uxn/projects/demos/drum-rack.usm

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( drum rack
TODO
- Change pitch of sample
- Draw pad pitch on pad
- When selecting a pad, should highlight note in octave
)
%RTN { JMP2r }
%8+ { #0008 ADD2 }
%8/ { #0008 DIV2 }
%2/ { #0002 DIV2 }
%2* { #0002 MUL2 }
%8* { #0008 MUL2 }
%++ { #0001 ADD2 }
%TOS { #00 SWP }
%MOD { DUP2 DIV MUL SUB }
%LTS2 { #8000 ADD2 SWP2 #8000 ADD2 GTH2 }
%GTS2 { #8000 ADD2 SWP2 #8000 ADD2 LTH2 }
%PAD-WIDTH { #0030 }
%PAD-HEIGHT { #0020 }
%STATE-LENGTH { #04 }
( devices )
|00 @System [ &vector $2 &pad $6 &r $2 &g $2 &b $2 ]
|10 @Console [ &pad $8 &char $1 &byte $1 &short $2 &string $2 ]
|20 @Screen [ &vector $2 &width $2 &height $2 &pad $2 &x $2 &y $2 &addr $2 &color $1 ]
|30 @Audio0 [ &vector $2 &position $2 &output $1 &pad $3 &adsr $2 &length $2 &addr $2 &volume $1 &pitch $1 ]
|40 @Audio1 [ &vector $2 &position $2 &output $1 &pad $3 &adsr $2 &length $2 &addr $2 &volume $1 &pitch $1 ]
|50 @Audio2 [ &vector $2 &position $2 &output $1 &pad $3 &adsr $2 &length $2 &addr $2 &volume $1 &pitch $1 ]
|60 @Audio3 [ &vector $2 &position $2 &output $1 &pad $3 &adsr $2 &length $2 &addr $2 &volume $1 &pitch $1 ]
|70 @Midi [ &vector $2 &channel $1 &note $1 &velocity $1 ]
|80 @Controller [ &vector $2 &button $1 &key $1 ]
|90 @Mouse [ &vector $2 &x $2 &y $2 &state $1 &chord $1 ]
|a0 @File [ &vector $2 &success $2 &offset $2 &pad $2 &name $2 &length $2 &load $2 &save $2 ]
|b0 @DateTime [ &year $2 &month $1 &day $1 &hour $1 &minute $1 &second $1 &dotw $1 &doty $2 &isdst $1 ]
( variables )
|0000
@piano [ &last $1 &octave $1 ]
@last-note $1
@last $1
@color $1
@center [ &x $2 &y $2 ]
@pointer [ &x $2 &y $2 ]
@knob [ &x $2 &y $2 &value $1 ]
@rect [ &x1 $2 &y1 $2 &x2 $2 &y2 $2 ]
@frame [ &x1 $2 &y1 $2 &x2 $2 &y2 $2 ]
@label [ &x $2 &y $2 &color $1 &addr $2 ]
@pos [ &x $2 &y $2 ]
@pad-view [ &x1 $2 &y1 $2 &x2 $2 &y2 $2 ]
@mix-view [ &x1 $2 &y1 $2 &x2 $2 &y2 $2 ]
@oct-view [ &x1 $2 &y1 $2 &x2 $2 &y2 $2 ]
@wav-view [ &x1 $2 &y1 $2 &x2 $2 &y2 $2 ]
@state [ ( addr length )
$4 $4 $4 $4
$4 $4 $4 $4
$4 $4 $4 $4
$4 $4 $4 $4
]
@modes [ $1 $1 $1 $1 ] ( single/repeat )
( program )
|0100 ( -> )
( theme )
#0aff .System/r DEO2
#0a2f .System/g DEO2
#0a3f .System/b DEO2
( vectors )
;on-control .Controller/vector DEO2
;on-mouse .Mouse/vector DEO2
;on-frame .Screen/vector DEO2
;on-midi .Midi/vector DEO2
( store location/length )
#88 .Audio0/volume DEO #023c .Audio0/adsr DEO2
#7a .Audio1/volume DEO #1334 .Audio1/adsr DEO2
#a7 .Audio2/volume DEO #0414 .Audio2/adsr DEO2
#88 .Audio3/volume DEO #022c .Audio3/adsr DEO2
