mirror of
https://git.sr.ht/~rabbits/uxn
synced 2024-11-01 03:52:39 +00:00
771 lines
No EOL
16 KiB
Tal
771 lines
No EOL
16 KiB
Tal
(
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a simple calculator
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uxnasm projects/software/calc.tal bin/calc.rom && uxnemu bin/calc.rom )
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%+ { ADD } %- { SUB } %* { MUL } %/ { DIV }
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%< { LTH } %> { GTH } %= { EQU } %! { NEQ }
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%++ { ADD2 } %-- { SUB2 } %** { MUL2 } %// { DIV2 }
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%<< { LTH2 } %>> { GTH2 } %== { EQU2 } %!! { NEQ2 }
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%2* { #10 SFT } %2/ { #01 SFT } %2** { #10 SFT2 } %2// { #01 SFT2 }
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%4* { #20 SFT } %4/ { #02 SFT } %4** { #20 SFT2 } %4// { #02 SFT2 }
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%8* { #30 SFT } %8/ { #03 SFT } %8** { #30 SFT2 } %8// { #03 SFT2 }
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%10* { #40 SFT } %10/ { #04 SFT } %10** { #40 SFT2 } %10// { #04 SFT2 }
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%20* { #50 SFT } %20/ { #05 SFT } %20** { #50 SFT2 } %20// { #05 SFT2 }
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%2MOD { #01 AND } %2MOD2 { #0001 AND2 }
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%4MOD { #03 AND } %4MOD2 { #0003 AND2 }
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%8MOD { #07 AND } %8MOD2 { #0007 AND2 }
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%10MOD { #0f AND } %10MOD2 { #000f AND2 }
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%!~ { NEQk NIP }
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%DEBUG { ;print-hex/byte JSR2 #0a .Console/write DEO }
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%DEBUG2 { ;print-hex/short JSR2 #0a .Console/write DEO }
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%AUTO-NONE { #00 .Screen/auto DEO }
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%AUTO-X { #01 .Screen/auto DEO }
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%AUTO-XADDR { #05 .Screen/auto DEO }
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%AUTO-YADDR { #06 .Screen/auto DEO }
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%RELEASE-MOUSE { #0096 DEO }
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%RTN { JMP2r }
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%RTN? { JMP RTN }
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%TOS { #00 SWP }
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( devices )
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|00 @System [ &vector $2 &wst $1 &rst $1 &pad $4 &r $2 &g $2 &b $2 &debug $1 &halt $1 ]
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|10 @Console [ &vector $2 &read $1 &pad $5 &write $1 &error $1 ]
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|20 @Screen [ &vector $2 &width $2 &height $2 &auto $1 &pad $1 &x $2 &y $2 &addr $2 &pixel $1 &sprite $1 ]
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|30 @Audio0 [ &vector $2 &position $2 &output $1 &pad $3 &adsr $2 &length $2 &addr $2 &volume $1 &pitch $1 ]
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|80 @Controller [ &vector $2 &button $1 &key $1 ]
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|90 @Mouse [ &vector $2 &x $2 &y $2 &state $1 &wheel $1 ]
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|a0 @File [ &vector $2 &success $2 &stat $2 &delete $1 &append $1 &name $2 &length $2 &read $2 &write $2 ]
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( variables )
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|0000
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@input
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&value $2
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&mode $1
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@stack
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&length $1
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&items $10
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@center
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&x $2 &y $2
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@pointer
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&x $2 &y $2 &last $1
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@keypad-frame
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&x $2 &y $2 &x2 $2 &y2 $2
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@modpad-frame
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&x $2 &y $2 &x2 $2 &y2 $2
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@bitpad-frame
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&x $2 &y $2 &x2 $2 &y2 $2
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@input-frame
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&x $2 &y $2 &x2 $2 &y2 $2
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( program )
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|0100 ( -> )
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( theme )
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#0e7d .System/r DEO2
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#0ec6 .System/g DEO2
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#0e95 .System/b DEO2
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( size )
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#0090 .Screen/width DEO2
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#0100 .Screen/height DEO2
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( vectors )
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;on-mouse .Mouse/vector DEO2
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;on-button .Controller/vector DEO2
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( setup synth )
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#0010 .Audio0/adsr DEO2
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;sin-pcm .Audio0/addr DEO2
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#0100 .Audio0/length DEO2
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#dd .Audio0/volume DEO
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( center )
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.Screen/width DEI2 2// .center/x STZ2
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.Screen/height DEI2 2// .center/y STZ2
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.center/x LDZ2 #0020 --
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DUP2 .keypad-frame/x STZ2 #0040 ++ .keypad-frame/x2 STZ2
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.center/y LDZ2 #0018 --
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DUP2 .keypad-frame/y STZ2 #003f ++ .keypad-frame/y2 STZ2
