Commit Graph

1047 Commits

Author SHA1 Message Date
neauoire a323cb5c56 (screen.c)Fixed redraw issue 2023-09-02 18:34:04 -07:00
neauoire fb892e4329 Uxn can no longer error 2023-09-02 13:51:03 -07:00
neauoire a65c1cb9a8 Removed LINK req in uxncli 2023-09-01 15:15:15 -07:00
neauoire cfd29ac511 (uxnemu.c) Cache audio values before POKE2 2023-08-30 12:12:30 -07:00
neauoire 3b526bbed6 (screen.c) Always cache value before PEEK/POKE 2023-08-30 12:06:04 -07:00
neauoire f4caad2d51 (uxn.h) Removed unused macro 2023-08-30 11:46:00 -07:00
neauoire 107a25295b (mouse.c) Do not use POKE2 macro 2023-08-30 11:25:15 -07:00
neauoire 1adb6a8cf0 (uxn.c) Do no check for underflow for push-only opcodes 2023-08-30 11:09:46 -07:00
neauoire 55aae6fee9 (uxn.c) Always cache address before PEEK2 2023-08-30 10:49:00 -07:00
neauoire e35501976c (uxn.c) Standardized setter macros 2023-08-30 10:40:04 -07:00
neauoire e5617f83c9 Removed redundant macros 2023-08-30 10:16:38 -07:00
neauoire aeb38c0819 (uxn.c) Cache intermediary result in POKE2 usage 2023-08-30 09:52:47 -07:00
neauoire 07dc45c0e7 (uxn.c) Faster stack registers 2023-08-30 09:40:45 -07:00
neauoire d974111939 (uxn.c) Catch underflow with JCI 2023-08-30 09:24:09 -07:00
neauoire c9183a02e5 (uxn.c) Only one writing macro per line 2023-08-29 10:48:19 -07:00
neauoire 7992d54115 (uxn.c) Removed needless masking of opcode lookup 2023-08-29 09:41:00 -07:00
neauoire a18f8697f0 (uxn.c) Removed unnecessary negation 2023-08-25 13:05:45 -07:00
neauoire 1b1c9fc710 Make emu_masks globals 2023-08-25 09:38:03 -07:00
neauoire d3081fd93d Zero ram on reboot 2023-08-19 07:58:44 -07:00
neauoire 15d09cf15b Added stack pointer accessors to system device 2023-08-19 07:34:14 -07:00
neauoire c6a628e6ae Pre-process dei/deo masks 2023-08-17 09:25:24 -07:00
neauoire 5a77c3e1e3 Removed unused ports from system deo mask 2023-08-16 20:46:24 -07:00
neauoire 63d5dd681a Tightened screen debugger redraw 2023-08-16 14:33:45 -07:00
neauoire d3371d1f73 Muted warnings 2023-08-16 13:53:31 -07:00
neauoire 13bd3ce2d8 Made debugger private to screen 2023-08-16 13:46:07 -07:00
neauoire cfe02013fd Inlined system_cmd 2023-08-15 19:23:55 -07:00
neauoire d8532e7c0e system_load() is now private 2023-08-15 19:21:06 -07:00
neauoire b737dfca85 Combined all system reboots 2023-08-15 19:19:06 -07:00
neauoire bd8b2026b8 Keep boot rom path in system 2023-08-15 18:53:51 -07:00
neauoire ddd3a46156 Standardized main() in uxncli and uxnemu 2023-08-15 18:47:34 -07:00
neauoire b66d3f2612 Abstracted emu_end() 2023-08-15 18:44:16 -07:00
neauoire 4d7ce3e893 Made a console_listen function 2023-08-15 16:24:40 -07:00
neauoire 8d4074b372 Removed console queue from emu_start 2023-08-15 16:11:21 -07:00
neauoire c0d45d1440 Try loading rom during system init 2023-08-15 16:06:29 -07:00
neauoire 9a7a11003f System device handles boot 2023-08-15 15:59:32 -07:00
neauoire a77434a671 Reset device page on soft reboot 2023-08-13 21:11:18 -07:00
neauoire de7b24e820 Added soft reboot 2023-08-13 18:48:32 -07:00
neauoire a394dcb999 Updated date 2023-08-10 08:50:14 -07:00
