configuration: Defer to common/settings for per-game settings defaults
Avoids double-setting defaults, and avoids potential accidents when inconsistently setting the default on new settings.
This commit is contained in:
parent
20e51402b0
commit
35b17fa5e0
2 changed files with 101 additions and 128 deletions
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@ -491,8 +491,8 @@ void Config::ReadAudioValues() {
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.toStdString();
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}
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ReadSettingGlobal(Settings::values.enable_audio_stretching,
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QStringLiteral("enable_audio_stretching"), true);
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ReadSettingGlobal(Settings::values.volume, QStringLiteral("volume"), 1);
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QStringLiteral("enable_audio_stretching"));
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ReadSettingGlobal(Settings::values.volume, QStringLiteral("volume"));
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qt_config->endGroup();
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}
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@ -515,7 +515,7 @@ void Config::ReadControlValues() {
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Settings::values.mouse_panning_sensitivity =
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ReadSetting(QStringLiteral("mouse_panning_sensitivity"), 1).toFloat();
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ReadSettingGlobal(Settings::values.use_docked_mode, QStringLiteral("use_docked_mode"), true);
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ReadSettingGlobal(Settings::values.use_docked_mode, QStringLiteral("use_docked_mode"));
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// Disable docked mode if handheld is selected
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const auto controller_type = Settings::values.players.GetValue()[0].controller_type;
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@ -523,11 +523,10 @@ void Config::ReadControlValues() {
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Settings::values.use_docked_mode.SetValue(false);
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}
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ReadSettingGlobal(Settings::values.vibration_enabled, QStringLiteral("vibration_enabled"),
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true);
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ReadSettingGlobal(Settings::values.vibration_enabled, QStringLiteral("vibration_enabled"));
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ReadSettingGlobal(Settings::values.enable_accurate_vibrations,
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QStringLiteral("enable_accurate_vibrations"), false);
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ReadSettingGlobal(Settings::values.motion_enabled, QStringLiteral("motion_enabled"), true);
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QStringLiteral("enable_accurate_vibrations"));
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ReadSettingGlobal(Settings::values.motion_enabled, QStringLiteral("motion_enabled"));
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qt_config->endGroup();
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}
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@ -591,7 +590,7 @@ void Config::ReadMotionTouchValues() {
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void Config::ReadCoreValues() {
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qt_config->beginGroup(QStringLiteral("Core"));
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ReadSettingGlobal(Settings::values.use_multi_core, QStringLiteral("use_multi_core"), true);
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ReadSettingGlobal(Settings::values.use_multi_core, QStringLiteral("use_multi_core"));
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qt_config->endGroup();
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}
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@ -751,18 +750,18 @@ void Config::ReadPathValues() {
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void Config::ReadCpuValues() {
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qt_config->beginGroup(QStringLiteral("Cpu"));
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ReadSettingGlobal(Settings::values.cpu_accuracy, QStringLiteral("cpu_accuracy"), 0);
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ReadSettingGlobal(Settings::values.cpu_accuracy, QStringLiteral("cpu_accuracy"));
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ReadSettingGlobal(Settings::values.cpuopt_unsafe_unfuse_fma,
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QStringLiteral("cpuopt_unsafe_unfuse_fma"), true);
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QStringLiteral("cpuopt_unsafe_unfuse_fma"));
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ReadSettingGlobal(Settings::values.cpuopt_unsafe_reduce_fp_error,
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QStringLiteral("cpuopt_unsafe_reduce_fp_error"), true);
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QStringLiteral("cpuopt_unsafe_reduce_fp_error"));
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ReadSettingGlobal(Settings::values.cpuopt_unsafe_ignore_standard_fpcr,
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QStringLiteral("cpuopt_unsafe_ignore_standard_fpcr"), true);
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QStringLiteral("cpuopt_unsafe_ignore_standard_fpcr"));
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ReadSettingGlobal(Settings::values.cpuopt_unsafe_inaccurate_nan,
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QStringLiteral("cpuopt_unsafe_inaccurate_nan"), true);
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QStringLiteral("cpuopt_unsafe_inaccurate_nan"));
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ReadSettingGlobal(Settings::values.cpuopt_unsafe_fastmem_check,
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QStringLiteral("cpuopt_unsafe_fastmem_check"), true);
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QStringLiteral("cpuopt_unsafe_fastmem_check"));
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if (global) {
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Settings::values.cpuopt_page_tables =
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@ -791,41 +790,32 @@ void Config::ReadCpuValues() {
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void Config::ReadRendererValues() {
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qt_config->beginGroup(QStringLiteral("Renderer"));
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ReadSettingGlobal(Settings::values.renderer_backend, QStringLiteral("backend"), 0);
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ReadSettingGlobal(Settings::values.renderer_backend, QStringLiteral("backend"));
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ReadSettingGlobal(Settings::values.renderer_debug, QStringLiteral("debug"), false);
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ReadSettingGlobal(Settings::values.vulkan_device, QStringLiteral("vulkan_device"), 0);
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#ifdef _WIN32
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ReadSettingGlobal(Settings::values.fullscreen_mode, QStringLiteral("fullscreen_mode"), 0);
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#else
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// *nix platforms may have issues with the borderless windowed fullscreen mode.
