From 6551a72ec8ef6106635670c4071b4b4f9a498e66 Mon Sep 17 00:00:00 2001 From: wwylele Date: Wed, 8 Mar 2017 17:37:24 +0200 Subject: [PATCH] loader/ncch: less verbose log for loading game list. only log program ID when booting --- src/core/loader/ncch.cpp | 9 ++++++--- 1 file changed, 6 insertions(+), 3 deletions(-) diff --git a/src/core/loader/ncch.cpp b/src/core/loader/ncch.cpp index 98b8259d9..1a4e3efa8 100644 --- a/src/core/loader/ncch.cpp +++ b/src/core/loader/ncch.cpp @@ -3,6 +3,7 @@ // Refer to the license.txt file included. #include +#include #include #include #include "common/logging/log.h" @@ -253,7 +254,7 @@ ResultStatus AppLoader_NCCH::LoadExeFS() { // Skip NCSD header and load first NCCH (NCSD is just a container of NCCH files)... if (MakeMagic('N', 'C', 'S', 'D') == ncch_header.magic) { - LOG_WARNING(Loader, "Only loading the first (bootable) NCCH within the NCSD file!"); + LOG_DEBUG(Loader, "Only loading the first (bootable) NCCH within the NCSD file!"); ncch_offset = 0x4000; file.Seek(ncch_offset, SEEK_SET); file.ReadBytes(&ncch_header, sizeof(NCCH_Header)); @@ -277,8 +278,8 @@ ResultStatus AppLoader_NCCH::LoadExeFS() { priority = exheader_header.arm11_system_local_caps.priority; resource_limit_category = exheader_header.arm11_system_local_caps.resource_limit_category; - LOG_INFO(Loader, "Name: %s", exheader_header.codeset_info.name); - LOG_INFO(Loader, "Program ID: %016llX", ncch_header.program_id); + LOG_DEBUG(Loader, "Name: %s", exheader_header.codeset_info.name); + LOG_DEBUG(Loader, "Program ID: %016" PRIX64, ncch_header.program_id); LOG_DEBUG(Loader, "Code compressed: %s", is_compressed ? "yes" : "no"); LOG_DEBUG(Loader, "Entry point: 0x%08X", entry_point); LOG_DEBUG(Loader, "Code size: 0x%08X", code_size); @@ -336,6 +337,8 @@ ResultStatus AppLoader_NCCH::Load() { if (result != ResultStatus::Success) return result; + LOG_INFO(Loader, "Program ID: %016" PRIX64, ncch_header.program_id); + is_loaded = true; // Set state to loaded result = LoadExec(); // Load the executable into memory for booting