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.keypad-frame/x LDZ2
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DUP2 .modpad-frame/x STZ2 #0040 ++ .modpad-frame/x2 STZ2
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.keypad-frame/y LDZ2 #0040 ++
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DUP2 .modpad-frame/y STZ2 #001f ++ .modpad-frame/y2 STZ2
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.keypad-frame/x LDZ2
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DUP2 .bitpad-frame/x STZ2 #0040 ++ .bitpad-frame/x2 STZ2
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.modpad-frame/y2 LDZ2 #0008 ++
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DUP2 .bitpad-frame/y STZ2 #000f ++ .bitpad-frame/y2 STZ2
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.center/x LDZ2 #0020 --
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DUP2 .input-frame/x STZ2 #0040 ++ .input-frame/x2 STZ2
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.center/y LDZ2 #002a --
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DUP2 .input-frame/y STZ2 #0010 ++ .input-frame/y2 STZ2
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( theme support )
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;load-theme JSR2
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BRK
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@on-button ( -> )
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.Controller/key DEI
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( generics )
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#00 !~ ,&no-empty JCN ;redraw JSR2 POP BRK &no-empty
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#09 !~ ,&no-tab JCN ;toggle-mode JSR2 POP BRK &no-tab
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#0d !~ ,&no-enter JCN ;do-push JSR2 POP BRK &no-enter
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#1b !~ ,&no-esc JCN ;do-pop JSR2 POP BRK &no-esc
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#08 !~ ,&no-backspace JCN ;do-erase JSR2 POP BRK &no-backspace
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( arithmetic )
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LIT '+ !~ ,&no-add JCN ;do-add JSR2 POP BRK &no-add
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LIT '- !~ ,&no-sub JCN ;do-sub JSR2 POP BRK &no-sub
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LIT '* !~ ,&no-mul JCN ;do-mul JSR2 POP BRK &no-mul
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LIT '/ !~ ,&no-div JCN ;do-div JSR2 POP BRK &no-div
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( bitwise )
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LIT '& !~ ,&no-and JCN ;do-and JSR2 POP BRK &no-and
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LIT '| !~ ,&no-ora JCN ;do-ora JSR2 POP BRK &no-ora
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LIT '^ !~ ,&no-eor JCN ;do-eor JSR2 POP BRK &no-eor
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LIT '~ !~ ,&no-not JCN ;do-not JSR2 POP BRK &no-not
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( value )
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;key-value JSR2 ;push-input JSR2
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BRK
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@on-mouse ( -> )
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;pointer-icn .Screen/addr DEO2
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( clear last cursor )
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.pointer/x LDZ2 .Screen/x DEO2
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.pointer/y LDZ2 .Screen/y DEO2
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#40 .Screen/sprite DEO
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( draw new cursor )
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.Mouse/x DEI2 DUP2 .pointer/x STZ2 .Screen/x DEO2
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.Mouse/y DEI2 DUP2 .pointer/y STZ2 .Screen/y DEO2
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#41 .Mouse/state DEI #01 = + .Screen/sprite DEO
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.Mouse/state DEI .pointer/last LDZ
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( down )
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DUP2 #0100 !! ,&no-down JCN
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.Mouse/x DEI2 .Mouse/y DEI2
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OVR2 OVR2 .keypad-frame ;within-rect JSR2 ;click-keypad JCN2
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OVR2 OVR2 .input-frame ;within-rect JSR2 ;click-input JCN2
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OVR2 OVR2 .modpad-frame ;within-rect JSR2 ;click-modpad JCN2
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OVR2 OVR2 .bitpad-frame ;within-rect JSR2 ;click-bitpad JCN2
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;toggle-mode JSR2
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POP2 POP2
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&no-down
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( up )
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DUP2 #0001 !! ,&no-up JCN
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;redraw JSR2
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&no-up
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POP2
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( record )
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.Mouse/state DEI .pointer/last STZ
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BRK
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@click-keypad ( state* x* y* -> )
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( y ) .keypad-frame/y LDZ2 -- #24 SFT2
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( x ) SWP2 .keypad-frame/x LDZ2 -- 10// 4MOD2
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( value ) ++ ;keypad/layout ++ LDA ;push-input JSR2
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RELEASE-MOUSE POP2
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BRK
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@click-modpad ( state* x* y* -> )
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( y ) .modpad-frame/y LDZ2 -- #24 SFT2 NIP STH
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( x ) .modpad-frame/x LDZ2 -- 10//
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( lookup ) STHr + 2** ;keypad/ops ++ LDA2 JSR2
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;draw-bitpad JSR2
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RELEASE-MOUSE POP2
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BRK
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@click-input ( state* x* y* -> )
