core: Prepare various classes for memory read/write migration
Amends a few interfaces to be able to handle the migration over to the new Memory class by passing the class by reference as a function parameter where necessary. Notably, within the filesystem services, this eliminates two ReadBlock() calls by using the helper functions of HLERequestContext to do that for us.
This commit is contained in:
parent
fc7d0a17b6
commit
536fc7f0ea
24 changed files with 108 additions and 61 deletions
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@ -36,9 +36,9 @@ public:
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}
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void SetWaveIndex(std::size_t index);
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std::vector<s16> DequeueSamples(std::size_t sample_count);
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std::vector<s16> DequeueSamples(std::size_t sample_count, Memory::Memory& memory);
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void UpdateState();
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void RefreshBuffer();
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void RefreshBuffer(Memory::Memory& memory);
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private:
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bool is_in_use{};
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@ -66,17 +66,18 @@ public:
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return info;
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}
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void UpdateState();
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void UpdateState(Memory::Memory& memory);
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private:
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EffectOutStatus out_status{};
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EffectInStatus info{};
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};
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AudioRenderer::AudioRenderer(Core::Timing::CoreTiming& core_timing, AudioRendererParameter params,
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AudioRenderer::AudioRenderer(Core::Timing::CoreTiming& core_timing, Memory::Memory& memory_,
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AudioRendererParameter params,
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std::shared_ptr<Kernel::WritableEvent> buffer_event,
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std::size_t instance_number)
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: worker_params{params}, buffer_event{buffer_event}, voices(params.voice_count),
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effects(params.effect_count) {
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effects(params.effect_count), memory{memory_} {
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audio_out = std::make_unique<AudioCore::AudioOut>();
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stream = audio_out->OpenStream(core_timing, STREAM_SAMPLE_RATE, STREAM_NUM_CHANNELS,
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@ -162,7 +163,7 @@ std::vector<u8> AudioRenderer::UpdateAudioRenderer(const std::vector<u8>& input_
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}
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for (auto& effect : effects) {
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effect.UpdateState();
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effect.UpdateState(memory);
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}
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// Release previous buffers and queue next ones for playback
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@ -206,13 +207,14 @@ void AudioRenderer::VoiceState::SetWaveIndex(std::size_t index) {
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is_refresh_pending = true;
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}
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std::vector<s16> AudioRenderer::VoiceState::DequeueSamples(std::size_t sample_count) {
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std::vector<s16> AudioRenderer::VoiceState::DequeueSamples(std::size_t sample_count,
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Memory::Memory& memory) {
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if (!IsPlaying()) {
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return {};
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}
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if (is_refresh_pending) {
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RefreshBuffer();
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RefreshBuffer(memory);
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}
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const std::size_t max_size{samples.size() - offset};
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@ -256,7 +258,7 @@ void AudioRenderer::VoiceState::UpdateState() {
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is_in_use = info.is_in_use;
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}
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void AudioRenderer::VoiceState::RefreshBuffer() {
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void AudioRenderer::VoiceState::RefreshBuffer(Memory::Memory& memory) {
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std::vector<s16> new_samples(info.wave_buffer[wave_index].buffer_sz / sizeof(s16));
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Memory::ReadBlock(info.wave_buffer[wave_index].buffer_addr, new_samples.data(),
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info.wave_buffer[wave_index].buffer_sz);
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@ -307,7 +309,7 @@ void AudioRenderer::VoiceState::RefreshBuffer() {
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is_refresh_pending = false;
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}
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void AudioRenderer::EffectState::UpdateState() {
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void AudioRenderer::EffectState::UpdateState(Memory::Memory& memory) {
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if (info.is_new) {
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out_status.state = EffectStatus::New;
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} else {
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@ -340,7 +342,7 @@ void AudioRenderer::QueueMixedBuffer(Buffer::Tag tag) {
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std::size_t offset{};
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s64 samples_remaining{BUFFER_SIZE};
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while (samples_remaining > 0) {
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const std::vector<s16> samples{voice.DequeueSamples(samples_remaining)};
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const std::vector<s16> samples{voice.DequeueSamples(samples_remaining, memory)};
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if (samples.empty()) {
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break;
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@ -22,6 +22,10 @@ namespace Kernel {
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class WritableEvent;
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}
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namespace Memory {
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class Memory;
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}
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namespace AudioCore {
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class AudioOut;
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@ -217,7 +221,8 @@ static_assert(sizeof(UpdateDataHeader) == 0x40, "UpdateDataHeader has wrong size
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class AudioRenderer {
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public:
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AudioRenderer(Core::Timing::CoreTiming& core_timing, AudioRendererParameter params,
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AudioRenderer(Core::Timing::CoreTiming& core_timing, Memory::Memory& memory_,
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AudioRendererParameter params,
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std::shared_ptr<Kernel::WritableEvent> buffer_event, std::size_t instance_number);
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~AudioRenderer();
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@ -238,7 +243,8 @@ private:
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std::vector<VoiceState> voices;