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// Default to exclusive fullscreen on these platforms for now.
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ReadSettingGlobal(Settings::values.fullscreen_mode, QStringLiteral("fullscreen_mode"), 1);
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#endif
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ReadSettingGlobal(Settings::values.aspect_ratio, QStringLiteral("aspect_ratio"), 0);
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ReadSettingGlobal(Settings::values.max_anisotropy, QStringLiteral("max_anisotropy"), 0);
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ReadSettingGlobal(Settings::values.use_frame_limit, QStringLiteral("use_frame_limit"), true);
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ReadSettingGlobal(Settings::values.frame_limit, QStringLiteral("frame_limit"), 100);
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ReadSettingGlobal(Settings::values.vulkan_device, QStringLiteral("vulkan_device"));
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ReadSettingGlobal(Settings::values.fullscreen_mode, QStringLiteral("fullscreen_mode"));
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ReadSettingGlobal(Settings::values.aspect_ratio, QStringLiteral("aspect_ratio"));
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ReadSettingGlobal(Settings::values.max_anisotropy, QStringLiteral("max_anisotropy"));
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ReadSettingGlobal(Settings::values.use_frame_limit, QStringLiteral("use_frame_limit"));
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ReadSettingGlobal(Settings::values.frame_limit, QStringLiteral("frame_limit"));
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ReadSettingGlobal(Settings::values.use_disk_shader_cache,
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QStringLiteral("use_disk_shader_cache"), true);
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ReadSettingGlobal(Settings::values.gpu_accuracy, QStringLiteral("gpu_accuracy"), 1);
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QStringLiteral("use_disk_shader_cache"));
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ReadSettingGlobal(Settings::values.gpu_accuracy, QStringLiteral("gpu_accuracy"));
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ReadSettingGlobal(Settings::values.use_asynchronous_gpu_emulation,
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QStringLiteral("use_asynchronous_gpu_emulation"), true);
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ReadSettingGlobal(Settings::values.use_nvdec_emulation, QStringLiteral("use_nvdec_emulation"),
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true);
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ReadSettingGlobal(Settings::values.accelerate_astc, QStringLiteral("accelerate_astc"), true);
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ReadSettingGlobal(Settings::values.use_vsync, QStringLiteral("use_vsync"), true);
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ReadSettingGlobal(Settings::values.disable_fps_limit, QStringLiteral("disable_fps_limit"),
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false);
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ReadSettingGlobal(Settings::values.use_assembly_shaders, QStringLiteral("use_assembly_shaders"),
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false);
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QStringLiteral("use_asynchronous_gpu_emulation"));
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ReadSettingGlobal(Settings::values.use_nvdec_emulation, QStringLiteral("use_nvdec_emulation"));
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ReadSettingGlobal(Settings::values.accelerate_astc, QStringLiteral("accelerate_astc"));
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ReadSettingGlobal(Settings::values.use_vsync, QStringLiteral("use_vsync"));
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ReadSettingGlobal(Settings::values.disable_fps_limit, QStringLiteral("disable_fps_limit"));
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ReadSettingGlobal(Settings::values.use_assembly_shaders,
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QStringLiteral("use_assembly_shaders"));
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ReadSettingGlobal(Settings::values.use_asynchronous_shaders,
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QStringLiteral("use_asynchronous_shaders"), false);
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ReadSettingGlobal(Settings::values.use_fast_gpu_time, QStringLiteral("use_fast_gpu_time"),
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true);
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ReadSettingGlobal(Settings::values.use_caches_gc, QStringLiteral("use_caches_gc"), false);
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ReadSettingGlobal(Settings::values.bg_red, QStringLiteral("bg_red"), 0.0);
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ReadSettingGlobal(Settings::values.bg_green, QStringLiteral("bg_green"), 0.0);
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ReadSettingGlobal(Settings::values.bg_blue, QStringLiteral("bg_blue"), 0.0);
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QStringLiteral("use_asynchronous_shaders"));
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ReadSettingGlobal(Settings::values.use_fast_gpu_time, QStringLiteral("use_fast_gpu_time"));
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ReadSettingGlobal(Settings::values.use_caches_gc, QStringLiteral("use_caches_gc"));
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ReadSettingGlobal(Settings::values.bg_red, QStringLiteral("bg_red"));
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ReadSettingGlobal(Settings::values.bg_green, QStringLiteral("bg_green"));
