#include #include #include "uxn.h" #ifdef __ANDROID__ #include #undef stdout #undef stderr #define stdout ANDROID_LOG_VERBOSE #define stderr ANDROID_LOG_VERBOSE #define fprintf(f, ...) __android_log_print(f, "Uxn", __VA_ARGS__) #endif #pragma GCC diagnostic push #pragma clang diagnostic push #pragma GCC diagnostic ignored "-Wpedantic" #pragma clang diagnostic ignored "-Wtypedef-redefinition" #include #include "devices/system.h" #include "devices/screen.h" #include "devices/audio.h" #include "devices/file.h" #include "devices/controller.h" #include "devices/mouse.h" #include "devices/datetime.h" #pragma GCC diagnostic pop #pragma clang diagnostic pop /* Copyright (c) 2021 Devine Lu Linvega Permission to use, copy, modify, and distribute this software for any purpose with or without fee is hereby granted, provided that the above copyright notice and this permission notice appear in all copies. THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE. */ #define WIDTH 64 * 8 #define HEIGHT 40 * 8 #ifdef __ANDROID__ #define PAD 0 #else #define PAD 4 #endif #define BENCH 0 static SDL_Window *gWindow; static SDL_Texture *gTexture; static SDL_Renderer *gRenderer; static SDL_AudioDeviceID audio_id; static SDL_Rect gRect; static SDL_Point gScrSize; static SDL_Rect gScrDst; /* devices */ static Device *devscreen, *devmouse, *devctrl, *devaudio0; static Uint8 zoom = 1; static Uint32 stdin_event, audio0_event; static int clamp(int val, int min, int max) { return (val >= min) ? (val <= max) ? val : max : min; } static int error(char *msg, const char *err) { fprintf(stderr, "%s: %s\n", msg, err); return 0; } #pragma mark - Generics static void audio_callback(void *u, Uint8 *stream, int len) { int i, running = 0; Sint16 *samples = (Sint16 *)stream; SDL_memset(stream, 0, len); for(i = 0; i < POLYPHONY; i++) running += audio_render(&uxn_audio[i], samples, samples + len / 2); if(!running) SDL_PauseAudioDevice(audio_id, 1); (void)u; } void audio_finished_handler(UxnAudio *c) { SDL_Event event; event.type = audio0_event + (c - uxn_audio); SDL_PushEvent(&event); } int uxn_interrupt(Uxn *u) { (void)u; return 0; } static int stdin_handler(void *p) { SDL_Event event; event.type = stdin_event; while(fread(&event.cbutton.button, 1, 1, stdin) > 0) SDL_PushEvent(&event); return 0; (void)p; } static void set_window_size(SDL_Window *window, int w, int h) { #ifdef __ANDROID__ (void)window; (void)w; (void)h; #else SDL_Point win, win_old; SDL_GetWindowPosition(window, &win.x, &win.y); SDL_GetWindowSize(window, &win_old.x, &win_old.y); SDL_SetWindowPosition(window, (win.x + win_old.x / 2) - w / 2, (win.y + win_old.y / 2) - h / 2); SDL_SetWindowSize(window, w, h); #endif } static void resized(void) { #ifdef __ANDROID__ /* on Android we want to move the screen to the top when in portrait mode */ SDL_GetWindowSize(gWindow, &gScrSize.x, &gScrSize.y); #else gScrSize.x = uxn_screen.width + PAD * 2; gScrSize.y = uxn_screen.height + PAD * 2; #endif SDL_RenderSetLogicalSize(gRenderer, gScrSize.x, gScrSize.y); } int