From b39438917015430bdefe21f352f41bcad2d9d397 Mon Sep 17 00:00:00 2001 From: Charles Lombardo Date: Thu, 14 Sep 2023 20:02:48 -0400 Subject: [PATCH] android: Delay collecting UI state in games fragment --- .../src/main/java/org/yuzu/yuzu_emu/ui/GamesFragment.kt | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/ui/GamesFragment.kt b/src/android/app/src/main/java/org/yuzu/yuzu_emu/ui/GamesFragment.kt index 35e365458..805b89b31 100644 --- a/src/android/app/src/main/java/org/yuzu/yuzu_emu/ui/GamesFragment.kt +++ b/src/android/app/src/main/java/org/yuzu/yuzu_emu/ui/GamesFragment.kt @@ -93,12 +93,12 @@ class GamesFragment : Fragment() { viewLifecycleOwner.lifecycleScope.apply { launch { - repeatOnLifecycle(Lifecycle.State.CREATED) { + repeatOnLifecycle(Lifecycle.State.RESUMED) { gamesViewModel.isReloading.collect { binding.swipeRefresh.isRefreshing = it } } } launch { - repeatOnLifecycle(Lifecycle.State.CREATED) { + repeatOnLifecycle(Lifecycle.State.RESUMED) { gamesViewModel.games.collect { (binding.gridGames.adapter as GameAdapter).submitList(it) if (it.isEmpty()) { @@ -110,7 +110,7 @@ class GamesFragment : Fragment() { } } launch { - repeatOnLifecycle(Lifecycle.State.CREATED) { + repeatOnLifecycle(Lifecycle.State.RESUMED) { gamesViewModel.shouldSwapData.collect { if (it) { (binding.gridGames.adapter as GameAdapter).submitList( @@ -122,7 +122,7 @@ class GamesFragment : Fragment() { } } launch { - repeatOnLifecycle(Lifecycle.State.CREATED) { + repeatOnLifecycle(Lifecycle.State.RESUMED) { gamesViewModel.shouldScrollToTop.collect { if (it) { scrollToTop()