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POP2
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.input-frame/x LDZ2 -- 8// NIP
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DUP #00 ! ,&no-push JCN
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;do-push JSR2 &no-push
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DUP #01 ! ,&no-pop JCN
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;do-pop JSR2 &no-pop
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POP
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RELEASE-MOUSE POP2
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BRK
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@click-bitpad ( state* x* y* -> )
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( y ) .bitpad-frame/y LDZ2 -- 8// NIP 8* STH
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( x ) .bitpad-frame/x LDZ2 -- 8// NIP
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( value ) STHr + STHk
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#30 + .Audio0/pitch DEO
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( toggle bit )
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.input/value LDZ2 #0001
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[ STHr #0f SWP - ] #40 SFT SFT2 EOR2
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.input/value STZ2
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;draw-bitpad JSR2
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#ff ;draw-input JSR2
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RELEASE-MOUSE POP2
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BRK
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@push-input ( key -- )
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DUP #50 + .Audio0/pitch DEO
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#00 OVR ;keypad/series ++ LDA ;draw-keypad JSR2
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( hex/dec )
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TOS .input/value LDZ2 #00 [ #0a #10 .input/mode LDZ JMP SWP POP ] **
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++ .input/value STZ2
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#ff ;draw-input JSR2
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;draw-bitpad JSR2
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RTN
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@push ( value* -- )
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( store ) .stack/length LDZ 2* .stack/items + STZ2
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( INCZ ) .stack/length LDZk INC SWP STZ
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( reset ) #0000 .input/value STZ2
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#00 ;draw-input JSR2
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;draw-stack JSR2
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RTN
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@pop ( -- value* )
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.stack/length LDZ #01 - 2* .stack/items + LDZ2
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( clear ) #0000 [ .stack/length LDZ #01 - 2* .stack/items + ] STZ2
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( DECZ ) .stack/length LDZk #01 - SWP STZ
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#01 ;draw-input JSR2
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;draw-stack JSR2
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RTN
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@toggle-mode ( -- )
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.input/mode LDZk #00 = SWP STZ
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#30 .Audio0/pitch DEO
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;redraw JSR2
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RTN
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@do-push ( -- )
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.input/value LDZ2 ADD #00 > JMP RTN
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.stack/length LDZ #07 < JMP RTN
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#40 .Audio0/pitch DEO
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.input/value LDZ2 ;push JSR2
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;draw-bitpad JSR2
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RTN
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@do-pop ( -- )
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#0000 .input/value STZ2
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.stack/length LDZ #00 = ,&continue JCN
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#41 .Audio0/pitch DEO
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;pop JSR2 POP2
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;draw-stack JSR2
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&continue
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#01 ;draw-input JSR2
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;draw-bitpad JSR2
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RTN
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@do-add ( -- )
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.input/value LDZ2 #0000 == ,&no-push JCN
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;do-push JSR2
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&no-push
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( stack empty ) .stack/length LDZ #01 > RTN?
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#42 .Audio0/pitch DEO
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#00 ;draw-modpad JSR2
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;pop JSR2 ;pop JSR2 SWP2 ADD2 ;push JSR2
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RTN
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@do-sub ( -- )
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.input/value LDZ2 #0000 == ,&no-push JCN
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;do-push JSR2
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&no-push
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( stack empty ) .stack/length LDZ #01 > RTN?
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#43 .Audio0/pitch DEO
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#01 ;draw-modpad JSR2
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;pop JSR2 ;pop JSR2 SWP2 SUB2 ;push JSR2
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RTN
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@do-mul ( -- )
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.input/value LDZ2 #0000 == ,&no-push JCN
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;do-push JSR2
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&no-push
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( stack empty ) .stack/length LDZ #01 > RTN?
