- renamed hle_syscall to just syscall
- added service.h as an initial service interface
This commit is contained in:
parent
7ea7585898
commit
02fbd42e7f
7 changed files with 157 additions and 106 deletions
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@ -153,7 +153,7 @@
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<ClCompile Include="file_sys\directory_file_system.cpp" />
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<ClCompile Include="file_sys\meta_file_system.cpp" />
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<ClCompile Include="hle\hle.cpp" />
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<ClCompile Include="hle\hle_syscall.cpp" />
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<ClCompile Include="hle\syscall.cpp" />
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<ClCompile Include="hw\hw.cpp" />
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<ClCompile Include="hw\hw_lcd.cpp" />
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<ClCompile Include="loader.cpp" />
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@ -186,7 +186,8 @@
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<ClInclude Include="file_sys\meta_file_system.h" />
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<ClInclude Include="hle\function_wrappers.h" />
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<ClInclude Include="hle\hle.h" />
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<ClInclude Include="hle\hle_syscall.h" />
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<ClInclude Include="hle\service\service.h" />
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<ClInclude Include="hle\syscall.h" />
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<ClInclude Include="hw\hw.h" />
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<ClInclude Include="hw\hw_lcd.h" />
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<ClInclude Include="loader.h" />
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@ -25,6 +25,9 @@
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<Filter Include="hle">
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<UniqueIdentifier>{8b62769e-3e2a-4a57-a7bc-b3b2933c2bc7}</UniqueIdentifier>
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</Filter>
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<Filter Include="hle\service">
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<UniqueIdentifier>{812c5189-ca49-4704-b842-3ffad09092d3}</UniqueIdentifier>
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</Filter>
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="arm\disassembler\arm_disasm.cpp">
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@ -78,10 +81,10 @@
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<ClCompile Include="mem_map_funcs.cpp" />
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<ClCompile Include="system.cpp" />
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<ClCompile Include="core_timing.cpp" />
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<ClCompile Include="hle\hle_syscall.cpp">
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<ClCompile Include="hle\hle.cpp">
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<Filter>hle</Filter>
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</ClCompile>
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<ClCompile Include="hle\hle.cpp">
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<ClCompile Include="hle\syscall.cpp">
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<Filter>hle</Filter>
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</ClCompile>
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</ItemGroup>
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@ -163,7 +166,10 @@
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<ClInclude Include="hle\function_wrappers.h">
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<Filter>hle</Filter>
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</ClInclude>
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<ClInclude Include="hle\hle_syscall.h">
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<ClInclude Include="hle\service\service.h">
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<Filter>hle\service</Filter>
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</ClInclude>
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<ClInclude Include="hle\syscall.h">
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<Filter>hle</Filter>
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</ClInclude>
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</ItemGroup>
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@ -5,7 +5,7 @@
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#include <vector>
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#include "core/hle/hle.h"
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#include "core/hle/hle_syscall.h"
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#include "core/hle/syscall.h"
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////////////////////////////////////////////////////////////////////////////////////////////////////
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@ -41,7 +41,7 @@ void RegisterModule(std::string name, int num_functions, const FunctionDef* func
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}
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void RegisterAllModules() {
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Register_Syscall();
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Syscall::Register();
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}
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void Init() {
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@ -1,37 +0,0 @@
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// Copyright 2014 Citra Emulator Project
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#pragma once
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#include "common/common_types.h"
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////////////////////////////////////////////////////////////////////////////////////////////////////
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//template <class T>
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//class KernelObject {
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//public:
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// virtual ~KernelObject() {}
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//
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// T GetNative() const {
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// return m_native;
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// }
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//
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// void SetNative(const T& native) {
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// m_native = native;
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// }
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//
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// virtual const char *GetTypeName() {return "[BAD KERNEL OBJECT TYPE]";}
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// virtual const char *GetName() {return "[UNKNOWN KERNEL OBJECT]";}
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//
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//private:
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// T m_native;
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//};
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//class Handle : public KernelObject<u32> {
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// const char* GetTypeName() {
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// return "Handle";
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// }
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//};
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void Register_Syscall();
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60
src/core/hle/service/service.h
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60
src/core/hle/service/service.h
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@ -0,0 +1,60 @@
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// Copyright 2014 Citra Emulator Project
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#pragma once
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#include <string>
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#include "common/common_types.h"
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#include "core/hle/syscall.h"
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////////////////////////////////////////////////////////////////////////////////////////////////////
