(UNIMPLEMENTED) WaitSynchronizationN called handle_count=%d, wait_all=%d, nanoseconds=%d",
handle_count, wait_all, nano_seconds);
return 0;
}
@ -226,7 +236,7 @@ const HLE::FunctionDef Syscall_Table[] = {
{0x22, NULL, "ArbitrateAddress"},
{0x23, WrapI_U<CloseHandle>, "CloseHandle"},
{0x24, WrapI_US64<WaitSynchronization1>, "WaitSynchronization1"},
{0x25, NULL, "WaitSynchronizationN"},
{0x25, WrapI_VVUUS64<WaitSynchronizationN>, "WaitSynchronizationN"},
{0x26, NULL, "SignalAndWait"},
{0x27, NULL, "DuplicateHandle"},
{0x28, NULL, "GetSystemTick"},