logging: adapt to changes in fmt 8.1
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3 changed files with 20 additions and 7 deletions
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@ -6,11 +6,24 @@
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#include <algorithm>
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#include <string_view>
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#include <type_traits>
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#include <fmt/core.h>
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#include <fmt/format.h>
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#include "common/logging/types.h"
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// adapted from https://github.com/fmtlib/fmt/issues/2704
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// a generic formatter for enum classes (<= 32 bits)
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#if FMT_VERSION >= 80100
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template <typename T>
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struct fmt::formatter<T, std::enable_if_t<std::is_enum_v<T>, char>> : formatter<u32> {
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template <typename FormatContext>
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auto format(const T& value, FormatContext& ctx) -> decltype(ctx.out()) {
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return fmt::formatter<u32>::format(static_cast<u32>(value), ctx);
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}
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};
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#endif
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namespace Common::Log {
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// trims up to and including the last of ../, ..\, src/, src\ in a string
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@ -235,7 +235,7 @@ struct fmt::formatter<Shader::Backend::GLASM::ScalarU32> {
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case Shader::Backend::GLASM::Type::U64:
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break;
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}
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throw Shader::InvalidArgument("Invalid value type {}", value.type);
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throw Shader::InvalidArgument("Invalid value type {}", static_cast<u32>(value.type));
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}
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};
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@ -256,7 +256,7 @@ struct fmt::formatter<Shader::Backend::GLASM::ScalarS32> {
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case Shader::Backend::GLASM::Type::U64:
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break;
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}
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throw Shader::InvalidArgument("Invalid value type {}", value.type);
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throw Shader::InvalidArgument("Invalid value type {}", static_cast<u32>(value.type));
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}
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};
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@ -277,7 +277,7 @@ struct fmt::formatter<Shader::Backend::GLASM::ScalarF32> {
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case Shader::Backend::GLASM::Type::U64:
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break;
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}
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throw Shader::InvalidArgument("Invalid value type {}", value.type);
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throw Shader::InvalidArgument("Invalid value type {}", static_cast<u32>(value.type));
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}
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};
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@ -298,6 +298,6 @@ struct fmt::formatter<Shader::Backend::GLASM::ScalarF64> {
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case Shader::Backend::GLASM::Type::U64:
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return fmt::format_to(ctx.out(), "{}", Common::BitCast<f64>(value.imm_u64));
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}
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throw Shader::InvalidArgument("Invalid value type {}", value.type);
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throw Shader::InvalidArgument("Invalid value type {}", static_cast<u32>(value.type));
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}
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};
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@ -13,14 +13,14 @@ bool IsGeneric(Patch patch) noexcept {
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u32 GenericPatchIndex(Patch patch) {
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if (!IsGeneric(patch)) {
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throw InvalidArgument("Patch {} is not generic", patch);
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throw InvalidArgument("Patch {} is not generic", static_cast<u64>(patch));
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}
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return (static_cast<u32>(patch) - static_cast<u32>(Patch::Component0)) / 4;
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}
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u32 GenericPatchElement(Patch patch) {
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if (!IsGeneric(patch)) {
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throw InvalidArgument("Patch {} is not generic", patch);
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throw InvalidArgument("Patch {} is not generic", static_cast<u64>(patch));
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}
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return (static_cast<u32>(patch) - static_cast<u32>(Patch::Component0)) % 4;
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}
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