238 lines
3.6 KiB
C++
238 lines
3.6 KiB
C++
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// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include <map>
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#include <string>
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#include <type_traits>
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#include <typeindex>
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#include "common/common_types.h"
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namespace Settings {
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enum class AudioEngine : u32 {
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Auto,
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Cubeb,
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Sdl2,
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Null,
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};
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enum class AudioMode : u32 {
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Mono,
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Stereo,
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Surround,
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};
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enum class Language : u32 {
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Japanese,
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EnglishAmerican,
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French,
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German,
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Italian,
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Spanish,
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Chinese,
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Korean,
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Dutch,
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Portuguese,
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Russian,
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Taiwanese,
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EnglishBritish,
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FrenchCanadian,
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SpanishLatin,
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ChineseSimplified,
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ChineseTraditional,
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PortugueseBrazilian,
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};
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enum class Region : u32 {
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Japan,
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USA,
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Europe,
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Australia,
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China,
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Korea,
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Taiwan,
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};
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enum class TimeZone : u32 {
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Auto,
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Default,
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CET,
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CST6CDT,
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Cuba,
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EET,
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Egypt,
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Eire,
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EST,
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EST5EDT,
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GB,
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GBEire,
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GMT,
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GMTPlusZero,
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GMTMinusZero,
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GMTZero,
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Greenwich,
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Hongkong,
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HST,
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Iceland,
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Iran,
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Israel,
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Jamaica,
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Japan,
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Kwajalein,
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Libya,
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MET,
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MST,
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MST7MDT,
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Navajo,
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NZ,
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NZCHAT,
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Poland,
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Portugal,
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PRC,
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PST8PDT,
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ROC,
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ROK,
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Singapore,
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Turkey,
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UCT,
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Universal,
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UTC,
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W_SU,
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WET,
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Zulu,
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};
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enum class AnisotropyMode : u32 {
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Automatic = 0,
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Default = 1,
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X2 = 2,
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X4 = 3,
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X8 = 4,
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X16 = 5,
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};
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enum class AstcDecodeMode : u32 {
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CPU = 0,
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GPU = 1,
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CPUAsynchronous = 2,
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};
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enum class AstcRecompression : u32 {
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Uncompressed = 0,
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Bc1 = 1,
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Bc3 = 2,
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};
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enum class VSyncMode : u32 {
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Immediate = 0,
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Mailbox = 1,
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FIFO = 2,
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FIFORelaxed = 3,
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};
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enum class RendererBackend : u32 {
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OpenGL = 0,
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Vulkan = 1,
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Null = 2,
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};
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enum class ShaderBackend : u32 {
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GLSL = 0,
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GLASM = 1,
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SPIRV = 2,
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};
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enum class GPUAccuracy : u32 {
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Normal = 0,
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High = 1,
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Extreme = 2,
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MaxEnum = 3,
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};
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enum class CPUAccuracy : u32 {
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Auto = 0,
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Accurate = 1,
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Unsafe = 2,
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Paranoid = 3,
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};
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enum class FullscreenMode : u32 {
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Borderless = 0,
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Exclusive = 1,
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};
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enum class NvdecEmulation : u32 {
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Off = 0,
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CPU = 1,
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GPU = 2,
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};
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enum class ResolutionSetup : u32 {
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Res1_2X = 0,
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Res3_4X = 1,
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Res1X = 2,
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Res3_2X = 3,
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Res2X = 4,
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Res3X = 5,
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Res4X = 6,
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Res5X = 7,
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Res6X = 8,
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Res7X = 9,
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Res8X = 10,
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};
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enum class ScalingFilter : u32 {
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NearestNeighbor = 0,
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Bilinear = 1,
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Bicubic = 2,
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Gaussian = 3,
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ScaleForce = 4,
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Fsr = 5,
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LastFilter = Fsr,
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};
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enum class AntiAliasing : u32 {
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None = 0,
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Fxaa = 1,
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Smaa = 2,
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LastAA = Smaa,
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};
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enum class AspectRatio : u32 {
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R16_9,
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R4_3,
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R21_9,
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R16_10,
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Stretch,
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};
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static std::map<std::type_index, std::map<std::string, u32>> translations = {
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{typeid(AudioEngine),
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{
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{"auto", static_cast<u32>(AudioEngine::Auto)},
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{"cubeb", static_cast<u32>(AudioEngine::Cubeb)},
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{"sdl2", static_cast<u32>(AudioEngine::Sdl2)},
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{"null", static_cast<u32>(AudioEngine::Null)},
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}}};
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static std::string empty_string{};
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template <typename Type>
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const std::string& TranslateEnum(Type id) {
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auto& group = translations.at(typeid(Type));
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for (auto& [name, value] : group) {
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if (static_cast<Type>(value) == id) {
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return name;
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}
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}
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return empty_string;
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}
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template <typename Type>
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static Type ToEnum(const std::string& text) {
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return static_cast<Type>(translations.at(typeid(Type)).at(text));
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}
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} // namespace Settings
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