Revert "texture_cache: Fix incorrect logic for AccelerateDMA"
This reverts commit 1fc47361a1
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146769f44e
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34c448bad4
1 changed files with 8 additions and 4 deletions
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@ -865,11 +865,15 @@ void TextureCache<P>::PopAsyncFlushes() {
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template <class P>
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ImageId TextureCache<P>::DmaImageId(const Tegra::DMA::ImageOperand& operand, bool is_upload) {
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const ImageInfo dst_info(operand);
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const ImageId image_id = FindDMAImage(dst_info, operand.address);
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if (!image_id) {
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const ImageId dst_id = FindDMAImage(dst_info, operand.address);
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if (!dst_id) {
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return NULL_IMAGE_ID;
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}
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auto& image = slot_images[dst_id];
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if (False(image.flags & ImageFlagBits::GpuModified)) {
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// No need to waste time on an image that's synced with guest
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return NULL_IMAGE_ID;
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}
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auto& image = slot_images[image_id];
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if (image.info.type == ImageType::e3D) {
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// Don't accelerate 3D images.
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return NULL_IMAGE_ID;
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@ -883,7 +887,7 @@ ImageId TextureCache<P>::DmaImageId(const Tegra::DMA::ImageOperand& operand, boo
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if (!base) {
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return NULL_IMAGE_ID;
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}
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return image_id;
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return dst_id;
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}
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template <class P>
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