gl_rasterizer: Remove unused struct declarations

This commit is contained in:
ReinUsesLisp 2018-11-24 00:09:54 -03:00
parent 22c7c710b4
commit 432a9872ed

View file

@ -60,20 +60,6 @@ public:
bool AccelerateDrawBatch(bool is_indexed) override; bool AccelerateDrawBatch(bool is_indexed) override;
void UpdatePagesCachedCount(Tegra::GPUVAddr addr, u64 size, int delta) override; void UpdatePagesCachedCount(Tegra::GPUVAddr addr, u64 size, int delta) override;
/// OpenGL shader generated for a given Maxwell register state
struct MaxwellShader {
/// OpenGL shader resource
OGLProgram shader;
};
struct VertexShader {
OGLShader shader;
};
struct FragmentShader {
OGLShader shader;
};
/// Maximum supported size that a constbuffer can have in bytes. /// Maximum supported size that a constbuffer can have in bytes.
static constexpr std::size_t MaxConstbufferSize = 0x10000; static constexpr std::size_t MaxConstbufferSize = 0x10000;
static_assert(MaxConstbufferSize % sizeof(GLvec4) == 0, static_assert(MaxConstbufferSize % sizeof(GLvec4) == 0,