add std::error_code for std::filesystem exceptions
Resolves a case on Windows where an unmounted bitlocker protected volume containing an assigned game directory would crash Yuzu at start. May also resolve cases where a disconnected SMB volume causes similar crashes (needs testing)
This commit is contained in:
parent
04352a9aef
commit
21ecf01a17
1 changed files with 9 additions and 6 deletions
|
@ -528,38 +528,41 @@ void IterateDirEntriesRecursively(const std::filesystem::path& path,
|
|||
// Generic Filesystem Operations
|
||||
|
||||
bool Exists(const fs::path& path) {
|
||||
std::error_code ec;
|
||||
#ifdef ANDROID
|
||||
if (Android::IsContentUri(path)) {
|
||||
return Android::Exists(path);
|
||||
} else {
|
||||
return fs::exists(path);
|
||||
return fs::exists(path, ec);
|
||||
}
|
||||
#else
|
||||
return fs::exists(path);
|
||||
return fs::exists(path, ec);
|
||||
#endif
|
||||
}
|
||||
|
||||
bool IsFile(const fs::path& path) {
|
||||
std::error_code ec;
|
||||
#ifdef ANDROID
|
||||
if (Android::IsContentUri(path)) {
|
||||
return !Android::IsDirectory(path);
|
||||
} else {
|
||||
return fs::is_regular_file(path);
|
||||
return fs::is_regular_file(path, ec);
|
||||
}
|
||||
#else
|
||||
return fs::is_regular_file(path);
|
||||
return fs::is_regular_file(path, ec);
|
||||
#endif
|
||||
}
|
||||
|
||||
bool IsDir(const fs::path& path) {
|
||||
std::error_code ec;
|
||||
#ifdef ANDROID
|
||||
if (Android::IsContentUri(path)) {
|
||||
return Android::IsDirectory(path);
|
||||
} else {
|
||||
return fs::is_directory(path);
|
||||
return fs::is_directory(path, ec);
|
||||
}
|
||||
#else
|
||||
return fs::is_directory(path);
|
||||
return fs::is_directory(path, ec);
|
||||
#endif
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in a new issue