video_core: Apply AF only to samplers with normal LOD range [0, 1+x]

This commit is contained in:
Wollnashorn 2023-06-14 13:27:27 +02:00
parent a9e4dddad5
commit 0de6b9e3f5

View file

@ -62,10 +62,12 @@ std::array<float, 4> TSCEntry::BorderColor() const noexcept {
}
float TSCEntry::MaxAnisotropy() const noexcept {
const bool unsupported_mipmap_filter = Settings::values.use_aggressive_anisotropic_filtering
const bool is_unsupported_mipmap_filter = Settings::values.use_aggressive_anisotropic_filtering
? mipmap_filter == TextureMipmapFilter::None
: mipmap_filter != TextureMipmapFilter::Linear;
if (max_anisotropy == 0 && (depth_compare_enabled.Value() || unsupported_mipmap_filter)) {
const bool has_regular_lods = min_lod_clamp == 0 && max_lod_clamp >= 256;
if (max_anisotropy == 0 &&
(depth_compare_enabled.Value() || !has_regular_lods || is_unsupported_mipmap_filter)) {
return 1.0f;
}
const auto anisotropic_settings = Settings::values.max_anisotropy.GetValue();