neauoire c7884b625f Fixed issue where redraw region always started at 0 2023-08-10 08:47:34 -07:00
neauoire 015072fea4 (uxn.c) Removed offset in PUT() 2023-08-09 19:43:28 -07:00
neauoire 18302105c6 (uxn.c) PUT2 should not use POKE 2023-08-09 19:38:18 -07:00
neauoire b610a88083 (uxn.c) Faster SET() macro 2023-08-09 19:31:33 -07:00
neauoire 23203381a7 (uxn.c) Aligned macros 2023-08-09 16:18:35 -07:00
neauoire 1bd67977fb (uxn.c) Added missing labels 2023-08-09 16:11:38 -07:00
neauoire 837b839b4c (uxn.c) Using tnl core 2023-08-09 13:20:03 -07:00
neauoire e90c716cdc Merged POP2 calls 2023-08-08 20:00:27 -07:00
neauoire 5675d8e65d (uxn.c) Merged PUSH calls 2023-08-08 19:53:23 -07:00
neauoire b523162cf8 (uxn.c) Joined POP22 PUSH22 2023-08-08 19:38:09 -07:00
neauoire 52fac7c52b Faster Pushxx 2023-08-08 17:23:18 -07:00
neauoire 901f76ed52 Merged POPxPOPx and PUSHxPUSHx 2023-08-08 17:13:39 -07:00
neauoire a11660f57d (uxnasm.c) Fixed issue with lambda 2023-08-08 16:46:35 -07:00
neauoire d15b2367f3 (uxnasm.c) Added comma after date 2023-08-08 16:39:33 -07:00
neauoire c26de05efa Added version to uxnasm 2023-08-08 16:35:35 -07:00
neauoire 2e25f6c27e Added version flag to uxnemu 2023-08-08 15:56:40 -07:00
neauoire 9c25f801d0 Print system versions for uxncli with -v flag 2023-08-08 15:31:48 -07:00
neauoire 2e1b56018b Added per-device versions 2023-08-08 14:44:17 -07:00
neauoire 97d299261f Setting up stage to add versioning 2023-08-08 14:13:07 -07:00
neauoire 13570f790d (screen.c) Hide stack debugger when empty 2023-08-08 10:39:11 -07:00
neauoire 7090ab72b9 Returned the on-screen debugger 2023-08-08 10:27:41 -07:00
neauoire 27ff275cea Merge branch 'main' of git.sr.ht:~rabbits/uxn 2023-08-08 09:23:49 -07:00
neauoire a1d2bfbbb0 Removed DEI/DEO from uxn-tnl core 2023-08-08 09:23:11 -07:00
Sigrid Solveig Haflínudóttir 9888dcba03 DEVR: use bitwise OR to avoid C compiler (kencc) promoting types to int and doing other weird stuff 2023-08-08 04:22:10 +02:00
Sigrid Solveig Haflínudóttir a87ececb71 remove SDL_RENDERER_TARGETTEXTURE (unused) 2023-08-08 02:49:02 +02:00
neauoire fda12df0f1 Housekeeping 2023-08-07 16:35:34 -07:00
neauoire c68936b475 (uxn.c) Renamed POP/PUSH to POPx/PUSHx 2023-08-07 16:22:57 -07:00
neauoire fcf12a12dc (uxn.c) Connected to device masks 2023-08-07 16:12:12 -07:00
neauoire 6d7696a760 (uxn.c) Reconnected old core 2023-08-07 12:20:50 -07:00
neauoire 222246748e (screen.c) Inlined sprite drawing function 2023-08-05 10:31:22 -07:00
neauoire 789fb0cd8b (screen.c) Faster sprite drawing 2023-08-05 09:59:08 -07:00
neauoire b4d7818632 Added auto byte sprite flipping 2023-08-04 11:55:17 -07:00
Derek Stevens ffc604fba3 run: set window title from rom
Signed-off-by: Derek Stevens <nilix@nilfm.cc>
2023-08-04 11:47:37 -07:00
neauoire 2ddc20b1b6 (uxnasm) Generalized lambdas as common labels 2023-08-02 19:48:48 -07:00
Cellmaker 9ca8e9623d added microtonality to the audio device 2023-07-30 15:03:34 -07:00
Devine Lu Linvega 3a8cc42e0e Better labels for lambdas 2023-07-29 16:24:39 -07:00
Devine Lu Linvega 32cc690539 (uxnasm) Lambdas support 2023-07-29 16:14:19 -07:00