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ReadSettingGlobal(Settings::values.bg_blue, QStringLiteral("bg_blue"));
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qt_config->endGroup();
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}
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@ -874,11 +864,11 @@ void Config::ReadSystemValues() {
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Settings::values.current_user =
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std::clamp<int>(Settings::values.current_user, 0, Service::Account::MAX_USERS - 1);
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ReadSettingGlobal(Settings::values.language_index, QStringLiteral("language_index"), 1);
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ReadSettingGlobal(Settings::values.language_index, QStringLiteral("language_index"));
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ReadSettingGlobal(Settings::values.region_index, QStringLiteral("region_index"), 1);
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ReadSettingGlobal(Settings::values.region_index, QStringLiteral("region_index"));
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ReadSettingGlobal(Settings::values.time_zone_index, QStringLiteral("time_zone_index"), 0);
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ReadSettingGlobal(Settings::values.time_zone_index, QStringLiteral("time_zone_index"));
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bool rng_seed_enabled;
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ReadSettingGlobal(rng_seed_enabled, QStringLiteral("rng_seed_enabled"), false);
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@ -904,7 +894,7 @@ void Config::ReadSystemValues() {
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}
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}
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ReadSettingGlobal(Settings::values.sound_index, QStringLiteral("sound_index"), 1);
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ReadSettingGlobal(Settings::values.sound_index, QStringLiteral("sound_index"));
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qt_config->endGroup();
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}
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@ -1188,8 +1178,8 @@ void Config::SaveAudioValues() {
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QStringLiteral("auto"));
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}
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WriteSettingGlobal(QStringLiteral("enable_audio_stretching"),
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Settings::values.enable_audio_stretching, true);
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WriteSettingGlobal(QStringLiteral("volume"), Settings::values.volume, 1.0f);
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Settings::values.enable_audio_stretching);
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WriteSettingGlobal(QStringLiteral("volume"), Settings::values.volume);
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qt_config->endGroup();
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}
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@ -1205,12 +1195,11 @@ void Config::SaveControlValues() {
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SaveTouchscreenValues();
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SaveMotionTouchValues();
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WriteSettingGlobal(QStringLiteral("use_docked_mode"), Settings::values.use_docked_mode, true);
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WriteSettingGlobal(QStringLiteral("vibration_enabled"), Settings::values.vibration_enabled,
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true);
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WriteSettingGlobal(QStringLiteral("use_docked_mode"), Settings::values.use_docked_mode);
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WriteSettingGlobal(QStringLiteral("vibration_enabled"), Settings::values.vibration_enabled);
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WriteSettingGlobal(QStringLiteral("enable_accurate_vibrations"),
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Settings::values.enable_accurate_vibrations, false);
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WriteSettingGlobal(QStringLiteral("motion_enabled"), Settings::values.motion_enabled, true);
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Settings::values.enable_accurate_vibrations);
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WriteSettingGlobal(QStringLiteral("motion_enabled"), Settings::values.motion_enabled);
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WriteSetting(QStringLiteral("motion_device"),
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QString::fromStdString(Settings::values.motion_device),
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QStringLiteral("engine:motion_emu,update_period:100,sensitivity:0.01"));
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@ -1228,7 +1217,7 @@ void Config::SaveControlValues() {
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void Config::SaveCoreValues() {
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qt_config->beginGroup(QStringLiteral("Core"));
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WriteSettingGlobal(QStringLiteral("use_multi_core"), Settings::values.use_multi_core, true);
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WriteSettingGlobal(QStringLiteral("use_multi_core"), Settings::values.use_multi_core);
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qt_config->endGroup();
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}
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@ -1339,18 +1328,18 @@ void Config::SaveCpuValues() {
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WriteSettingGlobal(QStringLiteral("cpu_accuracy"),
