mirror of
https://git.sr.ht/~rabbits/uxn
synced 2024-11-01 03:52:39 +00:00
192 lines
4.8 KiB
Tal
192 lines
4.8 KiB
Tal
( dev/controller/keys )
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%+ { ADD } %- { SUB } %/ { DIV }
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%< { LTH } %> { GTH } %= { EQU } %! { NEQ }
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%++ { ADD2 } %-- { SUB2 } %// { DIV2 }
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%<< { LTH2 } %>> { GTH2 } %== { EQU2 } %!! { NEQ2 }
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%RTN { JMP2r }
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%TOS { #00 SWP }
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%LTS2 { #8000 ++ SWP2 #8000 ++ >> }
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%AUTO-NONE { #00 .Screen/auto DEO }
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%AUTO-X { #01 .Screen/auto DEO }
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( devices )
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|00 @System [ &vector $2 &pad $6 &r $2 &g $2 &b $2 ]
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|20 @Screen &vector $2 &width $2 &height $2 &auto $1 &pad $1 &x $2 &y $2 &addr $2 &pixel $1 &sprite $1
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|80 @Controller [ &vector $2 &button $1 &key $1 ]
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( variables )
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|0000
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@center
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&x $2
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&y $2
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@frame
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&w $2 &h $2
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&x0 $2 &y0 $2
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&x1 $2 &y1 $2
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( init )
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|0100 ( -> )
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( theme )
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#0ff7 .System/r DEO2
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#0f07 .System/g DEO2
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#0f07 .System/b DEO2
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( find center )
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.Screen/width DEI2 #01 SFT2 .center/x STZ2
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.Screen/height DEI2 #01 SFT2 .center/y STZ2
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( place controller )
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#0068 .frame/w STZ2
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#0030 .frame/h STZ2
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.center/x LDZ2 .frame/w LDZ2 #0002 // -- .frame/x0 STZ2
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.center/y LDZ2 .frame/h LDZ2 #0002 // -- .frame/y0 STZ2
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.frame/x0 LDZ2 .frame/w LDZ2 ++ .frame/x1 STZ2
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.frame/y0 LDZ2 .frame/h LDZ2 ++ .frame/y1 STZ2
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( vectors )
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;on-button .Controller/vector DEO2
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( frame )
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.frame/x0 LDZ2 .frame/y0 LDZ2
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.frame/x1 LDZ2 .frame/y1 LDZ2
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#03 ;line-rect JSR2
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,draw-controller JSR
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BRK
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@on-button ( -> )
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,draw-controller JSR
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( print stack on start button )
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.Controller/button DEI #08 = JMP BRK #010e DEO
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BRK
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@draw-controller ( -- )
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.Controller/button DEI STH
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( d-pad )
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.frame/x0 LDZ2 #0010 ++ .Screen/x DEO2
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.frame/y0 LDZ2 #0010 ++ .Screen/y DEO2
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;controller-icn/dpad-up .Screen/addr DEO2
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#03 [ STHkr #04 SFT #01 AND DUP + - ] .Screen/sprite DEO
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.Screen/y DEI2 #0010 ++ .Screen/y DEO2
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;controller-icn/dpad-down .Screen/addr DEO2
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#03 [ STHkr #05 SFT #01 AND DUP + - ] .Screen/sprite DEO
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.Screen/y DEI2 #0008 -- .Screen/y DEO2
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.Screen/x DEI2 #0008 -- .Screen/x DEO2
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;controller-icn/dpad-left .Screen/addr DEO2
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#03 [ STHkr #06 SFT #01 AND DUP + - ] .Screen/sprite DEO
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.Screen/x DEI2 #0010 ++ .Screen/x DEO2
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;controller-icn/dpad-right .Screen/addr DEO2
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#03 [ STHkr #07 SFT #01 AND DUP + - ] .Screen/sprite DEO
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.Screen/x DEI2 #0008 -- .Screen/x DEO2
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;controller-icn/dpad .Screen/addr DEO2
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#03 .Screen/sprite DEO
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( options )
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.center/y LDZ2 #0009 ++ .Screen/y DEO2
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.center/x LDZ2 #0009 -- .Screen/x DEO2
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;controller-icn/option .Screen/addr DEO2