set_size(Uint16 width, Uint16 height, int is_resize) { screen_resize(&uxn_screen, width, height); gRect.x = PAD; gRect.y = PAD; gRect.w = uxn_screen.width; gRect.h = uxn_screen.height; if(gTexture != NULL) SDL_DestroyTexture(gTexture); #ifndef __ANDROID__ SDL_RenderSetLogicalSize(gRenderer, uxn_screen.width + PAD * 2, uxn_screen.height + PAD * 2); #endif gTexture = SDL_CreateTexture(gRenderer, SDL_PIXELFORMAT_RGB888, SDL_TEXTUREACCESS_STATIC, uxn_screen.width, uxn_screen.height); if(gTexture == NULL || SDL_SetTextureBlendMode(gTexture, SDL_BLENDMODE_NONE)) return error("gTexture", SDL_GetError()); if(SDL_UpdateTexture(gTexture, NULL, uxn_screen.pixels, sizeof(Uint32)) != 0) return error("SDL_UpdateTexture", SDL_GetError()); if(is_resize) set_window_size(gWindow, (uxn_screen.width + PAD * 2) * zoom, (uxn_screen.height + PAD * 2) * zoom); resized(); return 1; } static void redraw(void) { screen_redraw(&uxn_screen, uxn_screen.pixels); if(SDL_UpdateTexture(gTexture, NULL, uxn_screen.pixels, uxn_screen.width * sizeof(Uint32)) != 0) error("SDL_UpdateTexture", SDL_GetError()); SDL_RenderClear(gRenderer); #ifdef __ANDROID__ gScrDst.x = 0; gScrDst.y = 0; if(gScrSize.y > gScrSize.x) { /* portrait */ gScrDst.w = gScrSize.x; gScrDst.h = gScrSize.x * uxn_screen.height / uxn_screen.width; } else { /* landscape */ gScrDst.h = gScrSize.y; gScrDst.w = gScrSize.y * uxn_screen.width / uxn_screen.height; gScrDst.x = (gScrSize.x - gScrDst.w) / 2; } SDL_RenderCopy(gRenderer, gTexture, NULL, &gScrDst); #else SDL_RenderCopy(gRenderer, gTexture, NULL, &gRect); #endif SDL_RenderPresent(gRenderer); } static int init(void) { int winflags; SDL_AudioSpec as; SDL_zero(as); as.freq = SAMPLE_FREQUENCY; as.format = AUDIO_S16; as.channels = 2; as.callback = audio_callback; as.samples = 512; as.userdata = NULL; SDL_SetHint(SDL_HINT_ACCELEROMETER_AS_JOYSTICK, "0"); if(SDL_Init(SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_JOYSTICK) < 0) return error("sdl", SDL_GetError()); #ifdef __ANDROID__ winflags = SDL_WINDOW_RESIZABLE; #else winflags = 0; #endif gWindow = SDL_CreateWindow("Uxn", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, (WIDTH + PAD * 2) * zoom, (HEIGHT + PAD * 2) * zoom, winflags); if(gWindow == NULL) return error("sdl_window", SDL_GetError()); gRenderer = SDL_CreateRenderer(gWindow, -1, 0); if(gRenderer == NULL) return error("sdl_renderer", SDL_GetError()); SDL_SetRenderDrawColor(gRenderer, 0x00, 0x00, 0x00, 0xff); audio_id = SDL_OpenAudioDevice(NULL, 0, &as, NULL, 0); if(!audio_id) error("sdl_audio", SDL_GetError()); if(SDL_NumJoysticks() > 0 && SDL_JoystickOpen(0) == NULL) error("sdl_joystick", SDL_GetError()); stdin_event = SDL_RegisterEvents(1); audio0_event = SDL_RegisterEvents(POLYPHONY); SDL_CreateThread(stdin_handler, "stdin", NULL); SDL_StartTextInput(); SDL_ShowCursor(SDL_DISABLE); SDL_EventState(SDL_DROPFILE, SDL_ENABLE); return 1; } #pragma mark - Devices void system_deo_special(Device *d, Uint8 port) { if(port > 0x7 && port < 