#include /* Copyright (c) 2021 Devine Lu Linvega Copyright (c) 2021 Andrew Alderwick Permission to use, copy, modify, and distribute this software for any purpose with or without fee is hereby granted, provided that the above copyright notice and this permission notice appear in all copies. THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE. */ #define FIXED_SIZE 0 typedef struct Layer { Uint8 *pixels; Uint8 changed; } Layer; typedef struct Screen { Uint32 palette[4], *pixels; Uint16 width, height; Layer fg, bg; } Screen; extern Screen screen; /* this should probably be done differently */ int set_size(Uint16 width, Uint16 height, int is_resize); void screen_palette(Screen *p, Uint8 *addr); void screen_resize(Screen *p, Uint16 width, Uint16 height); void screen_clear(Screen *p, Layer *layer); void screen_redraw(Screen *p, Uint32 *pixels); void screen_debug(Screen *p, Uint8 *stack, Uint8 wptr, Uint8 rptr, Uint8 *memory); Uint8 screen_dei(Device *d, Uint8 port); void screen_deo(Device *d, Uint8 port);