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#44 .Audio0/pitch DEO
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#02 ;draw-modpad JSR2
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;pop JSR2 ;pop JSR2 SWP2 MUL2 ;push JSR2
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RTN
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@do-div ( -- )
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.input/value LDZ2 #0000 == ,&no-push JCN
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;do-push JSR2
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&no-push
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( stack empty ) .stack/length LDZ #01 > RTN?
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#45 .Audio0/pitch DEO
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#03 ;draw-modpad JSR2
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;pop JSR2 ;pop JSR2 SWP2 DIV2 ;push JSR2
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RTN
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@do-and ( -- )
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.input/value LDZ2 #0000 == ,&no-push JCN
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;do-push JSR2
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&no-push
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( stack empty ) .stack/length LDZ #01 > RTN?
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#46 .Audio0/pitch DEO
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#04 ;draw-modpad JSR2
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;pop JSR2 ;pop JSR2 SWP2 AND2 ;push JSR2
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RTN
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@do-ora ( -- )
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.input/value LDZ2 #0000 == ,&no-push JCN
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;do-push JSR2
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&no-push
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( stack empty ) .stack/length LDZ #01 > RTN?
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#47 .Audio0/pitch DEO
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#05 ;draw-modpad JSR2
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;pop JSR2 ;pop JSR2 SWP2 ORA2 ;push JSR2
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RTN
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@do-eor ( -- )
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.input/value LDZ2 #0000 == ,&no-push JCN
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;do-push JSR2
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&no-push
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( stack empty ) .stack/length LDZ #01 > RTN?
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#48 .Audio0/pitch DEO
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#06 ;draw-modpad JSR2
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;pop JSR2 ;pop JSR2 SWP2 EOR2 ;push JSR2
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RTN
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@do-not ( -- )
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.input/value LDZ2 #0000 == ,&no-push JCN
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;do-push JSR2
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&no-push
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( stack empty ) .stack/length LDZ #00 > RTN?
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#49 .Audio0/pitch DEO
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#07 ;draw-modpad JSR2
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;pop JSR2 #ffff EOR2 ;push JSR2
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RTN
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@do-erase ( -- )
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.input/value LDZ2 #04 SFT2 .input/value STZ2