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static_cast<u32>(Settings::values.cpu_accuracy.GetValue(global)),
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Settings::values.cpu_accuracy.UsingGlobal(),
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static_cast<u32>(Settings::CPUAccuracy::Accurate));
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static_cast<u32>(Settings::values.cpu_accuracy.GetDefault()));
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WriteSettingGlobal(QStringLiteral("cpuopt_unsafe_unfuse_fma"),
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Settings::values.cpuopt_unsafe_unfuse_fma, true);
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Settings::values.cpuopt_unsafe_unfuse_fma);
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WriteSettingGlobal(QStringLiteral("cpuopt_unsafe_reduce_fp_error"),
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Settings::values.cpuopt_unsafe_reduce_fp_error, true);
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Settings::values.cpuopt_unsafe_reduce_fp_error);
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WriteSettingGlobal(QStringLiteral("cpuopt_unsafe_ignore_standard_fpcr"),
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Settings::values.cpuopt_unsafe_ignore_standard_fpcr, true);
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Settings::values.cpuopt_unsafe_ignore_standard_fpcr);
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WriteSettingGlobal(QStringLiteral("cpuopt_unsafe_inaccurate_nan"),
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Settings::values.cpuopt_unsafe_inaccurate_nan, true);
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Settings::values.cpuopt_unsafe_inaccurate_nan);
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WriteSettingGlobal(QStringLiteral("cpuopt_unsafe_fastmem_check"),
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Settings::values.cpuopt_unsafe_fastmem_check, true);
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Settings::values.cpuopt_unsafe_fastmem_check);
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if (global) {
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WriteSetting(QStringLiteral("cpuopt_page_tables"), Settings::values.cpuopt_page_tables,
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@ -1377,45 +1366,37 @@ void Config::SaveRendererValues() {
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qt_config->beginGroup(QStringLiteral("Renderer"));
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WriteSettingGlobal(QStringLiteral("backend"),
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static_cast<int>(Settings::values.renderer_backend.GetValue(global)),
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Settings::values.renderer_backend.UsingGlobal(), 0);
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WriteSetting(QStringLiteral("debug"), Settings::values.renderer_debug, false);
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WriteSettingGlobal(QStringLiteral("vulkan_device"), Settings::values.vulkan_device, 0);
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#ifdef _WIN32
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WriteSettingGlobal(QStringLiteral("fullscreen_mode"), Settings::values.fullscreen_mode, 0);
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#else
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// *nix platforms may have issues with the borderless windowed fullscreen mode.
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// Default to exclusive fullscreen on these platforms for now.
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WriteSettingGlobal(QStringLiteral("fullscreen_mode"), Settings::values.fullscreen_mode, 1);
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#endif
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WriteSettingGlobal(QStringLiteral("aspect_ratio"), Settings::values.aspect_ratio, 0);
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WriteSettingGlobal(QStringLiteral("max_anisotropy"), Settings::values.max_anisotropy, 0);
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WriteSettingGlobal(QStringLiteral("use_frame_limit"), Settings::values.use_frame_limit, true);
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WriteSettingGlobal(QStringLiteral("frame_limit"), Settings::values.frame_limit, 100);
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static_cast<u32>(Settings::values.renderer_backend.GetValue(global)),
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Settings::values.renderer_backend.UsingGlobal(),
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static_cast<u32>(Settings::values.renderer_backend.GetDefault()));
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WriteSetting(QStringLiteral("debug"), Settings::values.renderer_debug);
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WriteSettingGlobal(QStringLiteral("vulkan_device"), Settings::values.vulkan_device);
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WriteSettingGlobal(QStringLiteral("fullscreen_mode"), Settings::values.fullscreen_mode);
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WriteSettingGlobal(QStringLiteral("aspect_ratio"), Settings::values.aspect_ratio);
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WriteSettingGlobal(QStringLiteral("max_anisotropy"), Settings::values.max_anisotropy);
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WriteSettingGlobal(QStringLiteral("use_frame_limit"), Settings::values.use_frame_limit);
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WriteSettingGlobal(QStringLiteral("frame_limit"), Settings::values.frame_limit);
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WriteSettingGlobal(QStringLiteral("use_disk_shader_cache"),
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Settings::values.use_disk_shader_cache, true);
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Settings::values.use_disk_shader_cache);