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#03 [ STHkr #02 SFT #01 AND DUP + - ] .Screen/sprite DEO
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.center/x LDZ2 #0004 ++ .Screen/x DEO2
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;controller-icn/option .Screen/addr DEO2
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#03 [ STHkr #03 SFT #01 AND DUP + - ] .Screen/sprite DEO
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( buttons )
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.center/y LDZ2 #0000 ++ .Screen/y DEO2
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.center/x LDZ2 #0018 ++ .Screen/x DEO2
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;controller-icn/button .Screen/addr DEO2
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#03 [ STHkr #01 SFT #01 AND - ] .Screen/sprite DEO
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.Screen/y DEI2 #000a ++ .Screen/y DEO2
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;font-hex #000b #30 SFT2 ++ .Screen/addr DEO2
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#03 .Screen/sprite DEO
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.center/y LDZ2 #0000 ++ .Screen/y DEO2
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.center/x LDZ2 #0024 ++ .Screen/x DEO2
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;controller-icn/button .Screen/addr DEO2
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#03 [ STHr #01 AND - ] .Screen/sprite DEO
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.Screen/y DEI2 #000a ++ .Screen/y DEO2
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;font-hex #000a #30 SFT2 ++ .Screen/addr DEO2
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#03 .Screen/sprite DEO
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.center/x LDZ2 #0010 -- .Screen/x DEO2
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.center/y LDZ2 #0010 -- .Screen/y DEO2
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AUTO-X
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.Controller/button DEI2 #03 ;draw-short JSR2
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AUTO-NONE
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RTN
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( generics )
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@draw-short ( short* color -- )
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STH SWP STHkr ,draw-byte JSR STHr
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@draw-byte ( byte color -- )
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STH DUP #04 SFT STHkr ,draw-hex JSR STHr
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@draw-hex ( char color -- )
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#00 ROT #0f AND #30 SFT2 ;font-hex ++ .Screen/addr DEO2
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.Screen/sprite DEO
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RTN
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@line-rect ( x1* y1* x2* y2* color -- )
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STH
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DUP2 ,&ver-y2 STR2 ,&hor-y2 STR2
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DUP2 ,&ver-x2 STR2 ,&hor-x2 STR2
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DUP2 ,&ver-y1 STR2 ,&hor-y1 STR2
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DUP2 ,&ver-x1 STR2 ,&hor-x1 STR2
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( horizontal )
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[ LIT2 &hor-x2 $2 ] INC2 [ LIT2 &hor-x1 $2 ]
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&hor
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DUP2 .Screen/x DEO2
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[ LIT2 &hor-y1 $2 ] .Screen/y DEO2 STHkr .Screen/pixel DEOk
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[ LIT2 &hor-y2 $2 ] .Screen/y DEO2 DEO
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INC2 GTH2k ,&hor JCN
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POP2 POP2
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( vertical )
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[ LIT2 &ver-y2 $2 ] [ LIT2 &ver-y1 $2 ]
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&ver
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DUP2 .Screen/y DEO2
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[ LIT2 &ver-x1 $2 ] .Screen/x DEO2 STHkr .Screen/pixel DEOk
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[ LIT2 &ver-x2 $2 ] .Screen/x DEO2 DEO
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INC2 GTH2k ,&ver JCN
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POP2 POP2
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POPr
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RTN
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@controller-icn
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&dpad ffff ffff ffff ffff
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&dpad-up 7eff e7c3 ffff ffff
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&dpad-down ffff ffff c3e7 ff7e
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&dpad-left 7fff efcf cfef ff7f
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&dpad-right feff f7f3 f3f7 fffe
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&option 0000 7eff ff7e 0000
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&button 3c7e ffff ffff 7e3c
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@font-hex
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003c 4242 4242 3c00 0018 0808 0808 1c00
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003c 4202 3c40 7e00 003c 421c 0242 3c00
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000c 1424 447e 0400 007e 407c 0242 3c00
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003c 407c 4242 3c00 007e 0204 0810 1000
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003c 423c 4242 3c00 003c 4242 3e02 3c00
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003c 4242 7e42 4200 007c 427c 4242 7c00
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003c 4240 4042 3c00 007c 4242 4242 7c00
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007e 4078 4040 7e00 007e 4078 4040 4000
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