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#ff ;draw-input JSR2
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;draw-bitpad JSR2
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RTN
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@key-value ( key -- value )
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DUP #2f > OVR #3a < #0101 !! ,&no-num JCN
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#30 - RTN &no-num
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DUP #60 > OVR #67 < #0101 !! ,&no-lc JCN
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#57 - RTN ( #61 - #0a + ) &no-lc
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DUP #40 > OVR #47 < #0101 !! ,&no-uc JCN
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#37 - RTN ( #41 - #0a + ) &no-uc
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POP #00
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RTN
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@redraw ( -- )
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#ff ;draw-keypad JSR2
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#ff ;draw-modpad JSR2
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#ff ;draw-input JSR2
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;draw-bitpad JSR2
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;draw-mode JSR2
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;draw-stack JSR2
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#0010 .Screen/x DEO2
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#0010 .Screen/y DEO2
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RTN
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@draw-mode ( -- )
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AUTO-XADDR
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.input-frame/x LDZ2 .Screen/x DEO2
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.input-frame/y LDZ2 #0014 -- .Screen/y DEO2
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;modes #00 .input/mode LDZ #0018 MUL2 ++ .Screen/addr DEO2
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#02 .input/mode LDZ + .Screen/sprite DEOk DEOk DEO
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AUTO-NONE
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RTN
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@draw-stack ( -- )
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#08 #00
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&loop
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.input-frame/x LDZ2 #0018 ++ .Screen/x DEO2
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#00 OVR 8** .input-frame/y LDZ2 ++ #004c -- .Screen/y DEO2
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( color ) DUP #08 .stack/length LDZ - #01 - > STH
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( value ) DUP 2* .stack/items + [ #10 .stack/length LDZ 2* - - ] LDZ2
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STHr ;draw-number JSR2
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INC GTHk ,&loop JCN
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POP2
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RTN
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@draw-input ( key -- )
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STH
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( draw value )
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.input-frame/x LDZ2 #0018 ++ .Screen/x DEO2
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.input-frame/y LDZ2 #0003 ++ .Screen/y DEO2
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.input/value LDZ2 #02 ;draw-number JSR2
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( controls )
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.input-frame/x LDZ2
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.input-frame/y LDZ2
