applets/controller: Hook up the "Motion" button functionality

I forgot to hook this up during the development of the controller applet, this PR amends that.
This commit is contained in:
Morph 2021-04-13 10:05:07 -04:00
parent 335a3cc115
commit 10ca4c9490
2 changed files with 19 additions and 0 deletions

View file

@ -16,6 +16,7 @@
#include "yuzu/applets/controller.h"
#include "yuzu/configuration/configure_input.h"
#include "yuzu/configuration/configure_input_profile_dialog.h"
#include "yuzu/configuration/configure_motion_touch.h"
#include "yuzu/configuration/configure_vibration.h"
#include "yuzu/configuration/input_profiles.h"
#include "yuzu/main.h"
@ -206,6 +207,9 @@ QtControllerSelectorDialog::QtControllerSelectorDialog(
connect(ui->vibrationButton, &QPushButton::clicked, this,
&QtControllerSelectorDialog::CallConfigureVibrationDialog);
connect(ui->motionButton, &QPushButton::clicked, this,
&QtControllerSelectorDialog::CallConfigureMotionTouchDialog);
connect(ui->inputConfigButton, &QPushButton::clicked, this,
&QtControllerSelectorDialog::CallConfigureInputProfileDialog);
@ -276,6 +280,18 @@ void QtControllerSelectorDialog::CallConfigureVibrationDialog() {
}
}
void QtControllerSelectorDialog::CallConfigureMotionTouchDialog() {
ConfigureMotionTouch dialog(this, input_subsystem);
dialog.setWindowFlags(Qt::Dialog | Qt::CustomizeWindowHint | Qt::WindowTitleHint |
Qt::WindowSystemMenuHint);
dialog.setWindowModality(Qt::WindowModal);
if (dialog.exec() == QDialog::Accepted) {
dialog.ApplyConfiguration();
}
}
void QtControllerSelectorDialog::CallConfigureInputProfileDialog() {
ConfigureInputProfileDialog dialog(this, input_subsystem, input_profiles.get());

View file

@ -51,6 +51,9 @@ private:
// Initializes the "Configure Vibration" Dialog.
void CallConfigureVibrationDialog();
// Initializes the "Configure Motion / Touch" Dialog.
void CallConfigureMotionTouchDialog();
// Initializes the "Create Input Profile" Dialog.
void CallConfigureInputProfileDialog();