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// Namespace Service
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namespace Service {
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typedef s32 NativeUID;
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/// Interface to a CTROS service
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class Interface {
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public:
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virtual ~Interface() {
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}
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/**
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* Gets the UID for the serice
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* @return UID of service in native format
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*/
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NativeUID GetUID() const {
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return (NativeUID)m_uid;
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}
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/**
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* Gets the string name used by CTROS for a service
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* @return String name of service
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*/
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virtual std::string GetName() {
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return "[UNKNOWN SERVICE NAME]";
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}
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/**
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* Gets the string name used by CTROS for a service
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* @return Port name of service
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*/
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virtual std::string GetPort() {
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return "[UNKNOWN SERVICE PORT]";
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}
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/**
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* Called when svcSendSyncRequest is called, loads command buffer and executes comand
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* @return Return result of svcSendSyncRequest passed back to user app
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*/
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virtual Syscall::Result Sync() = 0;
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private:
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u32 m_uid;
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};
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} // namespace
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@ -2,15 +2,15 @@
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#include <map>
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#include "core/hle/function_wrappers.h"
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#include "core/hle/hle_syscall.h"
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#include "core/hle/syscall.h"
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////////////////////////////////////////////////////////////////////////////////////////////////////
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// Namespace Syscall
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typedef u32 Handle;
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typedef s32 Result;
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////////////////////////////////////////////////////////////////////////////////////////////////////
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namespace Syscall {
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Result SVC_ConnectToPort(void* out, const char* port_name) {
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NOTICE_LOG(OSHLE, "svcConnectToPort called, port_name: %s", port_name);
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@ -64,23 +64,23 @@ const HLE::FunctionDef Syscall_Table[] = {
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{0x2B, NULL, "svcGetProcessInfo"},
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{0x2C, NULL, "svcGetThreadInfo"},
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{0x2D, WrapI_VC<SVC_ConnectToPort>, "svcConnectToPort"},
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{0x2E NULL, "svcSendSyncRequest1"},
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{0x2F NULL, "svcSendSyncRequest2"},
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{0x30 NULL, "svcSendSyncRequest3"},
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{0x31 NULL, "svcSendSyncRequest4"},
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{0x32 NULL, "svcSendSyncRequest"},
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{0x33 NULL, "svcOpenProcess"},
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{0x34 NULL, "svcOpenThread"},
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{0x35 NULL, "svcGetProcessId"},
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{0x36 NULL, "svcGetProcessIdOfThread"},
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{0x37 NULL, "svcGetThreadId"},
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{0x38 NULL, "svcGetResourceLimit"},
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{0x39 NULL, "svcGetResourceLimitLimitValues"},
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{0x3A NULL, "svcGetResourceLimitCurrentValues"},
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{0x3B NULL, "svcGetThreadContext"},
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{0x3C NULL, "svcBreak"},
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{0x3D NULL, "svcOutputDebugString"},
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{0x3E NULL, "svcControlPerformanceCounter"},
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{0x2E, NULL, "svcSendSyncRequest1"},
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{0x2F, NULL, "svcSendSyncRequest2"},
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{0x30, NULL, "svcSendSyncRequest3"},
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{0x31, NULL, "svcSendSyncRequest4"},
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{0x32, NULL, "svcSendSyncRequest"},
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{0x33, NULL, "svcOpenProcess"},
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{0x34, NULL, "svcOpenThread"},
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{0x35, NULL, "svcGetProcessId"},
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{0x36, NULL, "svcGetProcessIdOfThread"},
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{0x37, NULL, "svcGetThreadId"},
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{0x38, NULL, "svcGetResourceLimit"},
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{0x39, NULL, "svcGetResourceLimitLimitValues"},
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{0x3A, NULL, "svcGetResourceLimitCurrentValues"},
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{0x3B, NULL, "svcGetThreadContext"},
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{0x3C, NULL, "svcBreak"},
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{0x3D, NULL, "svcOutputDebugString"},
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{0x3E, NULL, "svcControlPerformanceCounter"},
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{0x3F, NULL, "Unknown"},
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{0x40, NULL, "Unknown"},
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{0x41, NULL, "Unknown"},
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{0x44, NULL, "Unknown"},
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{0x45, NULL, "Unknown"},
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{0x46, NULL, "Unknown"},
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{0x47 NULL, "svcCreatePort"},
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{0x48 NULL, "svcCreateSessionToPort"},
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{0x49 NULL, "svcCreateSession"},
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{0x4A NULL, "svcAcceptSession"},
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{0x4B NULL, "svcReplyAndReceive1"},
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{0x4C NULL, "svcReplyAndReceive2"},
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{0x4D NULL, "svcReplyAndReceive3"},
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{0x4E NULL, "svcReplyAndReceive4"},
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{0x4F NULL, "svcReplyAndReceive"},
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{0x50 NULL, "svcBindInterrupt"},