#0400 .Audio0/length DEO2
#0800 .Audio1/length DEO2
#0800 .Audio2/length DEO2
#1000 .Audio3/length DEO2
#01 .modes POK
#03 .piano/octave POK
;load-samples JSR2
( find center )
.Screen/width DEI2 2/ .center/x POK2
.Screen/height DEI2 2/ .center/y POK2
( place frame )
.center/x PEK2 PAD-WIDTH #0003 MUL2 SUB2 #0010 SUB2 .frame/x1 POK2
.center/y PEK2 #0050 SUB2 .frame/y1 POK2
.center/x PEK2 PAD-WIDTH #0003 MUL2 ADD2 #0010 ADD2 .frame/x2 POK2
.frame/y1 PEK2 PAD-HEIGHT #0004 MUL2 ADD2 #0028 ADD2 .frame/y2 POK2
( place pad-view )
.frame/x1 PEK2 .pad-view/x1 POK2
.frame/y1 PEK2 .pad-view/y1 POK2
.pad-view/x1 PEK2 #0004 PAD-WIDTH MUL2 ADD2 .pad-view/x2 POK2
.pad-view/y1 PEK2 #0004 PAD-HEIGHT MUL2 ADD2 .pad-view/y2 POK2
( place mix-view )
.pad-view/x2 PEK2 #0006 ADD2 .mix-view/x1 POK2
.pad-view/y1 PEK2 .mix-view/y1 POK2
.mix-view/x1 PEK2 #007a ADD2 .mix-view/x2 POK2
.pad-view/y2 PEK2 .mix-view/y2 POK2
( place oct-view )
.frame/x1 PEK2 .oct-view/x1 POK2
.mix-view/y2 PEK2 #0004 ADD2 .oct-view/y1 POK2
.oct-view/x1 PEK2 #0050 ADD2 .oct-view/x2 POK2
.oct-view/y1 PEK2 #0018 ADD2 .oct-view/y2 POK2
( place wav-view )
.oct-view/x2 PEK2 .wav-view/x1 POK2
.mix-view/y2 PEK2 #0004 ADD2 .wav-view/y1 POK2
.frame/x2 PEK2 .wav-view/x2 POK2
.wav-view/y1 PEK2 #0020 ADD2 .wav-view/y2 POK2
;draw-pads JSR2
;draw-mixers JSR2
;draw-octave JSR2
.mix-view/x1 PEK2 #0004 SUB2
.mix-view/y1 PEK2 #0000 SUB2
.mix-view/x2 PEK2 #0002 SUB2
.mix-view/y2 PEK2 #0002 SUB2
#01
;line-rect JSR2
.wav-view/x1 PEK2 #0000 SUB2
.wav-view/y1 PEK2 #0002 SUB2
.wav-view/x2 PEK2 #0002 SUB2
.wav-view/y2 PEK2 #0002 ADD2
#01
;line-rect JSR2
BRK
@on-frame ( -> )
.frame/y2 PEK2 .Screen/y DEO2
.center/x PEK2 PAD-WIDTH 2* SUB2 .Screen/x DEO2
.Audio0/output DEI #04 SFT TOS #0008 MUL2 ;meter ADD2 .Screen/addr DEO2
#21 .Screen/color DEO
.center/x PEK2 PAD-WIDTH 2* SUB2 #0008 ADD2 .Screen/x DEO2
.Audio1/output DEI #04 SFT TOS #0008 MUL2 ;meter ADD2 .Screen/addr DEO2
#21 .Screen/color DEO
.center/x PEK2 PAD-WIDTH 2* SUB2 #0010 ADD2 .Screen/x DEO2
.Audio2/output DEI #04 SFT TOS #0008 MUL2 ;meter ADD2 .Screen/addr DEO2
#21 .Screen/color DEO
.center/x PEK2 PAD-WIDTH 2* SUB2 #0018 ADD2 .Screen/x DEO2
.Audio3/output DEI #04 SFT TOS #0008 MUL2 ;meter ADD2 .Screen/addr DEO2
#21 .Screen/color DEO
BRK
@on-mouse ( -> )
;draw-cursor JSR2
.Mouse/state DEI #00 NEQ ,&on-touch JNZ BRK &on-touch
.Mouse/x DEI2 DUP2 .pad-view/x1 PEK2 GTH2 ROT ROT .pad-view/x2 PEK2 #0001 ADD2 LTH2 #0101 EQU2
.Mouse/y DEI2 DUP2 .pad-view/y1 PEK2 GTH2 ROT ROT .pad-view/y2 PEK2 LTH2 #0101 EQU2
#0101 EQU2 ;on-touch-pad JNZ2
