vulkan_device: reserve extra memory to prevent swaps
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@ -1009,6 +1009,8 @@ void Device::CollectPhysicalMemoryInfo() {
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device_access_memory += mem_properties.memoryHeaps[element].size;
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device_access_memory += mem_properties.memoryHeaps[element].size;
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}
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}
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if (!is_integrated) {
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if (!is_integrated) {
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const u64 reserve_memory = std::min<u64>(device_access_memory / 8, 1_GiB);
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device_access_memory -= reserve_memory;
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return;
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return;
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}
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}
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const s64 available_memory = static_cast<s64>(device_access_memory - device_initial_usage);
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const s64 available_memory = static_cast<s64>(device_access_memory - device_initial_usage);
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