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std::vector<EffectState> effects;
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std::unique_ptr<AudioOut> audio_out;
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AudioCore::StreamPtr stream;
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StreamPtr stream;
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Memory::Memory& memory;
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};
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} // namespace AudioCore
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@ -13,7 +13,6 @@
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#include "core/memory.h"
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namespace Core {
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namespace {
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constexpr u64 ELF_DYNAMIC_TAG_NULL = 0;
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@ -156,7 +155,7 @@ std::vector<ARM_Interface::BacktraceEntry> ARM_Interface::GetBacktrace() const {
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}
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std::map<VAddr, std::string> modules;
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auto& loader{System::GetInstance().GetAppLoader()};
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auto& loader{system.GetAppLoader()};
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if (loader.ReadNSOModules(modules) != Loader::ResultStatus::Success) {
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return {};
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}
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@ -17,11 +17,13 @@ enum class VMAPermission : u8;
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}
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namespace Core {
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class System;
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/// Generic ARMv8 CPU interface
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class ARM_Interface : NonCopyable {
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public:
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virtual ~ARM_Interface() {}
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explicit ARM_Interface(System& system_) : system{system_} {}
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virtual ~ARM_Interface() = default;
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struct ThreadContext {
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std::array<u64, 31> cpu_registers;
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@ -163,6 +165,10 @@ public:
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/// fp+0 : pointer to previous frame record
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/// fp+8 : value of lr for frame
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void LogBacktrace() const;
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protected:
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/// System context that this ARM interface is running under.
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System& system;
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};
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} // namespace Core
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@ -28,6 +28,7 @@ public:
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explicit ARM_Dynarmic_Callbacks(ARM_Dynarmic& parent) : parent(parent) {}
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u8 MemoryRead8(u64 vaddr) override {
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auto& s = parent.system;
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return Memory::Read8(vaddr);
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}
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u16 MemoryRead16(u64 vaddr) override {
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@ -171,9 +172,10 @@ void ARM_Dynarmic::Step() {
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ARM_Dynarmic::ARM_Dynarmic(System& system, ExclusiveMonitor& exclusive_monitor,
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std::size_t core_index)
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: cb(std::make_unique<ARM_Dynarmic_Callbacks>(*this)), inner_unicorn{system},
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core_index{core_index}, system{system},
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exclusive_monitor{dynamic_cast<DynarmicExclusiveMonitor&>(exclusive_monitor)} {}
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: ARM_Interface{system},
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cb(std::make_unique<ARM_Dynarmic_Callbacks>(*this)), inner_unicorn{system},
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core_index{core_index}, exclusive_monitor{
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dynamic_cast<DynarmicExclusiveMonitor&>(exclusive_monitor)} {}
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ARM_Dynarmic::~ARM_Dynarmic() = default;
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@ -58,7 +58,6 @@ private:
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ARM_Unicorn inner_unicorn;
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std::size_t core_index;
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System& system;
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DynarmicExclusiveMonitor& exclusive_monitor;
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};
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@ -60,7 +60,7 @@ static bool UnmappedMemoryHook(uc_engine* uc, uc_mem_type type, u64 addr, int si
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return false;
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}
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ARM_Unicorn::ARM_Unicorn(System& system) : system{system} {
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ARM_Unicorn::ARM_Unicorn(System& system) : ARM_Interface{system} {
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CHECKED(uc_open(UC_ARCH_ARM64, UC_MODE_ARM, &uc));
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auto fpv = 3 << 20;
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@ -45,7 +45,6 @@ private:
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static void InterruptHook(uc_engine* uc, u32 int_no, void* user_data);
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uc_engine* uc{};
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System& system;
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GDBStub::BreakpointAddress last_bkpt{};
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bool last_bkpt_hit = false;
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};
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@ -21,10 +21,10 @@ ClientSession::~ClientSession() {
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}
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}
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ResultCode ClientSession::SendSyncRequest(Thread* thread) {
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ResultCode ClientSession::SendSyncRequest(Thread* thread, Memory::Memory& memory) {
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// Signal the server session that new data is available
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if (auto server = parent->server.lock()) {
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return server->HandleSyncRequest(SharedFrom(thread));
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return server->HandleSyncRequest(SharedFrom(thread), memory);
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}
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return ERR_SESSION_CLOSED_BY_REMOTE;
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@ -10,6 +10,10 @@
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union ResultCode;
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namespace Memory {
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class Memory;
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}
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namespace Kernel {
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class KernelCore;
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return HANDLE_TYPE;
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}
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ResultCode SendSyncRequest(Thread* thread);
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ResultCode SendSyncRequest(Thread* thread, Memory::Memory& memory);
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private:
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/// The parent session, which links to the server endpoint.