.Mouse/x DEI2 DUP2 .mix-view/x1 PEK2 GTH2 ROT ROT .mix-view/x2 PEK2 #0001 ADD2 LTH2 #0101 EQU2
.Mouse/y DEI2 DUP2 .mix-view/y1 PEK2 GTH2 ROT ROT .mix-view/y2 PEK2 LTH2 #0101 EQU2
#0101 EQU2 ;on-touch-mix JNZ2
.Mouse/x DEI2 DUP2 .oct-view/x1 PEK2 GTH2 ROT ROT .oct-view/x2 PEK2 #0001 ADD2 LTH2 #0101 EQU2
.Mouse/y DEI2 DUP2 .oct-view/y1 PEK2 GTH2 ROT ROT .oct-view/y2 PEK2 LTH2 #0101 EQU2
#0101 EQU2 ;on-touch-oct JNZ2
BRK
@on-midi ( -> )
.Midi/note DEI #00 NEQ ,&note-on JNZ BRK &note-on
.Midi/channel DEI #90 NEQ ,&no-drum JNZ
( .Midi/note DEI DUP #80 ADD SWP #10 MOD ;play-pad JSR2 )
BRK
&no-drum
;pad-addr #0008 ADD2 LDA2 .Audio0/addr DEO2
#0008 .Audio0/length DEO2
.Midi/note DEI .Audio0/pitch DEO
BRK
@on-control ( -> )
.Controller/key DEI #00 NEQ ,&key-down JNZ BRK &key-down
.Controller/key DEI
DUP #31 NEQ ,&no-0 JNZ #00 ;play-pad JSR2 &no-0
DUP #32 NEQ ,&no-1 JNZ #01 ;play-pad JSR2 &no-1
DUP #33 NEQ ,&no-2 JNZ #02 ;play-pad JSR2 &no-2
DUP #34 NEQ ,&no-3 JNZ #03 ;play-pad JSR2 &no-3
DUP #71 NEQ ,&no-4 JNZ #04 ;play-pad JSR2 &no-4
DUP #77 NEQ ,&no-5 JNZ #05 ;play-pad JSR2 &no-5
DUP #65 NEQ ,&no-6 JNZ #06 ;play-pad JSR2 &no-6
DUP #72 NEQ ,&no-7 JNZ #07 ;play-pad JSR2 &no-7
DUP #61 NEQ ,&no-8 JNZ #08 ;play-pad JSR2 &no-8
DUP #73 NEQ ,&no-9 JNZ #09 ;play-pad JSR2 &no-9
DUP #64 NEQ ,&no-a JNZ #0a ;play-pad JSR2 &no-a
DUP #66 NEQ ,&no-b JNZ #0b ;play-pad JSR2 &no-b
DUP #7a NEQ ,&no-c JNZ #0c ;play-pad JSR2 &no-c
DUP #78 NEQ ,&no-d JNZ #0d ;play-pad JSR2 &no-d
DUP #63 NEQ ,&no-e JNZ #0e ;play-pad JSR2 &no-e
DUP #76 NEQ ,&no-f JNZ #0f ;play-pad JSR2 &no-f
POP
BRK
@on-touch-pad ( -> )
( x ) .Mouse/x DEI2 .pad-view/x1 PEK2 SUB2 PAD-WIDTH DIV2 SWP POP
( y ) .Mouse/y DEI2 .pad-view/y1 PEK2 SUB2 PAD-HEIGHT DIV2 SWP POP #04 MUL ADD
DUP SWP ;play-pad JSR2
;draw-waveform JSR2
( release ) #00 .Mouse/state DEO
BRK
@on-touch-mix ( -> )
( channel ) .Mouse/y DEI2 .mix-view/y1 PEK2 SUB2 PAD-HEIGHT DIV2 SWP POP STH
( knob ) .Mouse/x DEI2 .mix-view/x1 PEK2 SUB2 #0010 DIV2 SWP POP
DUP #00 NEQ ,&no-a JNZ
.Audio0/adsr [ DUPr STHr #10 MUL ADD ] DEI
#10 .Mouse/state DEI #10 EQU #e0 MUL ADD ADD
.Audio0/adsr [ DUPr STHr #10 MUL ADD ] DEO &no-a
DUP #01 NEQ ,&no-d JNZ
.Audio0/adsr [ DUPr STHr #10 MUL ADD ] DEI
DUP #f0 AND STH #01 .Mouse/state DEI #10 EQU #0e MUL ADD ADD #0f AND STHr ADD
.Audio0/adsr [ DUPr STHr #10 MUL ADD ] DEO &no-d
DUP #02 NEQ ,&no-s JNZ
.Audio0/adsr [ DUPr STHr #10 MUL ADD ] #01 ADD DEI
#10 .Mouse/state DEI #10 EQU #e0 MUL ADD ADD
.Audio0/adsr [ DUPr STHr #10 MUL ADD ] #01 ADD DEO &no-s
DUP #03 NEQ ,&no-r JNZ
.Audio0/adsr [ DUPr STHr #10 MUL ADD ] #01 ADD DEI