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{0x51 NULL, "svcUnbindInterrupt"},
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{0x52 NULL, "svcInvalidateProcessDataCache"},
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{0x53 NULL, "svcStoreProcessDataCache"},
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{0x54 NULL, "svcFlushProcessDataCache"},
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{0x55 NULL, "svcStartInterProcessDma"},
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{0x56 NULL, "svcStopDma"},
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{0x57 NULL, "svcGetDmaState"},
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{0x58 NULL, "svcRestartDma"},
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{0x47, NULL, "svcCreatePort"},
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{0x48, NULL, "svcCreateSessionToPort"},
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{0x49, NULL, "svcCreateSession"},
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{0x4A, NULL, "svcAcceptSession"},
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{0x4B, NULL, "svcReplyAndReceive1"},
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{0x4C, NULL, "svcReplyAndReceive2"},
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{0x4D, NULL, "svcReplyAndReceive3"},
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{0x4E, NULL, "svcReplyAndReceive4"},
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{0x4F, NULL, "svcReplyAndReceive"},
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{0x50, NULL, "svcBindInterrupt"},
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{0x51, NULL, "svcUnbindInterrupt"},
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{0x52, NULL, "svcInvalidateProcessDataCache"},
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{0x53, NULL, "svcStoreProcessDataCache"},
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{0x54, NULL, "svcFlushProcessDataCache"},
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{0x55, NULL, "svcStartInterProcessDma"},
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{0x56, NULL, "svcStopDma"},
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{0x57, NULL, "svcGetDmaState"},
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{0x58, NULL, "svcRestartDma"},
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{0x59, NULL, "Unknown"},
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{0x5A, NULL, "Unknown"},
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{0x5B, NULL, "Unknown"},
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{0x5D, NULL, "Unknown"},
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{0x5E, NULL, "Unknown"},
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{0x5F, NULL, "Unknown"},
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{0x60 NULL, "svcDebugActiveProcess"},
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{0x61 NULL, "svcBreakDebugProcess"},
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{0x62 NULL, "svcTerminateDebugProcess"},
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{0x63 NULL, "svcGetProcessDebugEvent"},
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{0x64 NULL, "svcContinueDebugEvent"},
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{0x65 NULL, "svcGetProcessList"},
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{0x66 NULL, "svcGetThreadList"},
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{0x67 NULL, "svcGetDebugThreadContext"},
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{0x68 NULL, "svcSetDebugThreadContext"},
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{0x69 NULL, "svcQueryDebugProcessMemory"},
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{0x6A NULL, "svcReadProcessMemory"},
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{0x6B NULL, "svcWriteProcessMemory"},
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{0x6C NULL, "svcSetHardwareBreakPoint"},
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{0x6D NULL, "svcGetDebugThreadParam"},
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{0x60, NULL, "svcDebugActiveProcess"},
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{0x61, NULL, "svcBreakDebugProcess"},
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{0x62, NULL, "svcTerminateDebugProcess"},
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{0x63, NULL, "svcGetProcessDebugEvent"},
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{0x64, NULL, "svcContinueDebugEvent"},
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{0x65, NULL, "svcGetProcessList"},
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{0x66, NULL, "svcGetThreadList"},
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{0x67, NULL, "svcGetDebugThreadContext"},
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{0x68, NULL, "svcSetDebugThreadContext"},
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{0x69, NULL, "svcQueryDebugProcessMemory"},
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{0x6A, NULL, "svcReadProcessMemory"},
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{0x6B, NULL, "svcWriteProcessMemory"},
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{0x6C, NULL, "svcSetHardwareBreakPoint"},
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{0x6D, NULL, "svcGetDebugThreadParam"},
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{0x6E, NULL, "Unknown"},
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{0x6F, NULL, "Unknown"},
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{0x70 NULL, "svcControlProcessMemory"},
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{0x71 NULL, "svcMapProcessMemory"},
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{0x72 NULL, "svcUnmapProcessMemory"},
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{0x70, NULL, "svcControlProcessMemory"},
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{0x71, NULL, "svcMapProcessMemory"},
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{0x72, NULL, "svcUnmapProcessMemory"},
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{0x73, NULL, "Unknown"},
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{0x74, NULL, "Unknown"},
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{0x75, NULL, "Unknown"},
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{0x76 NULL, "svcTerminateProcess"},
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{0x76, NULL, "svcTerminateProcess"},
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{0x77, NULL, "Unknown"},
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{0x78 NULL, "svcCreateResourceLimit"},
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{0x78, NULL, "svcCreateResourceLimit"},
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{0x79, NULL, "Unknown"},
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{0x7A, NULL, "Unknown"},
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{0x7B, NULL, "Unknown"},
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{0x7C NULL, "svcKernelSetState"},
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{0x7D NULL, "svcQueryProcessMemory"},
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{0x7C, NULL, "svcKernelSetState"},
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{0x7D, NULL, "svcQueryProcessMemory"},
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};
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void Register_Syscall() {
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void Register() {
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HLE::RegisterModule("SyscallTable", ARRAY_SIZE(Syscall_Table), Syscall_Table);
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}
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} // namespace
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19
src/core/hle/syscall.h
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19
src/core/hle/syscall.h
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// Copyright 2014 Citra Emulator Project
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#pragma once
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#include "common/common_types.h"
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////////////////////////////////////////////////////////////////////////////////////////////////////
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// Namespace Syscall
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namespace Syscall {
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typedef u32 Handle;
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typedef s32 Result;
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void Register();
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} // namespace
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Loading…
Reference in a new issue