android: Improve missing game handling
Previously the app would crash if you selected a game that no longer existed. Now we show an error message and reload the games list to remove any invalid games from the list.
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2 changed files with 19 additions and 1 deletions
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@ -3,15 +3,18 @@
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package org.yuzu.yuzu_emu.adapters
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package org.yuzu.yuzu_emu.adapters
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import android.annotation.SuppressLint
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import android.graphics.Bitmap
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import android.graphics.Bitmap
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import android.graphics.BitmapFactory
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import android.graphics.BitmapFactory
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import android.net.Uri
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import android.text.TextUtils
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import android.text.TextUtils
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import android.view.LayoutInflater
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import android.view.LayoutInflater
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import android.view.View
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import android.view.View
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import android.view.ViewGroup
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import android.view.ViewGroup
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import android.widget.ImageView
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import android.widget.ImageView
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import android.widget.Toast
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import androidx.appcompat.app.AppCompatActivity
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import androidx.appcompat.app.AppCompatActivity
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import androidx.documentfile.provider.DocumentFile
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import androidx.lifecycle.ViewModelProvider
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import androidx.lifecycle.lifecycleScope
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import androidx.lifecycle.lifecycleScope
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import androidx.preference.PreferenceManager
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import androidx.preference.PreferenceManager
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import androidx.recyclerview.widget.AsyncDifferConfig
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import androidx.recyclerview.widget.AsyncDifferConfig
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@ -27,6 +30,7 @@ import org.yuzu.yuzu_emu.databinding.CardGameBinding
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import org.yuzu.yuzu_emu.activities.EmulationActivity
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import org.yuzu.yuzu_emu.activities.EmulationActivity
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import org.yuzu.yuzu_emu.model.Game
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import org.yuzu.yuzu_emu.model.Game
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import org.yuzu.yuzu_emu.adapters.GameAdapter.GameViewHolder
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import org.yuzu.yuzu_emu.adapters.GameAdapter.GameViewHolder
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import org.yuzu.yuzu_emu.model.GamesViewModel
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class GameAdapter(private val activity: AppCompatActivity) :
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class GameAdapter(private val activity: AppCompatActivity) :
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ListAdapter<Game, GameViewHolder>(AsyncDifferConfig.Builder(DiffCallback()).build()),
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ListAdapter<Game, GameViewHolder>(AsyncDifferConfig.Builder(DiffCallback()).build()),
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@ -53,6 +57,19 @@ class GameAdapter(private val activity: AppCompatActivity) :
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*/
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*/
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override fun onClick(view: View) {
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override fun onClick(view: View) {
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val holder = view.tag as GameViewHolder
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val holder = view.tag as GameViewHolder
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val gameExists = DocumentFile.fromSingleUri(YuzuApplication.appContext, Uri.parse(holder.game.path))?.exists() == true
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if (!gameExists) {
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Toast.makeText(
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YuzuApplication.appContext,
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R.string.loader_error_file_not_found,
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Toast.LENGTH_LONG
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).show()
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ViewModelProvider(activity)[GamesViewModel::class.java].reloadGames(true)
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return
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}
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val preferences = PreferenceManager.getDefaultSharedPreferences(YuzuApplication.appContext)
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val preferences = PreferenceManager.getDefaultSharedPreferences(YuzuApplication.appContext)
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preferences.edit()
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preferences.edit()
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.putLong(
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.putLong(
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@ -177,6 +177,7 @@
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<string name="loader_error_video_core">An error occurred initializing the video core</string>
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<string name="loader_error_video_core">An error occurred initializing the video core</string>
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<string name="loader_error_video_core_description">This is usually caused by an incompatible GPU driver. Installing a custom GPU driver may resolve this problem.</string>
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<string name="loader_error_video_core_description">This is usually caused by an incompatible GPU driver. Installing a custom GPU driver may resolve this problem.</string>
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<string name="loader_error_invalid_format">Unable to load ROM</string>
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<string name="loader_error_invalid_format">Unable to load ROM</string>
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<string name="loader_error_file_not_found">ROM file does not exist</string>
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<!-- Emulation Menu -->
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<!-- Emulation Menu -->
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<string name="emulation_exit">Exit Emulation</string>
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<string name="emulation_exit">Exit Emulation</string>
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