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WriteSettingGlobal(QStringLiteral("gpu_accuracy"),
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static_cast<int>(Settings::values.gpu_accuracy.GetValue(global)),
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Settings::values.gpu_accuracy.UsingGlobal(), 1);
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static_cast<u32>(Settings::values.gpu_accuracy.GetValue(global)),
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Settings::values.gpu_accuracy.UsingGlobal(),
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static_cast<u32>(Settings::values.gpu_accuracy.GetDefault()));
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WriteSettingGlobal(QStringLiteral("use_asynchronous_gpu_emulation"),
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Settings::values.use_asynchronous_gpu_emulation, true);
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WriteSettingGlobal(QStringLiteral("use_nvdec_emulation"), Settings::values.use_nvdec_emulation,
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true);
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WriteSettingGlobal(QStringLiteral("accelerate_astc"), Settings::values.accelerate_astc, true);
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WriteSettingGlobal(QStringLiteral("use_vsync"), Settings::values.use_vsync, true);
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WriteSettingGlobal(QStringLiteral("disable_fps_limit"), Settings::values.disable_fps_limit,
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false);
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Settings::values.use_asynchronous_gpu_emulation);
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WriteSettingGlobal(QStringLiteral("use_nvdec_emulation"), Settings::values.use_nvdec_emulation);
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WriteSettingGlobal(QStringLiteral("accelerate_astc"), Settings::values.accelerate_astc);
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WriteSettingGlobal(QStringLiteral("use_vsync"), Settings::values.use_vsync);
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WriteSettingGlobal(QStringLiteral("disable_fps_limit"), Settings::values.disable_fps_limit);
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WriteSettingGlobal(QStringLiteral("use_assembly_shaders"),
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Settings::values.use_assembly_shaders, false);
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Settings::values.use_assembly_shaders);
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WriteSettingGlobal(QStringLiteral("use_asynchronous_shaders"),
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Settings::values.use_asynchronous_shaders, false);
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WriteSettingGlobal(QStringLiteral("use_fast_gpu_time"), Settings::values.use_fast_gpu_time,
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true);
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WriteSettingGlobal(QStringLiteral("use_caches_gc"), Settings::values.use_caches_gc, false);
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// Cast to double because Qt's written float values are not human-readable
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WriteSettingGlobal(QStringLiteral("bg_red"), Settings::values.bg_red, 0.0);
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WriteSettingGlobal(QStringLiteral("bg_green"), Settings::values.bg_green, 0.0);
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WriteSettingGlobal(QStringLiteral("bg_blue"), Settings::values.bg_blue, 0.0);
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Settings::values.use_asynchronous_shaders);
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WriteSettingGlobal(QStringLiteral("use_fast_gpu_time"), Settings::values.use_fast_gpu_time);
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WriteSettingGlobal(QStringLiteral("use_caches_gc"), Settings::values.use_caches_gc);
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WriteSettingGlobal(QStringLiteral("bg_red"), Settings::values.bg_red);
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WriteSettingGlobal(QStringLiteral("bg_green"), Settings::values.bg_green);
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WriteSettingGlobal(QStringLiteral("bg_blue"), Settings::values.bg_blue);
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qt_config->endGroup();
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}
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@ -1454,10 +1435,10 @@ void Config::SaveShortcutValues() {
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void Config::SaveSystemValues() {
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qt_config->beginGroup(QStringLiteral("System"));
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WriteSetting(QStringLiteral("current_user"), Settings::values.current_user, 0);
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WriteSettingGlobal(QStringLiteral("language_index"), Settings::values.language_index, 1);
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WriteSettingGlobal(QStringLiteral("region_index"), Settings::values.region_index, 1);
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WriteSettingGlobal(QStringLiteral("time_zone_index"), Settings::values.time_zone_index, 0);
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WriteSetting(QStringLiteral("current_user"), Settings::values.current_user);
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WriteSettingGlobal(QStringLiteral("language_index"), Settings::values.language_index);
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WriteSettingGlobal(QStringLiteral("region_index"), Settings::values.region_index);
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WriteSettingGlobal(QStringLiteral("time_zone_index"), Settings::values.time_zone_index);
