vic: Avoid memory corruption when multiple streams with different dimensions are decoded
This is a work around to avoid buffer overflow errors until multi channel/multi stream decoding is supported.
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1 changed files with 9 additions and 0 deletions
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@ -85,6 +85,15 @@ void Vic::Execute() {
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if (!frame) {
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if (!frame) {
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return;
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return;
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}
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}
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const u64 surface_width = config.surface_width_minus1 + 1;
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const u64 surface_height = config.surface_height_minus1 + 1;
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if (static_cast<u64>(frame->width) != surface_width ||
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static_cast<u64>(frame->height) != surface_height) {
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// TODO: Properly support multiple video streams with differing frame dimensions
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LOG_WARNING(Debug, "Frame dimensions {}x{} do not match expected surface dimensions {}x{}",
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frame->width, frame->height, surface_width, surface_height);
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return;
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}
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switch (config.pixel_format) {
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switch (config.pixel_format) {
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case VideoPixelFormat::RGBA8:
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case VideoPixelFormat::RGBA8:
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case VideoPixelFormat::BGRA8:
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case VideoPixelFormat::BGRA8:
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