DUP #f0 AND STH #01 .Mouse/state DEI #10 EQU #0e MUL ADD ADD #0f AND STHr ADD
.Audio0/adsr [ DUPr STHr #10 MUL ADD ] #01 ADD DEO &no-r
DUP #04 NEQ ,&no-repeat JNZ
.modes [ DUPr STHr ADD ] PEK
#00 EQU
.modes [ DUPr STHr ADD ] POK &no-repeat
DUP #05 NEQ ,&no-left JNZ
.Audio0/volume [ DUPr STHr #10 MUL ADD ] DEI
#10 .Mouse/state DEI #10 EQU #e0 MUL ADD ADD
.Audio0/volume [ DUPr STHr #10 MUL ADD ] DEO &no-left
DUP #06 NEQ ,&no-right JNZ
.Audio0/volume [ DUPr STHr #10 MUL ADD ] DEI
DUP #f0 AND STH #01 .Mouse/state DEI #10 EQU #0e MUL ADD ADD #0f AND STHr ADD
.Audio0/volume [ DUPr STHr #10 MUL ADD ] DEO &no-right
POP
( release ) #00 .Mouse/state DEO
DUPr STHr ;draw-mixer JSR2
POPr
BRK
@on-touch-oct ( -> )
.Mouse/x DEI2 .oct-view/x1 PEK2 SUB2 8/ SWP POP #08 NEQ ,&no-mod JNZ
.Mouse/y DEI2 .oct-view/y1 PEK2 SUB2 8/ SWP POP
DUP #00 NEQ ,&no-incr JNZ
.piano/octave PEK #01 ADD .piano/octave POK &no-incr
DUP #02 NEQ ,&no-decr JNZ
.piano/octave PEK #01 SUB .piano/octave POK &no-decr
POP
( release ) #00 .Mouse/state DEO
;draw-octave JSR2
BRK
&no-mod
.Mouse/x DEI2 .oct-view/x1 PEK2 SUB2 8/ SWP POP #06 GTH ,&no-key JNZ
.Mouse/x DEI2 .oct-view/x1 PEK2 SUB2 8/
( set pitch of pad )
DUP2 ;notes ADD2 LDA .last PEK SWP .piano/octave PEK #02 SUB #0c MUL ADD ;set-pitch JSR2
( record last note )
SWP POP .last-note POK
.last PEK ;play-pad JSR2
( release ) #00 .Mouse/state DEO
;draw-octave JSR2
&no-key
BRK
@set-pitch ( pad pitch -- )
SWP TOS ;pad-pitch ADD2 STA
RTN
@play ( pitch -- )
DUP .piano/octave PEK .modes PEK MUL ADD .Audio0/pitch DEO
RTN
@load-samples ( -- )
#00 #10
&loop
( name ) OVR TOS #0019 MUL2 ;pad-path ADD2 .File/name DEO2
( length ) OVR #04 DIV #10 MUL .Audio0/length ADD DEI2 .File/length DEO2
( load ) OVR TOS #0002 MUL2 ;pad-addr ADD2 LDA2 .File/load DEO2
( incr ) SWP #01 ADD SWP
DUP2 LTH ,&loop JNZ
POP2
RTN
@play-pad ( note pad -- )
( unselect last )
.last PEK #01 ;draw-pad JSR2
DUP .last POK
( highlight )
DUP #02 ;draw-pad JSR2
( addr )
DUP TOS #0002 MUL2 ;pad-addr ADD2 LDA2 STH2
DUP #04 DIV #10 MUL .Audio0/addr ADD STH2r ROT DEO2
( pitch )
DUP TOS ;pad-pitch ADD2 LDA STH
DUP #04 DIV .modes ADD PEK #00 EQU #80 MUL STH ADDr
DUP #04 DIV #10 MUL .Audio0/pitch ADD STHr SWP DEO
#04 DIV ;draw-mixer JSR2
RTN
@draw-waveform ( pad -- )
#02 MUL #00 SWP ;pad-addr ADD2 LDA2 STH2
.wav-view/x1 PEK2 #0002 ADD2
.wav-view/y1 PEK2
.wav-view/x2 PEK2 #0002 SUB2
.wav-view/y2 PEK2
#00 ;fill-rect JSR2
.wav-view/x1 PEK2 #0002 ADD2 .Screen/x DEO2
( waveform )
#00 #ff
&loop
( dotted line )
OVR #01 AND ,&no-dot JNZ
.wav-view/y1 PEK2 #0010 ADD2 .Screen/y DEO2
#01 .Screen/color DEO