Devine Lu Linvega 0efea06b46 Only update viewport rect on resize 2023-07-26 08:37:58 -07:00
Devine Lu Linvega 289d13aeb4 Returned emulator border 2023-07-25 21:43:26 -07:00
Devine Lu Linvega 12509b7e6b Merged show() and gameloop() 2023-07-25 14:56:26 -07:00
Devine Lu Linvega db2117ee0a Resize emulator on start 2023-07-25 14:46:37 -07:00
Devine Lu Linvega 4286e0ba53 Grouped emulator routines together in uxnemu 2023-07-25 14:42:10 -07:00
Devine Lu Linvega 969f03e0ba Uxnemu skips resizing window until reset vector is done. 2023-07-25 14:30:51 -07:00
Devine Lu Linvega dcb434760b Housekeeping 2023-07-24 09:48:49 -07:00
Devine Lu Linvega 26bc456a1b (screen.c) Blending 00 only clears in accordance to sprite at addr 2023-07-23 19:32:41 -07:00
Devine Lu Linvega 867883409e Emulator functions prefixed with emu_ instead of uxn_ 2023-07-23 19:18:11 -07:00
Devine Lu Linvega ec973c2ea6 Only set emu size on screen resize, no constant checks 2023-07-23 16:24:09 -07:00
Devine Lu Linvega 29e664c6b8 Do not re-set window size when unchanged 2023-07-23 16:10:48 -07:00
Devine Lu Linvega 4db53c1cc6 (uxn.c) Housekeeping 2023-07-23 11:06:21 -07:00
Devine Lu Linvega cb41bdfa9a (uxn.c) Removed PUSH/PUSH2 macros 2023-07-23 10:13:16 -07:00
Devine Lu Linvega bf1ee0298d (uxn.c) Fixed issue where JSRr was pushing to wrong stack 2023-07-23 09:57:32 -07:00
Devine Lu Linvega db6f7d9fbf (uxn.c) Aligned BRK/JCI/JMI 2023-07-23 09:52:20 -07:00
Devine Lu Linvega bc4ec9ea5f (uxn.c) JSI makes use of SET() macro 2023-07-23 09:41:11 -07:00
Devine Lu Linvega 6f15a96d91 (uxn.c) LIT opcodes use SET() macro 2023-07-23 09:36:18 -07:00
Devine Lu Linvega b020732d6d (uxn.c) PUT2 should use POKE2 macro 2023-07-23 09:21:09 -07:00
Devine Lu Linvega 41a3a6b358 (uxn) Removed z stack assignment 2023-07-22 20:53:23 -07:00
Devine Lu Linvega 92e06e2eda Removed window padding 2023-07-22 19:52:17 -07:00
Sigrid Solveig Haflínudóttir 0c9e67b9be uxncli: stop on EOF as there is nothing left to run (besides endless loop) 2023-07-17 00:52:52 +02:00
Sigrid Solveig Haflínudóttir 51d43a6989 screen: don't leak memory and don't crash if failed to adjust for new screen size 2023-07-17 00:50:19 +02:00
Sigrid Solveig Haflínudóttir dbcb8ed050 retry_realpath: check before possibly writing out of bounds 2023-07-10 17:21:36 +00:00
Sigrid Solveig Haflínudóttir 784467564c uxnemu: fix two warnings on 9front build 2023-07-10 15:37:42 +00:00
Sigrid Solveig Haflínudóttir 05356e23b1 capture_screen: check for errors 2023-07-10 15:35:35 +00:00
Devine Lu Linvega ff6d9e39ca (uxnemu) Fixes issue where non-zero console/type occurs even when empty, fixed by hikari_no_yume 2023-06-29 14:23:16 -07:00
Weeble f5c816d215 (screen.c) Fix sprite draw at screen edge
Problem - Sprites can be drawn at X/Y coordinates >= 0xfff9 to appear
partially over the left/upper screen boundary. But the dirty-rectangle
calculation doesn't account for this, so these updates will only appear
on the screen if something *else* dirties this area of the screen. This
can be observed in /projects/examples/devices/screen.tal where these
edges of the screen show stale content.

