nvdisp_disp0: Call SwapBuffers to render framebuffer.

This commit is contained in:
bunnei 2018-01-10 22:45:01 -05:00
parent ee4691297f
commit 305035b503

View file

@ -6,6 +6,8 @@
#include "common/logging/log.h" #include "common/logging/log.h"
#include "core/hle/service/nvdrv/devices/nvdisp_disp0.h" #include "core/hle/service/nvdrv/devices/nvdisp_disp0.h"
#include "core/hle/service/nvdrv/devices/nvmap.h" #include "core/hle/service/nvdrv/devices/nvmap.h"
#include "video_core/renderer_base.h"
#include "video_core/video_core.h"
namespace Service { namespace Service {
namespace NVDRV { namespace NVDRV {
@ -22,6 +24,11 @@ void nvdisp_disp0::flip(u32 buffer_handle, u32 offset, u32 format, u32 width, u3
LOG_WARNING(Service, LOG_WARNING(Service,
"Drawing from address %llx offset %08X Width %u Height %u Stride %u Format %u", "Drawing from address %llx offset %08X Width %u Height %u Stride %u Format %u",
addr, offset, width, height, stride, format); addr, offset, width, height, stride, format);
using PixelFormat = RendererBase::FramebufferInfo::PixelFormat;
const RendererBase::FramebufferInfo framebuffer_info{
addr, offset, width, height, stride, static_cast<PixelFormat>(format)};
VideoCore::g_renderer->SwapBuffers(framebuffer_info);
} }
} // namespace Devices } // namespace Devices