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WriteSettingGlobal(QStringLiteral("rng_seed_enabled"),
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Settings::values.rng_seed.GetValue(global).has_value(),
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@ -1475,7 +1456,7 @@ void Config::SaveSystemValues() {
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0);
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}
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WriteSettingGlobal(QStringLiteral("sound_index"), Settings::values.sound_index, 1);
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WriteSettingGlobal(QStringLiteral("sound_index"), Settings::values.sound_index);
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qt_config->endGroup();
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}
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@ -1574,22 +1555,25 @@ QVariant Config::ReadSetting(const QString& name, const QVariant& default_value)
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return result;
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}
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QVariant Config::ReadSetting(const QString& name, Settings::CPUAccuracy default_value) const {
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return ReadSetting(name, static_cast<u32>(default_value));
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}
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QVariant Config::ReadSetting(const QString& name, Settings::GPUAccuracy default_value) const {
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return ReadSetting(name, static_cast<u32>(default_value));
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}
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QVariant Config::ReadSetting(const QString& name, Settings::RendererBackend default_value) const {
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return ReadSetting(name, static_cast<u32>(default_value));
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}
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template <typename Type>
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void Config::ReadSettingGlobal(Settings::Setting<Type>& setting, const QString& name) {
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const bool use_global = qt_config->value(name + QStringLiteral("/use_global"), true).toBool();
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setting.SetGlobal(use_global);
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const Type& default_value = setting.GetDefault();
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if (global || !use_global) {
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setting.SetValue(ReadSetting(name).value<Type>());
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}
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}
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template <typename Type>
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void Config::ReadSettingGlobal(Settings::Setting<Type>& setting, const QString& name,
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const QVariant& default_value) {
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const bool use_global = qt_config->value(name + QStringLiteral("/use_global"), true).toBool();
|
||||
setting.SetGlobal(use_global);
|
||||
if (global || !use_global) {
|
||||
setting.SetValue(ReadSetting(name, default_value).value<Type>());
|
||||
setting.SetValue(static_cast<QVariant>(ReadSetting(name, default_value)).value<Type>());
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1617,20 +1601,9 @@ void Config::WriteSettingGlobal(const QString& name, const Settings::Setting<Typ
|
|||
if (!global) {
|
||||
qt_config->setValue(name + QStringLiteral("/use_global"), setting.UsingGlobal());
|
||||
}
|
||||
if (global || !setting.UsingGlobal()) {
|
||||
qt_config->setValue(name, setting.GetValue(global));
|
||||
}
|
||||
}
|
||||
|
||||
template <typename Type>
|
||||
void Config::WriteSettingGlobal(const QString& name, const Settings::Setting<Type>& setting,
|
||||
const QVariant& default_value) {
|
||||
if (!global) {
|
||||
qt_config->setValue(name + QStringLiteral("/use_global"), setting.UsingGlobal());
|
||||
}
|
||||
if (global || !setting.UsingGlobal()) {
|
||||
qt_config->setValue(name + QStringLiteral("/default"),
|
||||
setting.GetValue(global) == default_value.value<Type>());
|
||||
setting.GetValue(global) == setting.GetDefault());
|
||||
qt_config->setValue(name, setting.GetValue(global));
|
||||
}
|
||||
}
|
||||
|
|
|
@ -104,14 +104,14 @@ private:
|
|||
|
||||
QVariant ReadSetting(const QString& name) const;
|
||||
QVariant ReadSetting(const QString& name, const QVariant& default_value) const;
|
||||
QVariant ReadSetting(const QString& name, Settings::CPUAccuracy default_value) const;
|
||||
QVariant ReadSetting(const QString& name, Settings::GPUAccuracy default_value) const;
|
||||
QVariant ReadSetting(const QString& name, Settings::RendererBackend default_value) const;
|
||||
// Templated ReadSettingGlobal functions will also look for the use_global setting and set
|
||||
// both the value and the global state properly
|
||||
template <typename Type>
|
||||
void ReadSettingGlobal(Settings::Setting<Type>& setting, const QString& name);
|
||||
template <typename Type>
|
||||
void ReadSettingGlobal(Settings::Setting<Type>& setting, const QString& name,
|
||||
const QVariant& default_value);
|
||||
template <typename Type>
|
||||
void ReadSettingGlobal(Type& setting, const QString& name, const QVariant& default_value) const;
|
||||
// Templated WriteSettingGlobal functions will also write the global state if needed and will
|
||||
// skip writing the actual setting if it defers to the global value
|
||||
|
|
Loading…
Reference in a new issue