Andrew Alderwick
eb8c803b35
Renamed function
2021-06-28 21:57:30 +01:00
Andrew Alderwick
7b5ad795f8
Switched from non-blocking read to thread and custom SDL event
2021-06-28 21:46:50 +01:00
neauoire
74fc816810
Flagged functions as static
2021-06-28 14:42:36 -07:00
neauoire
274edad29d
Simplified console
2021-06-28 09:40:29 -07:00
neauoire
f8f2f66756
The console read byte is its own location
2021-06-27 16:42:47 -07:00
Andrew Alderwick
802aa51d54
Added Console/vector implementation with example
2021-06-27 21:45:50 +01:00
Andrew Alderwick
ba50624994
Silenced warnings in debug build
2021-06-27 18:54:43 +01:00
neauoire
952d022daa
Modified console/char
2021-06-26 15:52:44 -07:00
neauoire
2197e35667
Route errors to stderr
2021-06-26 13:22:01 -07:00
neauoire
4e8375d8df
Removed the Midi device
2021-06-26 13:17:41 -07:00
neauoire
08b64ec33c
Implemented Midi device
2021-06-25 21:28:42 -07:00
neauoire
93e64c93e8
Trying to fix the ctrl+char issue
2021-06-25 09:21:11 -07:00
neauoire
617364916e
Use F keys for emulator controls
2021-06-25 08:57:25 -07:00
Andrew Alderwick
2d1c3aa965
Further fixes to keyboard handling
2021-06-20 22:38:45 +01:00
Andrew Alderwick
b3ffe598c4
Fix keyboard problems introduced in improvements
...
Handling of a lot of ordinary keys was broken, e.g. number row and
non-alphanumeric keys, especially with Shift.
I think what's broken has been fixed, but have reverted the improvement
that Controller/vector is only called once per keypress. Many keys cause
Controller/vector to be called twice, but only once with Controller/key
nonzero.
2021-06-20 22:21:37 +01:00
Andrew Alderwick
c268c7fd96
Various keyboard handling improvements
...
The Ctrl, Alt and Shift bits in Controller/button activate with either
left or right modifier keys, and either can be used to take screenshots
/ zoom / show debugging info rather than left modifiers only.
Delete now sets Controller/key to 0x7f rather than being ignored (by
setting Controller/key to 0x00).
Ctrl + letter now sets Controller/key to 0x01-0x1e rather than being
ignored: for example, Ctrl+S will set Controller/key to 0x13.
Controller/vector is no longer called twice per key press (the extra
call with Controller/key set to 0x00 is removed).
2021-06-19 14:04:09 +01:00
neauoire
7fe0750c17
Added return pointer position to debugger
2021-06-18 20:19:32 -07:00
Andrew Alderwick
b62a543679
Reworked H key handling into switch statement
2021-06-18 09:01:35 +01:00
neauoire
78c428d215
Improved uxnasm error report
2021-06-17 17:41:55 -07:00
neauoire
847728e7d4
Changed capture button
2021-06-11 07:03:48 -07:00
Andrew Alderwick
6f406eebfc
Removed lock/unlock for screenshot
2021-06-11 11:25:17 +01:00
Andrew Alderwick
acf517c422
Fixed order of unlock/save
2021-06-11 11:02:09 +01:00
Andrew Alderwick
52e0f9b29e
Used GetRendererOutputSize to get screenshot size
2021-06-11 09:56:14 +01:00
Andrew Alderwick
a11cbb458f
Added screenshot functionality, contributed by badd10de, thank you!
2021-06-11 09:18:52 +01:00
Andrew Alderwick
4bc3ce0d4b
Dropped SDL/ prefix in uxnemu.c
2021-06-08 15:57:00 +01:00
Andrew Alderwick
d5b2bd9895
Revert "Removed second texture of PPU"
2021-05-30 23:15:37 +01:00
Andrew Alderwick
ffe142ea91
Removed second texture of PPU
2021-05-30 23:04:19 +01:00
neauoire
70edfce206
Unset mouse wheel after eval
2021-05-29 15:05:43 -07:00
neauoire
3276b370e8
Added a scroll wheel port to the mouse device
2021-05-29 15:01:19 -07:00
neauoire
17af020cc0
Restored frame size
2021-05-28 19:14:36 -07:00
neauoire
0183c05d37
Added piano samples in project
2021-05-28 12:37:59 -07:00
neauoire
d163c43201
Improved uxncli and moved all demos into examples
2021-05-26 10:02:13 -07:00