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@ -127,7 +127,8 @@ ResultCode ServerSession::HandleDomainSyncRequest(Kernel::HLERequestContext& con
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return RESULT_SUCCESS;
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}
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ResultCode ServerSession::HandleSyncRequest(std::shared_ptr<Thread> thread) {
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ResultCode ServerSession::HandleSyncRequest(std::shared_ptr<Thread> thread,
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Memory::Memory& memory) {
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// The ServerSession received a sync request, this means that there's new data available
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// from its ClientSession, so wake up any threads that may be waiting on a svcReplyAndReceive or
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// similar.
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@ -13,6 +13,10 @@
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#include "core/hle/kernel/wait_object.h"
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#include "core/hle/result.h"
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namespace Memory {
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class Memory;
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}
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namespace Kernel {
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class ClientPort;
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/**
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* Handle a sync request from the emulated application.
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*
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* @param thread Thread that initiated the request.
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* @param memory Memory context to handle the sync request under.
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*
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* @returns ResultCode from the operation.
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*/
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ResultCode HandleSyncRequest(std::shared_ptr<Thread> thread);
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ResultCode HandleSyncRequest(std::shared_ptr<Thread> thread, Memory::Memory& memory);
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bool ShouldWait(const Thread* thread) const override;
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@ -383,7 +383,7 @@ static ResultCode SendSyncRequest(Core::System& system, Handle handle) {
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// TODO(Subv): svcSendSyncRequest should put the caller thread to sleep while the server
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// responds and cause a reschedule.
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return session->SendSyncRequest(system.CurrentScheduler().GetCurrentThread());
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return session->SendSyncRequest(system.CurrentScheduler().GetCurrentThread(), system.Memory());
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}
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/// Get the ID for the specified thread.
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@ -49,8 +49,9 @@ public:
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system_event =
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Kernel::WritableEvent::CreateEventPair(system.Kernel(), "IAudioRenderer:SystemEvent");
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renderer = std::make_unique<AudioCore::AudioRenderer>(
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system.CoreTiming(), audren_params, system_event.writable, instance_number);
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renderer = std::make_unique<AudioCore::AudioRenderer>(system.CoreTiming(), system.Memory(),
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audren_params, system_event.writable,
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instance_number);
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}
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private:
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@ -391,13 +391,10 @@ public:
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}
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void RenameFile(Kernel::HLERequestContext& ctx) {
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std::vector<u8> buffer;
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buffer.resize(ctx.BufferDescriptorX()[0].Size());
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Memory::ReadBlock(ctx.BufferDescriptorX()[0].Address(), buffer.data(), buffer.size());
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std::vector<u8> buffer = ctx.ReadBuffer(0);
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const std::string src_name = Common::StringFromBuffer(buffer);
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buffer.resize(ctx.BufferDescriptorX()[1].Size());
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Memory::ReadBlock(ctx.BufferDescriptorX()[1].Address(), buffer.data(), buffer.size());
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buffer = ctx.ReadBuffer(1);
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const std::string dst_name = Common::StringFromBuffer(buffer);
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LOG_DEBUG(Service_FS, "called. file '{}' to file '{}'", src_name, dst_name);
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@ -17,7 +17,8 @@ namespace Service::LM {
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class ILogger final : public ServiceFramework<ILogger> {
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public:
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ILogger(Manager& manager) : ServiceFramework("ILogger"), manager(manager) {
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explicit ILogger(Manager& manager_, Memory::Memory& memory_)
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: ServiceFramework("ILogger"), manager{manager_}, memory{memory_} {
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static const FunctionInfo functions[] = {
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{0, &ILogger::Log, "Log"},
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{1, &ILogger::SetDestination, "SetDestination"},
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}
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Manager& manager;
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Memory::Memory& memory;
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};
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class LM final : public ServiceFramework<LM> {
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public:
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explicit LM(Manager& manager) : ServiceFramework{"lm"}, manager(manager) {
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explicit LM(Manager& manager_, Memory::Memory& memory_)
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: ServiceFramework{"lm"}, manager{manager_}, memory{memory_} {
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// clang-format off
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static const FunctionInfo functions[] = {
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{0, &LM::OpenLogger, "OpenLogger"},
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IPC::ResponseBuilder rb{ctx, 2, 0, 1};
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rb.Push(RESULT_SUCCESS);
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rb.PushIpcInterface<ILogger>(manager);
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rb.PushIpcInterface<ILogger>(manager, memory);
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}
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Manager& manager;
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Memory::Memory& memory;
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};
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void InstallInterfaces(Core::System& system) {
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std::make_shared<LM>(system.GetLogManager())->InstallAsService(system.ServiceManager());
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std::make_shared<LM>(system.GetLogManager(), system.Memory())
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->InstallAsService(system.ServiceManager());
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}
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} // namespace Service::LM
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@ -147,7 +147,7 @@ json GetFullDataAuto(const std::string& timestamp, u64 title_id, Core::System& s
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}
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template <bool read_value, typename DescriptorType>
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json GetHLEBufferDescriptorData(const std::vector<DescriptorType>& buffer) {
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json GetHLEBufferDescriptorData(const std::vector<DescriptorType>& buffer, Memory::Memory& memory) {
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auto buffer_out = json::array();
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for (const auto& desc : buffer) {
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auto entry = json{
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@ -167,7 +167,7 @@ json GetHLEBufferDescriptorData(const std::vector<DescriptorType>& buffer) {
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return buffer_out;
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}
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json GetHLERequestContextData(Kernel::HLERequestContext& ctx) {
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json GetHLERequestContextData(Kernel::HLERequestContext& ctx, Memory::Memory& memory) {
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json out;
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auto cmd_buf = json::array();
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@ -177,10 +177,10 @@ json GetHLERequestContextData(Kernel::HLERequestContext& ctx) {
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out["command_buffer"] = std::move(cmd_buf);
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out["buffer_descriptor_a"] = GetHLEBufferDescriptorData<true>(ctx.BufferDescriptorA());
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out["buffer_descriptor_b"] = GetHLEBufferDescriptorData<false>(ctx.BufferDescriptorB());
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out["buffer_descriptor_c"] = GetHLEBufferDescriptorData<false>(ctx.BufferDescriptorC());
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out["buffer_descriptor_x"] = GetHLEBufferDescriptorData<true>(ctx.BufferDescriptorX());
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out["buffer_descriptor_a"] = GetHLEBufferDescriptorData<true>(ctx.BufferDescriptorA(), memory);
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out["buffer_descriptor_b"] = GetHLEBufferDescriptorData<false>(ctx.BufferDescriptorB(), memory);
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out["buffer_descriptor_c"] = GetHLEBufferDescriptorData<false>(ctx.BufferDescriptorC(), memory);
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out["buffer_descriptor_x"] = GetHLEBufferDescriptorData<true>(ctx.BufferDescriptorX(), memory);
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return out;
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}
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@ -259,7 +259,7 @@ void Reporter::SaveUnimplementedFunctionReport(Kernel::HLERequestContext& ctx, u