&no-dot
OVR TOS #0010 MUL2 [ DUP2r STH2r ] ADD2 LDA
#02 DIV #40 ADD DUP #07 SFT #80 MUL SUB
TOS #0004 DIV2 .wav-view/y1 PEK2 ADD2 .Screen/y DEO2
.Screen/x DEI2 ++ .Screen/x DEO2
( draw ) #02 .Screen/color DEO
( incr ) SWP #01 ADD SWP
DUP2 LTH ,&loop JNZ
POP2
POP2r
RTN
@draw-mixer ( mixer -- )
DUP STH #00 SWP PAD-HEIGHT MUL2 .mix-view/y1 PEK2 ADD2 #0003 ADD2
( adsr )
DUP2 .mix-view/x1 PEK2 SWP2
.Audio0/adsr [ DUPr STHr #10 MUL ADD ] DEI #04 SFT
;draw-knob JSR2
DUP2 .mix-view/x1 PEK2 #0010 ADD2 SWP2
.Audio0/adsr [ DUPr STHr #10 MUL ADD ] DEI #0f AND
;draw-knob JSR2
DUP2 .mix-view/x1 PEK2 #0020 ADD2 SWP2
.Audio0/adsr [ DUPr STHr #10 MUL ADD ] #01 ADD DEI #04 SFT
;draw-knob JSR2
DUP2 .mix-view/x1 PEK2 #0030 ADD2 SWP2
.Audio0/adsr [ DUPr STHr #10 MUL ADD ] #01 ADD DEI #0f AND
;draw-knob JSR2
( once/repeat )
DUP2 .mix-view/x1 PEK2 #0040 ADD2 SWP2
.modes [ DUPr STHr ADD ] PEK ;draw-switch JSR2
( volume )
DUP2 .mix-view/x1 PEK2 #0050 ADD2 SWP2
.Audio0/volume [ DUPr STHr #10 MUL ADD ] DEI #04 SFT
;draw-knob JSR2
DUP2 .mix-view/x1 PEK2 #0060 ADD2 SWP2
.Audio0/volume [ DUPr STHr #10 MUL ADD ] DEI #0f AND
;draw-knob JSR2
POP2
POPr
RTN
@draw-knob ( x* y* value -- )
( load ) .knob/value POK .knob/y POK2 .knob/x POK2
.knob/x PEK2 .Screen/x DEO2
.knob/y PEK2 .Screen/y DEO2 ;knob-icns .Screen/addr DEO2 #21 .Screen/color DEO
.knob/x PEK2 8+ .Screen/x DEO2 ;knob-icns 8+ .Screen/addr DEO2 #21 .Screen/color DEO
.knob/y PEK2 8+ .Screen/y DEO2 ;knob-icns #0018 ADD2 .Screen/addr DEO2 #21 .Screen/color DEO
.knob/x PEK2 .Screen/x DEO2 ;knob-icns #0010 ADD2 .Screen/addr DEO2 #21 .Screen/color DEO
.knob/x PEK2 #00 #00 .knob/value PEK ;knob-offsetx ADD2 LDA ADD2 .Screen/x DEO2
.knob/y PEK2 #00 #00 .knob/value PEK ;knob-offsety ADD2 LDA ADD2 .Screen/y DEO2
;knob-icns #0020 ADD2 .Screen/addr DEO2
#25 .Screen/color DEO
.knob/x PEK2 #0004 ADD2 .Screen/x DEO2
.knob/y PEK2 #0010 ADD2 .Screen/y DEO2
;font-hex #00 .knob/value PEK #08 MUL ADD2 .Screen/addr DEO2
#21 .Screen/color DEO
RTN
@draw-switch ( x* y* value -- )
STH
.Screen/y DEO2
.Screen/x DEO2
DUPr STHr #20 MUL #00 SWP ;switch-icns ADD2 ( keep in stack )
DUP2 .Screen/addr DEO2
#21 DUPr STHr ADD .Screen/color DEO
.Screen/x DEI2 #0008 ADD2 .Screen/x DEO2
DUP2 #0008 ADD2 .Screen/addr DEO2
#21 DUPr STHr ADD .Screen/color DEO
.Screen/y DEI2 #0008 ADD2 .Screen/y DEO2
.Screen/x DEI2 #0008 SUB2 .Screen/x DEO2
DUP2 #0010 ADD2 .Screen/addr DEO2
#21 DUPr STHr ADD .Screen/color DEO
.Screen/x DEI2 #0008 ADD2 .Screen/x DEO2
#0018 ADD2 .Screen/addr DEO2
#21 STHr ADD .Screen/color DEO
RTN
@draw-pads ( -- )
#00 #10
&loop
