Merge pull request #3164 from ReinUsesLisp/half-cast-float
gl_shader_decompiler: Fix casts from fp32 to fp16
This commit is contained in:
commit
31daaa7911
1 changed files with 2 additions and 1 deletions
|
@ -1469,7 +1469,8 @@ private:
|
|||
}
|
||||
|
||||
Expression HCastFloat(Operation operation) {
|
||||
return {fmt::format("vec2({})", VisitOperand(operation, 0).AsFloat()), Type::HalfFloat};
|
||||
return {fmt::format("vec2({}, 0.0f)", VisitOperand(operation, 0).AsFloat()),
|
||||
Type::HalfFloat};
|
||||
}
|
||||
|
||||
Expression HUnpack(Operation operation) {
|
||||
|
|
Loading…
Reference in a new issue