0
0
Fork 0
mirror of https://git.sr.ht/~rabbits/uxn synced 2024-12-17 22:10:14 +00:00
Commit graph

1297 commits

Author SHA1 Message Date
Sigrid Solveig Haflínudóttir
927fdb497f ppu: unite 1bpp and 2bpp into one - ppu_blit 2021-12-25 13:50:34 +01:00
Sigrid Solveig Haflínudóttir
b2bb585e1d ppu: clear should only mark one layer as changed 2021-12-24 23:27:41 +01:00
Sigrid Solveig Haflínudóttir
db957f4dbb ppu: resize already calls clear, no need for repetition 2021-12-24 23:27:07 +01:00
neauoire
8a25a5e387 Renamed layer.p to layer.pixels 2021-12-24 12:01:10 -08:00
Sigrid Solveig Haflínudóttir
f79b092e71 ppu: separate reqdraw for fg and bg 2021-12-24 20:45:31 +01:00
neauoire
0a040824b7 Optimized ppu_redraw 2021-12-24 10:10:55 -08:00
neauoire
cc6f2c8b29 Inlined ppu_read 2021-12-24 10:02:23 -08:00
neauoire
3fb4d40eb0 Split pixels into fg/bg 2021-12-24 09:59:18 -08:00
neauoire
250e338d07 Redraw is now part of the PPU 2021-12-24 09:46:21 -08:00
neauoire
0794070adf Palette is now part of the PPU 2021-12-24 09:39:51 -08:00
neauoire
668eab05bf (ppu) Minor optimisation 2021-12-24 09:29:26 -08:00
neauoire
5af50c7ca0 (terminal.tal) Created a basic terminal example 2021-12-20 11:16:09 -08:00
neauoire
4d2b55c188 Removed stdio from ppu 2021-12-20 09:45:56 -08:00
neauoire
5ebeaf6852 Using ppu_clear on resize 2021-12-20 09:42:29 -08:00
neauoire
6c64678829 Merge branch 'main' of git.sr.ht:~rabbits/uxn 2021-12-19 12:20:21 -08:00
neauoire
c4d9e52fd6 (uxnemu) Clear debugger on toggle 2021-12-19 12:20:13 -08:00
Sigrid Solveig Haflínudóttir
1e224079ed emu: when both key down and key up are generated on the same frame, skip the up until the next one 2021-12-19 20:40:20 +01:00
Andrew Alderwick
972d2a494b Add --console switch to build with Console support on Windows. 2021-12-19 11:43:38 +00:00
neauoire
256e597e48 Merge branch 'main' of git.sr.ht:~rabbits/uxn 2021-12-16 10:48:21 -08:00
neauoire
ca1d830055 (font.tal) Migrated to AUTO-Y-ADDR 2021-12-16 10:46:27 -08:00
Sigrid Solveig Haflínudóttir
73c1ecccc0 emu: handle files dropped by loading it as a ROM 2021-12-16 17:29:09 +01:00
Sigrid Solveig Haflínudóttir
2cf6da4a55 emu: use "Back" on android to restart the rom for now 2021-12-16 01:05:59 +01:00
Sigrid Solveig Haflínudóttir
2dc3680bcf emu: don't call exit(0), return 0 is enough 2021-12-16 00:49:58 +01:00
Sigrid Solveig Haflínudóttir
9bc6a83873 emu/load: use RWops - it's more portable and allows loading roms from assets of an apk on Android 2021-12-15 23:54:44 +01:00
Andrew Alderwick
62f740416d Remove redundant declaration. 2021-12-14 23:17:32 +00:00
Andrew Alderwick
2330320985 (readability) Use preincrements throughout in void context. 2021-12-14 23:17:32 +00:00
Noelle Leigh
96c11198da README: remove unnecessary Windows instructions
Thanks to d2cf7213, this paragraph no longer applies.

Now, all MSYS2 builds should have SDL2 statically linked.
2021-12-14 13:22:59 -08:00
neauoire
d3b435c646 (ako1010) Painted missing pixels 2021-12-14 11:23:57 -08:00
Andrew Alderwick
d2cf7213d0 Fix detection of Windows in build script.
Thanks go to Noelle Leigh <noelle_leigh@fastmail.com> for the initial
report and much help during diagnosis!
2021-12-13 23:46:53 +00:00
Noelle Leigh
0244f89d7e README: Add Contributing section 2021-12-13 14:48:01 -08:00
Andrew Alderwick
68abbc2ed8 Detect homebrew directory on macOS build.
With thanks to Elijah Cohen <eli@eli173.com> for identifying build
problems on M1 Macs.
2021-12-12 20:35:09 +00:00
neauoire
74ab9c85ab (blank.tal) Fixed non-compilation error 2021-12-11 14:31:14 -08:00
neauoire
63c589490c (blank.tal) Cleaned up 2021-12-11 14:28:10 -08:00
neauoire
6e810a080d (subleq.tal) Added new exercise 2021-12-11 10:47:14 -08:00
Andrew Alderwick
9970b65094 Renamed and signed 100r demo. 2021-12-11 16:32:12 +00:00
Andrew Alderwick
19095def48 Add 100r animated logo demo. 2021-12-11 16:28:23 +00:00
neauoire
f1437c993a Removed picture.tal 2021-12-09 14:10:24 -08:00
Sigrid Solveig Haflínudóttir
758710773e plan 9: exclude assets from the build 2021-12-09 22:52:34 +01:00
neauoire
1b362b4fcd (dungeon.tal) Starting a little dungeon exploration demo 2021-12-07 18:07:09 -08:00
neauoire
bae2d37fc2 (uxnasm) Only catch hex labels with slen of 2 or 4 2021-12-06 09:01:48 -08:00
neauoire
b7ea0b7868 Added Rule-110 2021-12-04 11:02:14 -08:00
Andrew Alderwick
113220b10d Deprecate file-read-chunks by incorporating it inside asma. 2021-12-01 22:01:36 +00:00
Andrew Alderwick
60f04ca053 (uxnasm) Add error for relative references that are too far. 2021-12-01 11:42:44 +00:00
neauoire
da797b33c6 (uxnasm) Stop on resolve failure 2021-11-30 10:27:35 -08:00
neauoire
074a049ff2 (uxnasm) Renamed conflicting function 2021-11-29 16:19:47 -08:00
Sigrid Haflínudóttir
34f75968c7 readme: add void linux sdl2 install example; /bin → ./bin 2021-11-29 23:27:23 +01:00
Noelle Leigh
ca54db6597 README: linkify IRC channel 2021-11-29 23:20:52 +01:00
DeltaF1
a4bed43880 Fix slowdown in draw-browser/clear
Make the clear routine only clear lines up to the screen width.
This fixes slowdown on wasted clearing of off-screen tiles.

TODO: Only clear/draw lines that will be on the screen.
2021-11-29 09:24:19 -08:00
Noelle Leigh
1574e5dcce README: Add instructions for uxnemu on Windows
When compiled under the MSYS2 environment, the executible that is
produced expects the SDL2 library to be available at runtime. When
running outside MSYS2, that may not be the case, and the emulator may
crash on startup with a message about missing SDL2.dll, or sometimes
without a message at all.

This patch adds some guidance for this scenario by guiding the reader
to download the precompiled SDL binaries for Windows and make them
available for the emulator's use.
2021-11-29 09:20:37 -08:00
neauoire
25df420607 (uxnasm) Improved errors 2021-11-29 08:48:12 -08:00