Solution - Detect wrapping and expand the dirty rectangle appropriately.
Change screen_change to take Uint16 to make sure values are truncated to
the intended range. Ignore changes that are fully off the screen.
2023-06-29 07:41:42 -07:00
Devine Lu Linvega e930804c4b Do not print message on quit 2023-06-09 09:29:25 -07:00
Devine Lu Linvega fe10cfecef Improved usage standard message 2023-06-08 09:47:18 -07:00
neauoire 5dd7fec729 Removed clear between redraws and moved to set_window_size 2023-06-07 08:23:42 -07:00
neauoire e147b46b55 Snake_cased some SDL variables 2023-06-07 08:03:28 -07:00
Devine Lu Linvega 1d4ae74e41 Removed multiplication from SET macro in uxn core 2023-05-17 20:39:03 -07:00
Sevan Janiyan 305b8469b0 Use the correct definition to obtain snprintf(3)
At some point snprintf(3) prototype became guarded off in stdio.h.
Defining _C99_SOURCE makes it visible.
On legacy Darwin, such a guard was not present so the definition
has no impact on the build, but on "modern" macos it has the desired
effect.
Build tested on OS X 10.4 and macos 10.15.
2023-05-15 08:32:48 -07:00
Sevan Janiyan b5b3177c68 Switch to using SDL_CreateRGBSurface() SDL_CreateRGBSurfaceWithFormat() was introduced in SDL 2.0.5 whereas SDL_CreateRGBSurface() is available since SDL 2.0. This allows uxn to run on legacy systems where it's not possible to reach SDL 2.0.5 but prior versions are, such as Mac OS X Tiger. 2023-05-14 19:34:55 -07:00
Sevan Janiyan 822a7fea54 Use the audio format native to host AUDIO_S16 defaults to little endian format which causes issues when running on big endian systems. Use AUDIO_S16SYS instead which sets to whatever endian the system uxn is being built on is. 2023-05-14 19:34:55 -07:00
d_m 310ba97ef6 Improve screen vector timing somewhat.
This patch tries to improve the accuracy of our
screen refresh timing. Notably, it tries to ensure
we don't introduce extra delay in our timing based
on how long the screen vector takes to evaluate.

We also try to ensure we only call SDL_Delay when
we have at least 1ms to wait.
2023-05-09 13:12:23 -07:00
Devine Lu Linvega 09d9990a62 (screen) Fixes warnings 2023-05-04 20:45:52 -07:00
Devine Lu Linvega 77edd1dbbf (screen) Renamed pixels attr to layer 2023-05-04 20:32:44 -07:00
Devine Lu Linvega d80885ee22 (screen) Housekeeping 2023-05-04 20:17:38 -07:00
Devine Lu Linvega 98bd2a7849 (screen) Use uxn_screen global 2023-05-04 17:43:44 -07:00
Devine Lu Linvega 9416a0e813 Removed layer struct 2023-05-04 11:33:31 -07:00
Devine Lu Linvega 8f98281d89 (screen) Only repaint changed pixels 2023-05-04 11:15:16 -07:00
Sigrid Solveig Haflínudóttir c7f3014fe9 zoom: ignore if 0, ie if the screen is somehow TOO small to do any scaling 2023-05-02 22:53:07 +00:00
Devine Lu Linvega 83ba7e05ea Added mock behavior for the friend port 2023-05-02 10:31:33 -07:00
Matus Laslofi d2e054346f Declare snprintf to fix builds on macOS
For some reason on macOS, the functions `snprintf` and `vsnprintf` are
not in the X/Open 5 (ANSI C89) standard but rather in the X/Open
6 (ISO C99). A simplest solution seems to be to declaring the missing
functions before using them, which is what I did here. Another option
is to use the C99 standard with `#define _XOPEN_SOURCE 600`, which
seems to be an overkill for such a niche issue.