OVR #01 ;draw-pad JSR2
SWP #01 ADD SWP
DUP2 LTH ,&loop JNZ
POP2
RTN
@draw-mixers ( -- )
#00 #04
&loop
OVR ;draw-mixer JSR2
SWP #01 ADD SWP
DUP2 LTH ,&loop JNZ
POP2
RTN
@draw-pad ( pad color -- )
STH STH
DUPr STHr
DUP #04 DIV SWP #04 MOD TOS PAD-WIDTH MUL2 ( center ) .pad-view/x1 PEK2 ADD2
ROT TOS PAD-HEIGHT MUL2 ( center ) .pad-view/y1 PEK2 ADD2
( draw outline )
OVR2 OVR2
OVR2 PAD-WIDTH #0002 SUB2 ADD2
OVR2 PAD-HEIGHT #0002 SUB2 ADD2
OVRr STHr ;line-rect JSR2
( draw name )
OVR2 #0002 ADD2
OVR2 #0002 ADD2
#20 OVRr STHr ADD
;pad-name DUPr STHr TOS #0005 MUL2 ADD2
;draw-label-left JSR2
( draw note )
OVR2 #0002 ADD2 .Screen/x DEO2
DUP2 #0014 ADD2 .Screen/y DEO2
OVRr STHr TOS ;pad-pitch ADD2 LDA
#0c MOD TOS #0008 MUL2 ;font-num-uc #0030 ADD2 ADD2 .Screen/addr DEO2
#21 .Screen/color DEO
( draw octave )
OVR2 #000a ADD2 .Screen/x DEO2
DUP2 #0014 ADD2 .Screen/y DEO2
OVRr STHr TOS ;pad-pitch ADD2 LDA
#0c DIV TOS #0008 MUL2 ;font-num-uc #0030 ADD2 ADD2 .Screen/addr DEO2
#21 .Screen/color DEO
POP2 POP2
POPr POPr
RTN
@draw-octave ( -- )
.oct-view/x1 PEK2 .oct-view/y1 PEK2
OVR2 OVR2 ;keys-left-icns #21 .last-note PEK #00 EQU ADD ;draw-key JSR2
OVR2 8+ OVR2 ;keys-middle-icns #21 .last-note PEK #01 EQU ADD ;draw-key JSR2
OVR2 #0010 ADD2 OVR2 ;keys-right-icns #21 .last-note PEK #02 EQU ADD ;draw-key JSR2
OVR2 #0018 ADD2 OVR2 ;keys-left-icns #21 .last-note PEK #03 EQU ADD ;draw-key JSR2
OVR2 #0020 ADD2 OVR2 ;keys-middle-icns #21 .last-note PEK #04 EQU ADD ;draw-key JSR2
OVR2 #0028 ADD2 OVR2 ;keys-middle-icns #21 .last-note PEK #05 EQU ADD ;draw-key JSR2
SWP2 #0030 ADD2 SWP2 ;keys-right-icns #21 .last-note PEK #06 EQU ADD ;draw-key JSR2
.oct-view/x1 PEK2 #0040 ADD2 .Screen/x DEO2
;arrow-icns .Screen/addr DEO2
.oct-view/y1 PEK2 .Screen/y DEO2
#21 .Screen/color DEO
;arrow-icns 8+ .Screen/addr DEO2
.oct-view/y1 PEK2 #0010 ADD2 .Screen/y DEO2
#21 .Screen/color DEO
;font-hex .piano/octave PEK #03 ADD #00 SWP #0008 MUL2 ADD2 .Screen/addr DEO2
.oct-view/y1 PEK2 8+ .Screen/y DEO2
#23 .Screen/color DEO
RTN
@draw-key ( x* y* addr* color -- )
STH
.Screen/addr DEO2
SWP2 .Screen/x DEO2
DUP2 #0018 ADD2
&loop
( move ) OVR2 .Screen/y DEO2
( draw ) DUPr STHr .Screen/color DEO
( incr ) .Screen/addr DEI2 8+ .Screen/addr DEO2
( incr ) SWP2 8+ SWP2
OVR2 OVR2 LTH2 ,&loop JNZ
POP2 POP2
POPr
RTN
@draw-cursor ( -- )
( clear last cursor )
#fff8 .Screen/addr DEO2
.pointer/x PEK2 .Screen/x DEO2
.pointer/y PEK2 .Screen/y DEO2
#30 .Screen/color DEO
( record pointer positions )
.Mouse/x DEI2 .pointer/x POK2
.Mouse/y DEI2 .pointer/y POK2
( draw new cursor )
;cursor-icn .Screen/addr DEO2
