Devine Lu Linvega
204805b586
(amiga.tal) Do not flip rotation direction on floor collision
2023-05-04 16:25:41 -07:00
Nojus Raskevicius
64f2692734
Remove fps limit on bounce for amiga.tal
2023-05-04 15:58:34 -07:00
d_m
11a893d10d
Reverse ball rotation after bouncing.
2023-05-04 15:57:00 -07:00
Devine Lu Linvega
9416a0e813
Removed layer struct
2023-05-04 11:33:31 -07:00
Devine Lu Linvega
8f98281d89
(screen) Only repaint changed pixels
2023-05-04 11:15:16 -07:00
Sigrid Solveig Haflínudóttir
a740105b76
enable "install" target on Plan 9, install as games/uxn*
2023-05-02 23:01:29 +00:00
Sigrid Solveig Haflínudóttir
c7f3014fe9
zoom: ignore if 0, ie if the screen is somehow TOO small to do any scaling
2023-05-02 22:53:07 +00:00
Devine Lu Linvega
83ba7e05ea
Added mock behavior for the friend port
2023-05-02 10:31:33 -07:00
Matus Laslofi
d2e054346f
Declare snprintf to fix builds on macOS
...
For some reason on macOS, the functions `snprintf` and `vsnprintf` are
not in the X/Open 5 (ANSI C89) standard but rather in the X/Open
6 (ISO C99). A simplest solution seems to be to declaring the missing
functions before using them, which is what I did here. Another option
is to use the C99 standard with `#define _XOPEN_SOURCE 600`, which
seems to be an overkill for such a niche issue.
Quoting from the STANDARDS section in `man 3 snprintf` on macOS:
> ...the snprintf() and vsnprintf() functions conform to ISO/IEC
> 9899:1999 (“ISO C99”)...
2023-05-01 09:27:49 -07:00
Devine Lu Linvega
ce0cc5a352
Do not center on resize
2023-04-26 12:04:44 -07:00
Devine Lu Linvega
0da70d6bd1
Allow tiny sizes for the screen
2023-04-26 12:01:45 -07:00
Devine Lu Linvega
ebf31ecb03
(uxnemu) Removed debug line
2023-04-22 14:57:26 -07:00
Devine Lu Linvega
40d6c889bc
Set Console/type after memory is initialized
2023-04-22 14:56:12 -07:00
Devine Lu Linvega
3038d5c40b
(console) Use 0x00 for no-queue
2023-04-17 11:27:54 -07:00
Devine Lu Linvega
d8bee29626
(console) Use 0x1 for no-args
2023-04-17 11:19:37 -07:00
Devine Lu Linvega
98282cb1a6
Moved error printing to system.c
2023-04-17 11:03:11 -07:00
Devine Lu Linvega
b76b7b6e9b
(console.tal) Test argument queue
2023-04-17 10:55:45 -07:00
Devine Lu Linvega
9a882a64c7
(uxnemu) Write arguments end in console device
2023-04-17 10:41:03 -07:00
Devine Lu Linvega
1bf0ffc5e5
(uxnemu) Display usage when no roms and no params
2023-04-17 10:29:39 -07:00
Devine Lu Linvega
453f491918
(uxnemu) Display new zoom values in usage
2023-04-17 09:59:00 -07:00
Devine Lu Linvega
72e23f0260
(uxnemu) Simplified boot sequence
2023-04-17 09:48:27 -07:00
Devine Lu Linvega
d1dc143912
(uxnemu) Only set zoom scale once on boot
2023-04-17 09:36:55 -07:00
Devine Lu Linvega
6021b2b63d
(console.tal) Fixed underflow error on quit
2023-04-16 22:07:47 -07:00
Devine Lu Linvega
a9527fbd95
(console.tal) Added input type port to example
2023-04-16 22:03:44 -07:00
Devine Lu Linvega
fbba9b304d
(console) Implemented 0x17 port with stream type based on design by zzo38
2023-04-16 21:13:50 -07:00
Devine Lu Linvega
5e927cdfde
(datetime.tal) Added day of the year
2023-04-16 14:51:00 -07:00
Devine Lu Linvega
04c6472819
(datetime.tal) Created a test file for the datetime device
2023-04-16 14:39:20 -07:00
Devine Lu Linvega
c70ba4238a
(system.tal) Made example dynamic
2023-04-15 20:06:34 -07:00
Devine Lu Linvega
07f9785fab
(quine.tal) Added quine example
2023-04-15 12:44:36 -07:00
Devine Lu Linvega
32fa0f95c3
(uxn.c) Catch div-by-zero errors
2023-04-15 09:52:08 -07:00
Devine Lu Linvega
14b704fd01
(system.tal) Added error handler example
2023-04-15 09:49:58 -07:00
Devine Lu Linvega
25cc4a1329
(screen.tal) Improved screen testing rom
2023-04-14 19:51:05 -07:00
Devine Lu Linvega
c7203de2ea
(uxn.c) Less indirections in uxn core
2023-04-14 10:30:08 -07:00
Devine Lu Linvega
99874908e4
(screen.c) Skip blit when color is 0
2023-04-14 10:19:57 -07:00
Devine Lu Linvega
0f75b123a4
(screen) sprite address wrapping
2023-04-14 10:05:15 -07:00
Devine Lu Linvega
04554dd1d3
(screen.c) Reduced number of variables indirections
2023-04-14 09:51:50 -07:00
Devine Lu Linvega
b6e6839d25
(screen.c) Removed pixel function
2023-04-13 21:57:17 -07:00
Devine Lu Linvega
d0db4f9223
(screen.c) Improved readability of the code
2023-04-13 21:33:16 -07:00
Devine Lu Linvega
891204610a
Fixed issue with screen/fill layer
2023-04-13 09:58:09 -07:00
Devine Lu Linvega
2acc7edb6f
Added comment for blending LUT
2023-04-13 09:53:05 -07:00
Devine Lu Linvega
d043ce633d
(screen.c) Faster drawing of pixel
2023-04-13 09:42:59 -07:00
Devine Lu Linvega
a44dbd9696
(screen.c) Merge all checks
2023-04-12 20:00:17 -07:00
Devine Lu Linvega
8aae16a9d0
(screen) Removed clamp function
2023-04-12 19:20:11 -07:00
Devine Lu Linvega
540847694e
Removed screen_wipe
2023-04-12 14:35:48 -07:00
Devine Lu Linvega
be138f5952
Removed FIXED_SIZE flag
2023-04-12 12:22:17 -07:00
Devine Lu Linvega
11e9b635c8
Removed mono mode to screen
2023-04-12 11:58:32 -07:00
Lior Stern
847b3f2b56
uxnemu: Add dpad support
...
More info about joyhats in SDL2:
https://wiki.libsdl.org/SDL2/SDL_JoyHatEvent
2023-04-12 11:08:48 -07:00
Devine Lu Linvega
344c5c9904
Added flip-x/flip-y to pixel fill mode
2023-04-11 11:31:36 -07:00
Devine Lu Linvega
07e8306616
(screen) Created static fill function
2023-04-11 11:11:12 -07:00
Devine Lu Linvega
24dbc7d5f8
(screen) Rename screen_clear to screen_fill
2023-04-11 10:42:32 -07:00