( draw routines ) :dev/r fff8 ( std read port ) :dev/w fff9 ( std write port ) ;x_ 2 ;y_ 2 ;x0 2 ;y0 2 ;x1 2 ;y1 2 ;color 1 ;dx 2 ;dy 2 ;err 2 ;err2 2 |0100 @RESET ( set dev/write to screen ) ,01 ,dev/w STR ,01 ,color STR +0030 ,x0 STR^ +0040 ,y0 STR^ +0050 ,x1 STR^ +0060 ,y1 STR^ ,line JSR ,02 ,color STR +0020 ,x0 STR^ +0010 ,y0 STR^ +0060 ,x1 STR^ +0070 ,y1 STR^ ,line JSR ( draw control points ) ,02 ,color STR ,x0 LDR^ ,y0 LDR^ ,putpixel JSR ,x1 LDR^ ,y1 LDR^ ,putpixel JSR ,redraw JSR BRK @line ,x0 LDR^ ,x_ STR^ ,y0 LDR^ ,y_ STR^ ( start at x0,y0 ) ,x1 LDR^ ,x0 LDR^ ,diff16sub JSR ,dx STR^ ( int dx = abs[x1 - x0] ) ,y1 LDR^ ,y0 LDR^ ,diff16sub JSR -0001 MUL!^ ,dy STR^ ( int dy = -abs[y1 - y0] ) ,dx LDR^ ,dy LDR^ ADD!^ ,err STR^ ( int err = dx + dy, e2; ) @loop ,x_ LDR^ ,y_ LDR^ ,putpixel JSR ( draw ) ,err LDR^ +0002 MUL!^ ,err2 STR^ ( e2 = 2 * err; ) ,err2 LDR^ ,dy LDR^ LTH!^ ,continue1 ROT JMP? POP^ ( e2 >= dy ) ,err LDR^ ,dy LDR^ ADD!^ ,err STR^ ( err += dy; ) ,x_ LDR^ +0001 ADD!^ ,x_ STR^ ( y0 += y0 < y1 ? 1 : -1; ) @continue1 ,err2 LDR^ ,dx LDR^ GTH!^ ,continue2 ROT JMP? POP^ ( e2 <= dx ) ,err LDR^ ,dx LDR^ ADD!^ ,err STR^ ( err += dx; ) ,y_ LDR^ +0001 ADD!^ ,y_ STR^ ( y0 += y0 < y1 ? 1 : -1; ) @continue2 ,x_ LDR^ ,x1 LDR^ LTH!^ ,loop ROT JMP? POP^ ( loop ) RTS @redraw ,0000 IOW^ ,0000 IOW^ ,00 IOW ,01 IOW RTS @putpixel IOW^ ( y short ) IOW^ ( x short ) ,color LDR IOW ( color byte ) ,00 IOW ( redraw byte ) RTS @diff16 OVR^ OVR^ GTH^ ,diff16sub ROT JMP? POP^ SWP^ @diff16sub SUB^ RTS |c000 @FRAME BRK |d000 @ERROR BRK |FFFA .RESET .FRAME .ERROR