.pointer/x PEK2 .Screen/x DEO2
.pointer/y PEK2 .Screen/y DEO2
( colorize on state )
#33 [ .Mouse/state DEI #00 NEQ ] SUB .Screen/color DEO
RTN
@draw-short ( addr color -- )
STH SWP
DUP #04 SFT TOS 8* ;font-hex ADD2 .Screen/addr DEO2
( draw ) DUPr STHr .Screen/color DEO
#0f AND TOS 8* ;font-hex ADD2 .Screen/addr DEO2
.Screen/x DEI2 8+ .Screen/x DEO2
( draw ) DUPr STHr .Screen/color DEO
DUP #04 SFT TOS 8* ;font-hex ADD2 .Screen/addr DEO2
.Screen/x DEI2 8+ .Screen/x DEO2
( draw ) DUPr STHr .Screen/color DEO
#0f AND TOS 8* ;font-hex ADD2 .Screen/addr DEO2
.Screen/x DEI2 8+ .Screen/x DEO2
( draw ) STHr .Screen/color DEO
RTN
@line-rect ( x1 y1 x2 y2 color -- )
( load ) .color POK DUP2 STH2 .rect/y2 POK2 .rect/x2 POK2 DUP2 STH2 .rect/y1 POK2 .rect/x1 POK2
STH2r #0001 ADD2 STH2r
&ver
( save ) OVR2 .Screen/y DEO2
( draw ) .rect/x1 PEK2 .Screen/x DEO2 .color PEK DUP .Screen/color DEO
( draw ) .rect/x2 PEK2 .Screen/x DEO2 .Screen/color DEO
( incr ) SWP2 ++ SWP2
OVR2 OVR2 LTS2 ,&ver JNZ
POP2 POP2
.rect/x1 PEK2 #0001 ADD2 .rect/x2 PEK2 #0001 SUB2
&hor
( save ) OVR2 .Screen/x DEO2
( draw ) .rect/y1 PEK2 .Screen/y DEO2 .color PEK DUP .Screen/color DEO
( draw ) .rect/y2 PEK2 .Screen/y DEO2 .Screen/color DEO
( incr ) SWP2 ++ SWP2
OVR2 OVR2 ++ LTS2 ,&hor JNZ
POP2 POP2
RTN
@draw-label-left ( x y color addr -- )
( load ) .label/addr POK2 .label/color POK .Screen/y DEO2 .Screen/x DEO2
.label/addr PEK2
&loop
( draw ) DUP2 LDA #00 SWP #0030 SUB2 #0008 MUL2 ;font-num-uc ADD2 .Screen/addr DEO2 .label/color PEK .Screen/color DEO
( incr ) #0001 ADD2
( incr ) .Screen/x DEI2 #0008 ADD2 .Screen/x DEO2
DUP2 LDA #00 NEQ ,&loop JNZ
POP2
RTN
@fill-rect ( x1* y1* x2* y2* color -- )
.color POK
( x1 x2 y1 y2 ) ROT2 SWP2
&ver
( save ) OVR2 .Screen/y DEO2
STH2 STH2 OVR2 OVR2
&hor
( save ) OVR2 .Screen/x DEO2
( draw ) .color PEK .Screen/color DEO
( incr ) SWP2 ++ SWP2
OVR2 OVR2 LTS2 ,&hor JNZ
POP2 POP2 STH2r STH2r
( incr ) SWP2 ++ SWP2
OVR2 OVR2 LTS2 ,&ver JNZ
POP2 POP2 POP2 POP2
RTN
@pad-name [
"PAD1 $1 "SYN1 $1 "SYN2 $1 "CYM1 $1 ( short )
"HHAT $1 "OHAT $1 "CHAT $1 "RIDE $1
"SID1 $1 "SNR1 $1 "SNR2 $1 "SID2 $1 ( long )
"BDR1 $1 "KCK1 $1 "KCK2 $1 "SUB1 $1 ]
@pad-addr [
5000 5400 5800 5c00
5000 5800 6000 6800
7000 7800 8000 8800
9000 b000 d000 f000 $2 ]
@pad-pitch [
30 30 30 30
30 30 30 30
30 30 30 30
30 30 30 30 ]
@pad-path [
"projects/sounds/pad1.pcm $1 "projects/sounds/syn1.pcm $1
"projects/sounds/syn2.pcm $1 "projects/sounds/cym1.pcm $1
"projects/sounds/hhat.pcm $1 "projects/sounds/ohat.pcm $1
"projects/sounds/chat.pcm $1 "projects/sounds/ride.pcm $1