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const auto title_id = system.CurrentProcess()->GetTitleID();
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auto out = GetFullDataAuto(timestamp, title_id, system);
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auto function_out = GetHLERequestContextData(ctx);
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auto function_out = GetHLERequestContextData(ctx, system.Memory());
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function_out["command_id"] = command_id;
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function_out["function_name"] = name;
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function_out["service_name"] = service_name;
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@ -11,12 +11,11 @@
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#include "core/tools/freezer.h"
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namespace Tools {
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namespace {
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constexpr s64 MEMORY_FREEZER_TICKS = static_cast<s64>(Core::Timing::BASE_CLOCK_RATE / 60);
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u64 MemoryReadWidth(u32 width, VAddr addr) {
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u64 MemoryReadWidth(Memory::Memory& memory, u32 width, VAddr addr) {
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switch (width) {
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case 1:
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return Memory::Read8(addr);
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@ -32,7 +31,7 @@ u64 MemoryReadWidth(u32 width, VAddr addr) {
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}
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}
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void MemoryWriteWidth(u32 width, VAddr addr, u64 value) {
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void MemoryWriteWidth(Memory::Memory& memory, u32 width, VAddr addr, u64 value) {
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switch (width) {
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case 1:
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Memory::Write8(addr, static_cast<u8>(value));
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@ -53,7 +52,8 @@ void MemoryWriteWidth(u32 width, VAddr addr, u64 value) {
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} // Anonymous namespace
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Freezer::Freezer(Core::Timing::CoreTiming& core_timing) : core_timing(core_timing) {
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Freezer::Freezer(Core::Timing::CoreTiming& core_timing_, Memory::Memory& memory_)
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: core_timing{core_timing_}, memory{memory_} {
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event = Core::Timing::CreateEvent(
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"MemoryFreezer::FrameCallback",
|
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[this](u64 userdata, s64 cycles_late) { FrameCallback(userdata, cycles_late); });
|
||||
|
@ -89,7 +89,7 @@ void Freezer::Clear() {
|
|||
u64 Freezer::Freeze(VAddr address, u32 width) {
|
||||
std::lock_guard lock{entries_mutex};
|
||||
|
||||
const auto current_value = MemoryReadWidth(width, address);
|
||||
const auto current_value = MemoryReadWidth(memory, width, address);
|
||||
entries.push_back({address, width, current_value});
|
||||
|
||||
LOG_DEBUG(Common_Memory,
|
||||
|
@ -169,7 +169,7 @@ void Freezer::FrameCallback(u64 userdata, s64 cycles_late) {
|
|||
LOG_DEBUG(Common_Memory,
|
||||
"Enforcing memory freeze at address={:016X}, value={:016X}, width={:02X}",
|
||||
entry.address, entry.value, entry.width);
|
||||
MemoryWriteWidth(entry.width, entry.address, entry.value);
|
||||
MemoryWriteWidth(memory, entry.width, entry.address, entry.value);
|
||||
}
|
||||
|
||||
core_timing.ScheduleEvent(MEMORY_FREEZER_TICKS - cycles_late, event);
|
||||
|
@ -181,7 +181,7 @@ void Freezer::FillEntryReads() {
|
|||
LOG_DEBUG(Common_Memory, "Updating memory freeze entries to current values.");
|
||||
|
||||
for (auto& entry : entries) {
|
||||
entry.value = MemoryReadWidth(entry.width, entry.address);
|
||||
entry.value = MemoryReadWidth(memory, entry.width, entry.address);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -16,6 +16,10 @@ class CoreTiming;
|
|||
struct EventType;
|
||||
} // namespace Core::Timing
|
||||
|
||||
namespace Memory {
|
||||
class Memory;
|
||||
}
|
||||
|
||||
namespace Tools {
|
||||
|
||||
/**
|
||||
|
@ -34,7 +38,7 @@ public:
|
|||
u64 value;
|
||||
};
|
||||
|
||||
explicit Freezer(Core::Timing::CoreTiming& core_timing);
|
||||
explicit Freezer(Core::Timing::CoreTiming& core_timing_, Memory::Memory& memory_);
|
||||
~Freezer();
|
||||
|
||||
// Enables or disables the entire memory freezer.
|
||||
|
@ -78,6 +82,7 @@ private:
|
|||
|
||||
std::shared_ptr<Core::Timing::EventType> event;
|
||||
Core::Timing::CoreTiming& core_timing;
|
||||
Memory::Memory& memory;
|
||||
};
|
||||
|
||||
} // namespace Tools
|
||||
|
|
|
@ -22,7 +22,8 @@ constexpr auto RangeFromInterval(Map& map, const Interval& interval) {
|
|||
|
||||
} // Anonymous namespace
|
||||
|
||||
RasterizerAccelerated::RasterizerAccelerated() = default;
|
||||
RasterizerAccelerated::RasterizerAccelerated(Memory::Memory& cpu_memory_)
|
||||
: cpu_memory{cpu_memory_} {}
|
||||
|
||||
RasterizerAccelerated::~RasterizerAccelerated() = default;
|
||||
|
||||
|
|
|
@ -11,12 +11,16 @@
|
|||
#include "common/common_types.h"
|
||||
#include "video_core/rasterizer_interface.h"
|
||||
|
||||
namespace Memory {
|
||||
class Memory;
|
||||
}
|
||||
|
||||
namespace VideoCore {
|
||||
|
||||
/// Implements the shared part in GPU accelerated rasterizers in RasterizerInterface.