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;stack-icns/push [ STHkr #00 = ] #02
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;draw-key-thin JSR2
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.input-frame/x LDZ2 #0008 ++
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.input-frame/y LDZ2
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;stack-icns/pop [ STHkr #01 = ] #03
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;draw-key-thin JSR2
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( line )
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.input-frame/x LDZ2
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.input-frame/x2 LDZ2
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.input-frame/y LDZ2 #0004 -- #02
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;line-hor-dotted JSR2
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POPr
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RTN
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@draw-keypad ( key -- )
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STH
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#10 #00
|
|
&loop
|
|
( color ) #00 OVR ;keypad/color ++ LDA STH
|
|
( state ) DUP OVRr STHr = STH
|
|
( layout ) #00 OVR ;keypad/layout ++ LDA
|
|
( layout addr ) TOS 8** ;font-hex ++ STH2
|
|
( x ) DUP 4MOD TOS 10** STH2
|
|
( y ) DUP 4/ TOS 10**
|
|
( origin-x ) STH2r .keypad-frame/x LDZ2 ++ SWP2
|
|
( origin-y ) .keypad-frame/y LDZ2 ++
|
|
STH2r STHr STHr ;draw-key JSR2
|
|
INC GTHk ,&loop JCN
|
|
POP2
|
|
POPr
|
|
|
|
RTN
|
|
|
|
@draw-modpad ( key -- )
|
|
|
|
STH
|
|
#08 #00
|
|
&loop
|
|
( state ) DUP STHkr = STH
|
|
( glyph ) #00 OVR 8** ;mod-icns ++ STH2
|
|
( y ) DUP 4/ TOS 10** .modpad-frame/y LDZ2 ++ STH2
|
|
( x ) DUP 4MOD TOS 10** .modpad-frame/x LDZ2 ++ STH2
|
|
STH2r STH2r STH2r STHr #03 ;draw-key JSR2
|
|
INC GTHk ,&loop JCN
|
|
POP2
|
|
POPr
|
|
|
|
RTN
|
|
|
|
@draw-bitpad ( -- )
|
|
|
|
#1000
|
|
&loop
|
|
( y ) DUP 8/ TOS 8** .bitpad-frame/y LDZ2 ++ .Screen/y DEO2
|
|
( x ) DUP 8MOD TOS 8** .bitpad-frame/x LDZ2 ++ .Screen/x DEO2
|
|
( state ) DUP #0f SWP - .input/value LDZ2 ROT SFT2 2MOD2
|
|
( addr ) 8** ;bit-icns ++ .Screen/addr DEO2
|
|
#01 .Screen/sprite DEO
|
|
INC GTHk ,&loop JCN
|
|
POP2
|
|
|
|
RTN
|
|
|
|
@draw-key ( x* y* glyph* state color -- )
|
|
|
|
STH2
|
|
AUTO-XADDR
|
|
SWP2 .Screen/y DEO2
|
|
SWP2 .Screen/x DEO2
|
|
( bg )
|
|
;button-icns [ #00 OVRr STHr 20** ++ ] .Screen/addr DEO2
|
|
STHkr .Screen/sprite DEOk DEO
|
|
.Screen/x DEI2k #0010 -- ROT DEO2
|
|
.Screen/y DEI2k #0008 ++ ROT DEO2
|
|
STHkr .Screen/sprite DEOk DEO
|
|
( fg )
|
|
.Screen/addr DEO2
|
|
.Screen/x DEI2k #000c -- ROT DEO2
|
|
.Screen/y DEI2k #0005 -- ROT DEO2
|
|
STHr [ STHr #09 MUL + ] .Screen/sprite DEO
|
|
AUTO-NONE
|
|
|
|
RTN
|
|
|
|
@draw-key-thin ( x* y* glyph* state color -- )
|
|
|
|
AUTO-YADDR
|
|
,&color STR ,&state STR ,&glyph STR2
|
|
( frame )
|
|
;button-thin-icns #00 [ LIT &state $1 ] 10** ++ .Screen/addr DEO2
|
|
.Screen/y DEO2 .Screen/x DEO2
|
|
[ LIT &color $1 ] .Screen/sprite DEOk DEO
|
|
( glyph )
|
|
[ LIT2 &glyph $2 ] .Screen/addr DEO2
|
|
.Screen/y DEI2 #000c -- .Screen/y DEO2
|
|
#05 .Screen/sprite DEO
|
|
AUTO-NONE
|
|
|
|
RTN
|
|
|
|
@draw-number ( number* color -- )
|
|
|
|
,&color STR
|
|
( reset zero pad )
|
|
#00 ;&zero STA
|
|
( hexadecimal )
|
|
.input/mode LDZ ,&decimal JCN
|
|
AUTO-X
|
|
#00 ,&digit JSR
|
|
SWP
|
|
STHk #04 SFT ,&digit JSR
|
|
STHr #0f AND ,&digit JSR
|
|
STHk #04 SFT ,&digit JSR
|
|
STHr #0f AND ,&digit JSR
|
|
AUTO-NONE
|
|
RTN
|
|
&digit ( num -- )
|
|
,&addr JSR .Screen/addr DEO2
|
|
[ LIT &color $1 ] .Screen/sprite DEO
|
|
RTN
|
|
&decimal ( num* -- )
|
|
AUTO-X
|
|
#2710 DIV2k DUP2 NIP ,&digit JSR MUL2 SUB2
|
|
#03e8 DIV2k DUP2 NIP ,&digit JSR MUL2 SUB2
|
|
#0064 DIV2k DUP2 NIP ,&digit JSR MUL2 SUB2 NIP