0xe) screen_palette(&uxn_screen, &d->dat[0x8]); } static void console_deo(Device *d, Uint8 port) { FILE *fd = port == 0x8 ? stdout : port == 0x9 ? stderr : 0; if(fd) { fputc(d->dat[port], fd); fflush(fd); } } static Uint8 audio_dei(Device *d, Uint8 port) { UxnAudio *c = &uxn_audio[d - devaudio0]; if(!audio_id) return d->dat[port]; switch(port) { case 0x4: return audio_get_vu(c); case 0x2: DEVPOKE16(0x2, c->i); /* fall through */ default: return d->dat[port]; } } static void audio_deo(Device *d, Uint8 port) { UxnAudio *c = &uxn_audio[d - devaudio0]; if(!audio_id) return; if(port == 0xf) { Uint16 addr, adsr; SDL_LockAudioDevice(audio_id); DEVPEEK16(adsr, 0x8); DEVPEEK16(c->len, 0xa); DEVPEEK16(addr, 0xc); c->addr = &d->u->ram[addr]; c->volume[0] = d->dat[0xe] >> 4; c->volume[1] = d->dat[0xe] & 0xf; c->repeat = !(d->dat[0xf] & 0x80); audio_start(c, adsr, d->dat[0xf] & 0x7f); SDL_UnlockAudioDevice(audio_id); SDL_PauseAudioDevice(audio_id, 0); } } static Uint8 nil_dei(Device *d, Uint8 port) { return d->dat[port]; } static void nil_deo(Device *d, Uint8 port) { (void)d; (void)port; } /* Boot */ static int load(Uxn *u, char *rom) { SDL_RWops *f; int r; if(!(f = SDL_RWFromFile(rom, "rb"))) return 0; r = f->read(f, u->ram + PAGE_PROGRAM, 1, 0x10000 - PAGE_PROGRAM); f->close(f); if(r < 1) return 0; fprintf(stderr, "Loaded %s\n", rom); SDL_SetWindowTitle(gWindow, rom); return 1; } static int start(Uxn *u, char *rom) { if(!uxn_boot(u, (Uint8 *)calloc(0x10000, sizeof(Uint8)))) return error("Boot", "Failed to start uxn."); if(!load(u, rom)) return error("Boot", "Failed to load rom."); /* system */ uxn_port(u, 0x0, system_dei, system_deo); /* console */ uxn_port(u, 0x1, nil_dei, console_deo); /* screen */ devscreen = uxn_port(u, 0x2, screen_dei, screen_deo); /* audio0 */ devaudio0 = uxn_port(u, 0x3, audio_dei, audio_deo); /* audio1 */ uxn_port(u, 0x4, audio_dei, audio_deo); /* audio2 */ uxn_port(u, 0x5, audio_dei, audio_deo); /* audio3 */ uxn_port(u, 0x6, audio_dei, audio_deo); /* unused */ uxn_port(u, 0x7, nil_dei, nil_deo); /* control */ devctrl = uxn_port(u, 0x8, nil_dei, nil_deo); /* mouse */ devmouse = uxn_port(u, 0x9, nil_dei, nil_deo); /* file */ uxn_port(u, 0xa, nil_dei, file_deo); /* datetime */ uxn_port(u, 0xb, datetime_dei, nil_deo); /* unused */ uxn_port(u, 0xc, nil_dei, nil_deo); /* unused */ uxn_port(u, 0xd, nil_dei, nil_deo); /* unused */ uxn_port(u, 0xe, nil_dei, nil_deo); /* unused */ uxn_port(u, 0xf, nil_dei, nil_deo); if(!uxn_eval(u, PAGE_PROGRAM)) return error("Boot", "Failed to start rom."); return 1; } static void set_zoom(Uint8 scale) { #ifdef __ANDROID__ (void)scale; #else zoom = clamp(scale, 1, 3); set_window_size(gWindow, (uxn_screen.width + PAD * 2) * zoom, (uxn_screen.height + PAD * 2) * zoom); #endif } static void capture_screen(void) { const Uint32 format = SDL_PIXELFORMAT_RGB24; time_t t = time(NULL); char fname[64]; int w, h; SDL_Surface *surface; SDL_GetRendererOutputSize(gRenderer, &w, &h); surface = SDL_CreateRGBSurfaceWithFormat(0, w, h, 