|
||||
class RasterizerAccelerated : public RasterizerInterface {
|
||||
public:
|
||||
explicit RasterizerAccelerated();
|
||||
explicit RasterizerAccelerated(Memory::Memory& cpu_memory_);
|
||||
~RasterizerAccelerated() override;
|
||||
|
||||
void UpdatePagesCachedCount(VAddr addr, u64 size, int delta) override;
|
||||
|
@ -24,8 +28,9 @@ public:
|
|||
private:
|
||||
using CachedPageMap = boost::icl::interval_map<u64, int>;
|
||||
CachedPageMap cached_pages;
|
||||
|
||||
std::mutex pages_mutex;
|
||||
|
||||
Memory::Memory& cpu_memory;
|
||||
};
|
||||
|
||||
} // namespace VideoCore
|
||||
|
|
|
@ -86,8 +86,9 @@ std::size_t GetConstBufferSize(const Tegra::Engines::ConstBufferInfo& buffer,
|
|||
|
||||
RasterizerOpenGL::RasterizerOpenGL(Core::System& system, Core::Frontend::EmuWindow& emu_window,
|
||||
ScreenInfo& info)
|
||||
: texture_cache{system, *this, device}, shader_cache{*this, system, emu_window, device},
|
||||
system{system}, screen_info{info}, buffer_cache{*this, system, device, STREAM_BUFFER_SIZE} {
|
||||
: RasterizerAccelerated{system.Memory()}, texture_cache{system, *this, device},
|
||||
shader_cache{*this, system, emu_window, device}, system{system}, screen_info{info},
|
||||
buffer_cache{*this, system, device, STREAM_BUFFER_SIZE} {
|
||||
shader_program_manager = std::make_unique<GLShader::ProgramManager>();
|
||||
state.draw.shader_program = 0;
|
||||
state.Apply();
|
||||
|
|
|
@ -24,9 +24,11 @@ CachedBufferEntry::CachedBufferEntry(VAddr cpu_addr, std::size_t size, u64 offse
|
|||
alignment{alignment} {}
|
||||
|
||||
VKBufferCache::VKBufferCache(Tegra::MemoryManager& tegra_memory_manager,
|
||||
Memory::Memory& cpu_memory_,
|
||||
VideoCore::RasterizerInterface& rasterizer, const VKDevice& device,
|
||||
VKMemoryManager& memory_manager, VKScheduler& scheduler, u64 size)
|
||||
: RasterizerCache{rasterizer}, tegra_memory_manager{tegra_memory_manager} {
|
||||
: RasterizerCache{rasterizer}, tegra_memory_manager{tegra_memory_manager}, cpu_memory{
|
||||
cpu_memory_} {
|
||||
const auto usage = vk::BufferUsageFlagBits::eVertexBuffer |
|
||||
vk::BufferUsageFlagBits::eIndexBuffer |
|
||||
vk::BufferUsageFlagBits::eUniformBuffer;
|
||||
|
|
|
@ -13,6 +13,10 @@
|
|||
#include "video_core/renderer_vulkan/declarations.h"
|
||||
#include "video_core/renderer_vulkan/vk_scheduler.h"
|
||||
|
||||
namespace Memory {
|
||||
class Memory;
|
||||
}
|
||||
|
||||
namespace Tegra {
|
||||
class MemoryManager;
|
||||
}
|
||||
|
@ -58,7 +62,7 @@ private:
|
|||
|
||||
class VKBufferCache final : public RasterizerCache<std::shared_ptr<CachedBufferEntry>> {
|
||||
public:
|
||||
explicit VKBufferCache(Tegra::MemoryManager& tegra_memory_manager,
|
||||
explicit VKBufferCache(Tegra::MemoryManager& tegra_memory_manager, Memory::Memory& cpu_memory_,
|
||||
VideoCore::RasterizerInterface& rasterizer, const VKDevice& device,
|
||||
VKMemoryManager& memory_manager, VKScheduler& scheduler, u64 size);
|
||||
~VKBufferCache();
|
||||
|
@ -92,6 +96,7 @@ private:
|
|||
void AlignBuffer(std::size_t alignment);
|
||||
|
||||
Tegra::MemoryManager& tegra_memory_manager;
|
||||
Memory::Memory& cpu_memory;
|
||||
|
||||
std::unique_ptr<VKStreamBuffer> stream_buffer;
|
||||
vk::Buffer buffer_handle;
|
||||
|
|
Loading…
Reference in a new issue