streamline cdma_pusher/command_classes
This commit is contained in:
parent
77564f987c
commit
09722cb4a7
1 changed files with 5 additions and 13 deletions
|
@ -19,20 +19,13 @@ namespace Tegra {
|
||||||
|
|
||||||
Vic::Vic(GPU& gpu_, std::shared_ptr<Nvdec> nvdec_processor_)
|
Vic::Vic(GPU& gpu_, std::shared_ptr<Nvdec> nvdec_processor_)
|
||||||
: gpu(gpu_),
|
: gpu(gpu_),
|
||||||
nvdec_processor(std::move(nvdec_processor_)), converted_frame_buffer{nullptr, av_free}
|
nvdec_processor(std::move(nvdec_processor_)), converted_frame_buffer{nullptr, av_free} {}
|
||||||
|
|
||||||
{}
|
|
||||||
Vic::~Vic() = default;
|
Vic::~Vic() = default;
|
||||||
|
|
||||||
void Vic::VicStateWrite(u32 offset, u32 arguments) {
|
void Vic::ProcessMethod(Method method, u32 argument) {
|
||||||
u8* const state_offset = reinterpret_cast<u8*>(&vic_state) + offset * sizeof(u32);
|
LOG_DEBUG(HW_GPU, "Vic method 0x{:X}", static_cast<u32>(method));
|
||||||
std::memcpy(state_offset, &arguments, sizeof(u32));
|
const u64 arg = static_cast<u64>(argument) << 8;
|
||||||
}
|
|
||||||
|
|
||||||
void Vic::ProcessMethod(Method method, const std::vector<u32>& arguments) {
|
|
||||||
LOG_DEBUG(HW_GPU, "Vic method 0x{:X}", method);
|
|
||||||
VicStateWrite(static_cast<u32>(method), arguments[0]);
|
|
||||||
const u64 arg = static_cast<u64>(arguments[0]) << 8;
|
|
||||||
switch (method) {
|
switch (method) {
|
||||||
case Method::Execute:
|
case Method::Execute:
|
||||||
Execute();
|
Execute();
|
||||||
|
@ -56,8 +49,7 @@ void Vic::ProcessMethod(Method method, const std::vector<u32>& arguments) {
|
||||||
|
|
||||||
void Vic::Execute() {
|
void Vic::Execute() {
|
||||||
if (output_surface_luma_address == 0) {
|
if (output_surface_luma_address == 0) {
|
||||||
LOG_ERROR(Service_NVDRV, "VIC Luma address not set. Received 0x{:X}",
|
LOG_ERROR(Service_NVDRV, "VIC Luma address not set.");
|
||||||
vic_state.output_surface.luma_offset);
|
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
const VicConfig config{gpu.MemoryManager().Read<u64>(config_struct_address + 0x20)};
|
const VicConfig config{gpu.MemoryManager().Read<u64>(config_struct_address + 0x20)};
|
||||||
|
|
Loading…
Reference in a new issue