"projects/sounds/sid1.pcm $1 "projects/sounds/snr1.pcm $1
"projects/sounds/snr2.pcm $1 "projects/sounds/sid2.pcm $1
"projects/sounds/bdr1.pcm $1 "projects/sounds/kck1.pcm $1
"projects/sounds/kck2.pcm $1 "projects/sounds/sub1.pcm $1 ]
@notes [
3c 3e 40 41 43 45 47
48 4a 4c 4d 4f 51 53 ]
@cursor-icn [
80c0 e0f0 f8e0 1000 ]
@keys-left-icns [
7c7c 7c7c 7c7c 7c7c
7c7c 7c7c 7c7c 7e7f
7f7f 7f7f 7f7f 3e00 ]
@keys-middle-icns [
1c1c 1c1c 1c1c 1c1c
1c1c 1c1c 1c1c 3e7f
7f7f 7f7f 7f7f 3e00 ]
@keys-right-icns [
1f1f 1f1f 1f1f 1f1f
1f1f 1f1f 1f1f 3f7f
7f7f 7f7f 7f7f 3e00 ]
@arrow-icns [
0010 387c fe10 1000
0010 1010 fe7c 3810 ]
@switch-icns [
001f 2040 4040 4040
00f8 0402 0202 0202
404f 5f5f 4f20 1f00
02f2 fafa f204 f800
001f 204f 5f5f 4f40
00f8 04f2 fafa f202
4040 4040 4020 1f00
0202 0202 0204 f800
]
@knob-icns [
0003 0c10 2020 4040
00c0 3008 0404 0202
4040 2020 100c 0300
0202 0404 0830 c000
0000 183c 3c18 0000 ]
@knob-offsetx [
01 00 00 00 00 01 02 03
05 06 07 08 08 08 08 07 ]
@knob-offsety [
07 06 05 03 02 01 00 00
00 00 01 02 03 05 06 07 ]
@meter [
0000 0000 0000 0000
0000 0000 0000 0070
0000 0000 0000 007e
0000 0000 0000 707e
0000 0000 0070 7e7e
0000 0000 007e 7e7e
0000 0000 707e 7e7e
0000 0000 7e7e 7e7e
0000 0070 7e7e 7e7e
0000 007e 7e7e 7e7e
0000 707e 7e7e 7e7e
0000 7e7e 7e7e 7e7e
0070 7e7e 7e7e 7e7e
007e 7e7e 7e7e 7e7e
707e 7e7e 7e7e 7e7e
7e7e 7e7e 7e7e 7e7e ]
@font-hex ( 0-F )
[
007c 8282 8282 827c 0030 1010 1010 1010
007c 8202 7c80 80fe 007c 8202 1c02 827c
000c 1424 4484 fe04 00fe 8080 7c02 827c
007c 8280 fc82 827c 007c 8202 1e02 0202
007c 8282 7c82 827c 007c 8282 7e02 827c
007c 8202 7e82 827e 00fc 8282 fc82 82fc
007c 8280 8080 827c 00fc 8282 8282 82fc
007c 8280 f080 827c 007c 8280 f080 8080
]
@font-num-uc [
003e 4141 4141 413e 0018 0808 0808 081c
003e 4101 3e40 407f 003e 4101 1f01 413e
0011 2141 7f01 0101 007f 4040 7e01 413e
003e 4140 7e41 413e 003e 4101 0102 0408
003e 4141 3e41 413e 003e 4141 3f01 0102
0000 0800 0000 0800 0000 0800 0000 0800
0000 0800 0000 0810 0000 0408 1008 0400
0000 001c 001c 0000 0000 1008 0408 1000
0000 0000 0000 0000 003e 4101 3f41 413f
007e 4141 7e41 417e 003e 4140 4040 413e
007e 4141 4141 417e 007f 4040 7e40 407f
007f 4040 7e40 4040 003e 4140 5e41 413e
0041 4141 7f41 4141 0008 0808 0808 0808
007f 0101 0101 413e 0041 4244 7844 4241
0040 4040 4040 403f 0076 4949 4949 4949
005e 6141 4141 4141 003e 4141 4141 413e
007e 4141 7e40 4040 003e 4141 4145 423d
007e 4141 7e41 4141 003e 4140 3e01 413e
007f 0808 0808 0808 0041 4141 4141 433d
0041 4141 4122 1408 0049 4949 4949 4976
0041 2214 0814 2241 0041 4141 3f01 413e
007f 0101 3e40 407f ]