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Uxn

A stack-based VM, written in ANSI C.

Build

cc uxn.c -std=c89 -Os -DNDEBUG -g0 -s -Wall -Wno-unknown-pragmas -o uxn

Assembly Syntax

Write

  • ;variable, set a label to an assigned address
  • :const, set a label to a constant short
  • @label, set a label to an address

Read

  • ,literal, push label value to stack
  • .pointer, read label value

Special

  • ( comment ), toggle parsing on/off
  • |0010, move to position in the program
  • "hello, push literal bytes for word "hello"

Operator modes

  • ,1234 ,0001 ADD^, 16-bits operators have the short flag ^.
( hello world )

;iterator
:dev1r FFF0
:dev1w FFF1

|0100 @RESET

"hello

@loop
	,dev1w STR
	,incr JSU ( call incr )
	,05 NEQ ,loop ROT JSC

BRK ( RESET )

@incr
	,iterator LDR
	,01 ADD
	,iterator STR 
	,iterator LDR
	RTS
	
|c000 @FRAME BRK 
|d000 @ERROR BRK 
|FFFA .RESET .FRAME .ERROR

Mission

Assembler

  • Catch overflow/underflow
  • Jumps should be relative

CPU

Devices

  • Devices each have an input byte, an output byte and two request bytes.

Refs

https://code.9front.org/hg/plan9front/file/a7f9946e238f/sys/src/games/nes/cpu.c http://www.w3group.de/stable_glossar.html http://www.emulator101.com/6502-addressing-modes.html http://forth.works/8f0c04f616b6c34496eb2141785b4454 https://justinmeiners.github.io/lc3-vm/