( sprite ) :dev/r fff8 ( std read port ) :dev/w fff9 ( std write port ) &Point2d { x 2 y 2 } ;mouse Point2d ;state 1 ;color 1 ;brush 2 |0100 @RESET #05 =dev/r ( set dev/read mouse ) #02 =dev/w ( set dev/write to sprite ) #05 =color ( select a default color ) ,brush_large =brush ( select a default brush ) ,draw-interface JSR BRK |c000 @FRAME ( clear last cursor ) #10 ,clear_icn ~mouse.x ~mouse.y ,draw-sprite JSR ( record mouse values ) #00 IOR2 =mouse.x #02 IOR2 =mouse.y #04 IOR #11 ADD =state ~state ,cursor_icn ~mouse.x ~mouse.y ,draw-sprite JSR ( check click ) #04 IOR #00 EQU ,end-touch ROT JMP? POP2 ( check interface ) #00 IOR2 #0008 DIV2 #0001 NEQ2 ,end-interface ROT JMP? POP2 @option0 #02 IOR2 #0008 DIV2 #0004 NEQ2 ,option1 ROT JMP? POP2 ,brush_large =brush BRK @option1 #02 IOR2 #0008 DIV2 #0005 NEQ2 ,option2 ROT JMP? POP2 ,brush_small =brush BRK @option2 #02 IOR2 #0008 DIV2 #0006 NEQ2 ,option3 ROT JMP? POP2 ,brush_tiny =brush BRK @option3 #02 IOR2 #0008 DIV2 #000b NEQ2 ,option4 ROT JMP? POP2 #05 =color BRK @option4 #02 IOR2 #0008 DIV2 #000c NEQ2 ,option5 ROT JMP? POP2 #0a =color BRK @option5 #02 IOR2 #0008 DIV2 #000d NEQ2 ,option6 ROT JMP? POP2 #0f =color BRK @option6 BRK @end-interface ~color ~brush ~mouse.x #0004 SUB2 ~mouse.y #0004 SUB2 ,draw-sprite JSR @end-touch BRK @draw-interface #05 ,brush_large #0008 #0020 ,draw-sprite JSR #05 ,brush_small #0008 #0028 ,draw-sprite JSR #05 ,brush_tiny #0008 #0030 ,draw-sprite JSR #05 ,brush_large #0008 #0058 ,draw-sprite JSR #0a ,brush_large #0008 #0060 ,draw-sprite JSR #0f ,brush_large #0008 #0068 ,draw-sprite JSR RTS @draw-sprite IOW2 ( y byte ) IOW2 ( x byte ) IOW2 ( sprite address ) IOW ( layer-color ) RTS |0200 @SPRITESHEET @cursor_icn [ 80c0 e0f0 f8e0 1000 ] @clear_icn [ 0000 0000 0000 0000 ] @brush_large [ 387c fefe fe7c 3800 ] @brush_small [ 0038 7c7c 7c38 0000 ] @brush_tiny [ 0000 1038 1000 0000 ] BRK |d000 @ERROR BRK |FFF0 [ f1c3 f12e f12a ] ( palette ) |FFFA .RESET .FRAME .ERROR