vic: Avoid memory corruption when multiple streams with different dimensions are decoded
This is a work around to avoid buffer overflow errors until multi channel/multi stream decoding is supported.
This commit is contained in:
parent
5aae61775f
commit
403fc86c11
1 changed files with 9 additions and 0 deletions
|
@ -85,6 +85,15 @@ void Vic::Execute() {
|
|||
if (!frame) {
|
||||
return;
|
||||
}
|
||||
const u64 surface_width = config.surface_width_minus1 + 1;
|
||||
const u64 surface_height = config.surface_height_minus1 + 1;
|
||||
if (static_cast<u64>(frame->width) != surface_width ||
|
||||
static_cast<u64>(frame->height) != surface_height) {
|
||||
// TODO: Properly support multiple video streams with differing frame dimensions
|
||||
LOG_WARNING(Debug, "Frame dimensions {}x{} do not match expected surface dimensions {}x{}",
|
||||
frame->width, frame->height, surface_width, surface_height);
|
||||
return;
|
||||
}
|
||||
switch (config.pixel_format) {
|
||||
case VideoPixelFormat::RGBA8:
|
||||
case VideoPixelFormat::BGRA8:
|
||||
|
|
Loading…
Reference in a new issue