Merge pull request #3158 from ReinUsesLisp/srgb-blit

gl_texture_cache: Apply sRGB on blits
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bunnei 2019-11-24 20:47:13 -05:00 committed by GitHub
commit 2899c93818
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@ -488,6 +488,7 @@ void TextureCacheOpenGL::ImageBlit(View& src_view, View& dst_view,
OpenGLState state;
state.draw.read_framebuffer = src_framebuffer.handle;
state.draw.draw_framebuffer = dst_framebuffer.handle;
state.framebuffer_srgb.enabled = dst_params.srgb_conversion;
state.AllDirty();
state.Apply();