Quoting from the STANDARDS section in `man 3 snprintf` on macOS:

> ...the snprintf() and vsnprintf() functions conform to ISO/IEC
> 9899:1999 (“ISO C99”)...
2023-05-01 09:27:49 -07:00
Devine Lu Linvega ce0cc5a352 Do not center on resize 2023-04-26 12:04:44 -07:00
Devine Lu Linvega 0da70d6bd1 Allow tiny sizes for the screen 2023-04-26 12:01:45 -07:00
Devine Lu Linvega ebf31ecb03 (uxnemu) Removed debug line 2023-04-22 14:57:26 -07:00
Devine Lu Linvega 40d6c889bc Set Console/type after memory is initialized 2023-04-22 14:56:12 -07:00
Devine Lu Linvega 3038d5c40b (console) Use 0x00 for no-queue 2023-04-17 11:27:54 -07:00
Devine Lu Linvega d8bee29626 (console) Use 0x1 for no-args 2023-04-17 11:19:37 -07:00
Devine Lu Linvega 98282cb1a6 Moved error printing to system.c 2023-04-17 11:03:11 -07:00
Devine Lu Linvega 9a882a64c7 (uxnemu) Write arguments end in console device 2023-04-17 10:41:03 -07:00
Devine Lu Linvega 1bf0ffc5e5 (uxnemu) Display usage when no roms and no params 2023-04-17 10:29:39 -07:00
Devine Lu Linvega 453f491918 (uxnemu) Display new zoom values in usage 2023-04-17 09:59:00 -07:00
Devine Lu Linvega 72e23f0260 (uxnemu) Simplified boot sequence 2023-04-17 09:48:27 -07:00
Devine Lu Linvega d1dc143912 (uxnemu) Only set zoom scale once on boot 2023-04-17 09:36:55 -07:00
Devine Lu Linvega a9527fbd95 (console.tal) Added input type port to example 2023-04-16 22:03:44 -07:00
Devine Lu Linvega fbba9b304d (console) Implemented 0x17 port with stream type based on design by zzo38 2023-04-16 21:13:50 -07:00
Devine Lu Linvega 32fa0f95c3 (uxn.c) Catch div-by-zero errors 2023-04-15 09:52:08 -07:00
Devine Lu Linvega 25cc4a1329 (screen.tal) Improved screen testing rom 2023-04-14 19:51:05 -07:00
Devine Lu Linvega c7203de2ea (uxn.c) Less indirections in uxn core 2023-04-14 10:30:08 -07:00
Devine Lu Linvega 99874908e4 (screen.c) Skip blit when color is 0 2023-04-14 10:19:57 -07:00
Devine Lu Linvega 0f75b123a4 (screen) sprite address wrapping 2023-04-14 10:05:15 -07:00
Devine Lu Linvega 04554dd1d3 (screen.c) Reduced number of variables indirections 2023-04-14 09:51:50 -07:00
Devine Lu Linvega b6e6839d25 (screen.c) Removed pixel function 2023-04-13 21:57:17 -07:00
Devine Lu Linvega d0db4f9223 (screen.c) Improved readability of the code 2023-04-13 21:33:16 -07:00
Devine Lu Linvega 891204610a Fixed issue with screen/fill layer 2023-04-13 09:58:09 -07:00
Devine Lu Linvega 2acc7edb6f Added comment for blending LUT 2023-04-13 09:53:05 -07:00
Devine Lu Linvega d043ce633d (screen.c) Faster drawing of pixel 2023-04-13 09:42:59 -07:00
Devine Lu Linvega a44dbd9696 (screen.c) Merge all checks 2023-04-12 20:00:17 -07:00
Devine Lu Linvega 8aae16a9d0 (screen) Removed clamp function 2023-04-12 19:20:11 -07:00
Devine Lu Linvega 540847694e Removed screen_wipe 2023-04-12 14:35:48 -07:00
Devine Lu Linvega be138f5952 Removed FIXED_SIZE flag 2023-04-12 12:22:17 -07:00
Devine Lu Linvega 11e9b635c8 Removed mono mode to screen 2023-04-12 11:58:32 -07:00