Merge pull request #778 from purpasmart96/apt_assert_fix
APT/FS: Remove asserts that were causing false positives in games
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commit
42c6590349
2 changed files with 5 additions and 5 deletions
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@ -269,8 +269,6 @@ void GetAppCpuTimeLimit(Service::Interface* self) {
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u32* cmd_buff = Kernel::GetCommandBuffer();
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u32 value = cmd_buff[1];
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ASSERT(cpu_percent != 0);
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if (value != 1) {
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LOG_ERROR(Service_APT, "This value should be one, but is actually %u!", value);
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}
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@ -650,7 +650,7 @@ static void SetPriority(Service::Interface* self) {
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cmd_buff[1] = RESULT_SUCCESS.raw;
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LOG_DEBUG(Service_FS, "called priority=0x%08X", priority);
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LOG_DEBUG(Service_FS, "called priority=0x%X", priority);
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}
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/**
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@ -664,12 +664,14 @@ static void SetPriority(Service::Interface* self) {
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static void GetPriority(Service::Interface* self) {
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u32* cmd_buff = Kernel::GetCommandBuffer();
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ASSERT(priority != -1);
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if (priority == -1) {
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LOG_INFO(Service_FS, "priority was not set, priority=0x%X", priority);
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}
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cmd_buff[1] = RESULT_SUCCESS.raw;
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cmd_buff[2] = priority;
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LOG_DEBUG(Service_FS, "called priority=0x%08X", priority);
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LOG_DEBUG(Service_FS, "called priority=0x%X", priority);
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}
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const Interface::FunctionInfo FunctionTable[] = {
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