24, format); SDL_RenderReadPixels(gRenderer, NULL, format, surface->pixels, surface->pitch); strftime(fname, sizeof(fname), "screenshot-%Y%m%d-%H%M%S.bmp", localtime(&t)); SDL_SaveBMP(surface, fname); SDL_FreeSurface(surface); fprintf(stderr, "Saved %s\n", fname); } static void restart(Uxn *u) { set_size(WIDTH, HEIGHT, 1); start(u, "launcher.rom"); } static Uint8 get_button(SDL_Event *event) { switch(event->key.keysym.sym) { case SDLK_LCTRL: return 0x01; case SDLK_LALT: return 0x02; case SDLK_LSHIFT: return 0x04; case SDLK_HOME: return 0x08; case SDLK_UP: return 0x10; case SDLK_DOWN: return 0x20; case SDLK_LEFT: return 0x40; case SDLK_RIGHT: return 0x80; } return 0x00; } static Uint8 get_button_joystick(SDL_Event *event) { return 0x01 << (event->jbutton.button & 0x3); } static Uint8 get_vector_joystick(SDL_Event *event) { if(event->jaxis.value < -3200) return 1; if(event->jaxis.value > 3200) return 2; return 0; } static Uint8 get_key(SDL_Event *event) { SDL_Keymod mods = SDL_GetModState(); if(event->key.keysym.sym < 0x20 || event->key.keysym.sym == SDLK_DELETE) return event->key.keysym.sym; if((mods & KMOD_CTRL) && event->key.keysym.sym >= SDLK_a && event->key.keysym.sym <= SDLK_z) return event->key.keysym.sym - (mods & KMOD_SHIFT) * 0x20; return 0x00; } static void do_shortcut(Uxn *u, SDL_Event *event) { if(event->key.keysym.sym == SDLK_F1) set_zoom(zoom > 2 ? 1 : zoom + 1); else if(event->key.keysym.sym == SDLK_F2) system_inspect(u); else if(event->key.keysym.sym == SDLK_F3) capture_screen(); else if(event->key.keysym.sym == SDLK_F4) restart(u); } static int console_input(Uxn *u, char c) { Device *d = &u->dev[1]; d->dat[0x2] = c; return uxn_eval(u, GETVECTOR(d)); } static int mouse_steal(SDL_Event *event) { #ifdef __ANDROID__ int x, y; event->motion.x = (event->motion.x - gScrDst.x) * (uxn_screen.width + PAD * 2) / gScrDst.w; event->motion.y = (event->motion.y - gScrDst.y) * (uxn_screen.height + PAD * 2) / gScrDst.h; x = event->motion.x - PAD; y = event->motion.y - PAD; if(x < 0 || x > uxn_screen.width || y < 0 || y > uxn_screen.height) { if(event->type == SDL_MOUSEBUTTONDOWN) { if(SDL_IsTextInputActive()) SDL_StopTextInput(); else SDL_StartTextInput(); } return 1; } #else (void)event; #endif return 0; } static int run(Uxn *u) { Device *devsys = &u->dev[0]; redraw(); while(!devsys->dat[0xf]) { SDL_Event event; double elapsed, begin; int force_redraw = 0; if(!BENCH) begin = SDL_GetPerformanceCounter(); while(SDL_PollEvent(&event) != 0) { /* Window */ if(event.type == SDL_QUIT) return error("Run", "Quit."); else if(event.type == SDL_WINDOWEVENT) { int e = event.window.event; if(e == SDL_WINDOWEVENT_RESTORED || e == SDL_WINDOWEVENT_RESIZED || e == SDL_WINDOWEVENT_EXPOSED) { #ifdef __ANDROID__ /* rotation does something weird, have to redraw twice */ resized(); redraw(); #endif force_redraw = 1; } } else if(event.type == SDL_DROPFILE) { set_size(WIDTH, HEIGHT, 0); start(u, event.drop.file); SDL_free(event.drop.file); force_redraw = 1; } /* Audio */ else if(event.type >= audio0_event && event.type < audio0_event + POLYPHONY) { Device *d = devaudio0 + (event.type - audio0_event); uxn_eval(u, GETVECTOR(d)); } /* Mouse */ else if(event.type == SDL_MOUSEMOTION && !mouse_steal(&event)) mouse_pos(devmouse, clamp(event.motion.x - PAD, 0, uxn_screen.width - 1), clamp(event.motion.y - PAD, 0, uxn_screen.height - 1)); else if(event.type == SDL_MOUSEBUTTONUP && !mouse_steal(&event)) mouse_up(devmouse, SDL_BUTTON(event.button.button)); else if(event.type == SDL_MOUSEBUTTONDOWN && !mouse_steal(&event)) mouse_down(devmouse, SDL_BUTTON(event.button.button)); else if(event.type == SDL_MOUSEWHEEL) mouse_scroll(devmouse, event.wheel.x, event.wheel.y); /* Controller */ else if(event.type == SDL_TEXTINPUT) controller_key(devctrl, event.text.text[0]); else if(event.type == SDL_KEYDOWN) { int ksym; if(get_key(&event)) controller_key(devctrl, get_key(&event)); else if(get_button(&event)) controller_down(devctrl, get_button(&event)); else do_shortcut(u, &event); ksym = event.key.keysym.sym; if(SDL_PeepEvents(&event, 1, SDL_PEEKEVENT, SDL_KEYUP, SDL_KEYUP) == 1 && ksym == event.key.keysym.sym) break; } else if(event.type == SDL_KEYUP) controller_up(devctrl, get_button(&event)); else if(event.type == SDL_JOYAXISMOTION) { Uint8 vec = get_vector_joystick(&event); if(!vec) controller_up(devctrl, (0x03 << (!event.jaxis.axis * 2)) << 4); else controller_down(devctrl, (0x01 << ((vec + !event.jaxis.axis * 2) - 1)) << 4); } else if(event.type == SDL_JOYBUTTONDOWN) controller_down(devctrl, get_button_joystick(&event)); else if(event.type == SDL_JOYBUTTONUP) controller_up(devctrl, get_button_joystick(&event)); /* Console */ else if(event.type == stdin_event) console_input(u, event.cbutton.button); } uxn_eval(u, GETVECTOR(devscreen)); if(uxn_screen.fg.changed || uxn_screen.bg.changed || force_redraw) redraw(); if(!BENCH) { elapsed = (SDL_GetPerformanceCounter() - begin) / (double)SDL_GetPerformanceFrequency() * 1000.0f; SDL_Delay(clamp(16.666f - elapsed, 0, 1000)); } } return error("Run", "Ended."); } int main(int argc, char **argv) { SDL_DisplayMode DM; Uxn u; int i, loaded = 0; if(!init()) return error("Init", "Failed to initialize emulator."); if(!set_size(WIDTH, HEIGHT, 0)) return error("Window", "Failed to set window size."); /* set default zoom */ if(SDL_GetCurrentDisplayMode(0, &DM) == 0) set_zoom(DM.w / 1280); for(i = 1; i < argc; i++) { /* get default zoom from flags */ if(strcmp(argv[i], "-s") == 0) { if(i < argc - 1) set_zoom(atoi(argv[++i])); else return error("Opt", "-s No scale provided."); } else if(strcmp(argv[i], "-cd") == 0) { if(i < argc - 1) chdir(argv[++i]); else return error("Opt", "-cd No path provided."); } else if(!loaded++) { if(!start(&u, argv[i])) return error("Boot", "Failed to boot."); } else { char *p = argv[i]; while(*p) console_input(&u, *p++); console_input(&u, '\n'); } } if(!loaded && !start(&u, "launcher.rom")) return error("usage", "uxnemu [-s scale] file.rom"); run(&u); SDL_Quit(); return 0; }