|
|
#0a DIVk DUP ,&digit JSR MUL SUB
|
|
,&digit JSR
|
|
AUTO-NONE
|
|
RTN
|
|
&addr ( num -- addr* )
|
|
,&zero LDR ,&padded JCN
|
|
DUP ,&no-blank JCN
|
|
POP ;blank-icn RTN
|
|
&no-blank
|
|
DUP ,&zero STR
|
|
&padded 8* TOS ;font-hex ++
|
|
RTN
|
|
|
|
RTN
|
|
&zero $1
|
|
|
|
( theme )
|
|
|
|
@theme-txt ".theme $1
|
|
|
|
@load-theme ( -- )
|
|
|
|
;theme-txt .File/name DEO2
|
|
#0006 .File/length DEO2
|
|
#fffa .File/read DEO2
|
|
|
|
.File/success DEI2 #0006 !! ,&ignore JCN
|
|
#fffa LDA2 .System/r DEO2
|
|
#fffc LDA2 .System/g DEO2
|
|
#fffe LDA2 .System/b DEO2
|
|
&ignore
|
|
;redraw JSR2
|
|
|
|
RTN
|
|
|
|
@within-rect ( x* y* rect -- flag )
|
|
|
|
STH
|
|
( y < rect.y1 ) DUP2 STHkr #02 ADD LDZ2 LTH2 ,&skip JCN
|
|
( y > rect.y2 ) DUP2 STHkr #06 ADD LDZ2 GTH2 ,&skip JCN
|
|
SWP2
|
|
( x < rect.x1 ) DUP2 STHkr LDZ2 LTH2 ,&skip JCN
|
|
( x > rect.x2 ) DUP2 STHkr #04 ADD LDZ2 GTH2 ,&skip JCN
|
|
POP2 POP2 POPr
|
|
#01
|
|
RTN
|
|
&skip POP2 POP2 POPr #00 RTN
|
|
|
|
@line-hor-dotted ( x0* x1* y* color -- )
|
|
|
|
STH .Screen/y DEO2
|
|
SWP2
|
|
&loop
|
|
( save ) DUP2 .Screen/x DEO2
|
|
( draw ) STHkr .Screen/pixel DEO
|
|
INC2 INC2 GTH2k ,&loop JCN
|
|
POP2 POP2 POPr
|
|
|
|
RTN
|
|
|
|
@print-hex ( value* -- )
|
|
|
|
SWP ,&byte JSR
|
|
&byte ( byte -- )
|
|
STHk #04 SFT ,&parse JSR #18 DEO
|
|
STHr #0f AND ,&parse JSR #18 DEO
|
|
JMP2r
|
|
&parse ( byte -- char ) DUP #09 GTH ,&above JCN #30 ADD JMP2r
|
|
&above #57 ADD JMP2r
|
|
|
|
JMP2r
|
|
|
|
( assets )
|
|
|
|
@keypad
|
|
&layout
|
|
0708 090f 0405 060e 0102 030d 000a 0b0c
|
|
&series
|
|
0c08 090a 0405 0600 0102 0d0e 0f0b 0703
|
|
&color
|
|
0101 0102 0101 0102 0101 0102 0102 0202
|
|
&ops
|
|
:do-add :do-sub :do-mul :do-div
|
|
:do-and :do-ora :do-eor :do-not
|
|
|
|
@sin-pcm
|
|
8083 8689 8c8f 9295 989b 9ea1 a4a7 aaad
|
|
b0b3 b6b9 bbbe c1c3 c6c9 cbce d0d2 d5d7
|
|
d9db dee0 e2e4 e6e7 e9eb ecee f0f1 f2f4
|
|
f5f6 f7f8 f9fa fbfb fcfd fdfe fefe fefe
|
|
fffe fefe fefe fdfd fcfb fbfa f9f8 f7f6
|
|
f5f4 f2f1 f0ee eceb e9e7 e6e4 e2e0 dedb
|
|
d9d7 d5d2 d0ce cbc9 c6c3 c1be bbb9 b6b3
|
|
b0ad aaa7 a4a1 9e9b 9895 928f 8c89 8683
|
|
807d 7a77 7471 6e6b 6865 625f 5c59 5653
|
|
504d 4a47 4542 3f3d 3a37 3532 302e 2b29
|
|
2725 2220 1e1c 1a19 1715 1412 100f 0e0c
|
|
0b0a 0908 0706 0505 0403 0302 0202 0202
|
|
0102 0202 0202 0303 0405 0506 0708 090a
|
|
0b0c 0e0f 1012 1415 1719 1a1c 1e20 2225
|
|
2729 2b2e 3032 3537 3a3d 3f42 4547 4a4d
|
|
5053 5659 5c5f 6265 686b 6e71 7477 7a7d
|
|
|
|
@font-hex
|
|
007c 8282 8282 827c 0030 1010 1010 1010
|
|
007c 8202 7c80 80fe 007c 8202 1c02 827c
|
|
000c 1424 4484 fe04 00fe 8080 7c02 827c
|
|
007c 8280 fc82 827c 007c 8202 1e02 0202
|
|
007c 8282 7c82 827c 007c 8282 7e02 827c
|
|
007c 8202 7e82 827e 00fc 8282 fc82 82fc
|
|
007c 8280 8080 827c 00fc 8282 8282 82fc
|
|
007e 8080 fe80 807e 007c 8280 f080 8080
|
|
|
|
@modes
|
|
( hex )
|
|
0082 8282 fe82 8282
|
|
007e 8080 fe80 807e
|
|
0082 4428 1028 4482
|
|
( dec )
|
|
00fc 8282 8282 82fc
|
|
007e 8080 fe80 807e
|
|
007c 8280 8080 827c
|
|
|
|
@mod-icns
|
|
0010 1010 fe10 1010
|
|
0000 0000 fe00 0000
|
|
0082 4428 1028 4482
|
|
0010 0000 fe00 0010
|
|
0078 8484 4836 8876
|
|
0010 1010 1010 1010
|
|
0000 1028 4482 0000
|
|
0000 0060 920c 0000
|
|
|
|
@button-icns
|
|
( outline )
|
|
3f40 8080 8080 8080
|
|
f804 0202 0202 0202
|
|
8080 8080 8040 3f00
|
|
0202 0202 0204 f800
|
|
( full )
|
|
3f7f ffff ffff ffff
|
|
f8fc fefe fefe fefe
|
|
ffff ffff ff7f 3f00
|
|
fefe fefe fefc f800
|
|
|
|
@button-thin-icns
|
|
( outline )
|
|
3844 8282 8282 8282
|
|
8282 8282 8244 3800
|
|
( full )
|
|
387c fefe fefe fefe
|
|
fefe fefe fe7c 3800
|
|
|
|
@bit-icns
|
|
( outline )
|
|
3844 8282 8244 3800
|
|
( full )
|
|
387c fefe fe7c 3800
|
|
|
|
@stack-icns
|
|
&push
|
|
0000 1028 1000 0000
|
|
&pop
|
|
0000 2810 2800 0000
|
|
|
|
@pointer-icn
|
|
80c0 e0f0 f8e0 1000
|
|
|
|
@blank-icn |