run: set window title from rom

Signed-off-by: Derek Stevens <nilix@nilfm.cc>
This commit is contained in:
Derek Stevens 2023-08-04 12:10:51 -06:00 committed by neauoire
parent 2ddc20b1b6
commit ffc604fba3
1 changed files with 3 additions and 3 deletions

View File

@ -456,12 +456,12 @@ handle_events(Uxn *u)
}
static int
run(Uxn *u)
run(Uxn *u, char *rom)
{
Uint64 next_refresh = 0;
Uint64 frame_interval = SDL_GetPerformanceFrequency() / 60;
window_created = 1;
emu_window = SDL_CreateWindow("Uxn", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, (uxn_screen.width + PAD2) * zoom, (uxn_screen.height + PAD2) * zoom, SDL_WINDOW_SHOWN | SDL_WINDOW_ALLOW_HIGHDPI);
emu_window = SDL_CreateWindow(rom, SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, (uxn_screen.width + PAD2) * zoom, (uxn_screen.height + PAD2) * zoom, SDL_WINDOW_SHOWN | SDL_WINDOW_ALLOW_HIGHDPI);
if(emu_window == NULL)
return system_error("sdl_window", SDL_GetError());
emu_renderer = SDL_CreateRenderer(emu_window, -1, SDL_RENDERER_ACCELERATED | SDL_RENDERER_TARGETTEXTURE);
@ -517,7 +517,7 @@ main(int argc, char **argv)
console_input(&u, '\n', i == argc - 1 ? CONSOLE_END : CONSOLE_EOA);
}
/* start rom */
run(&u);
run(&u, rom_path);
/* finished */
#ifdef _WIN32
#pragma GCC diagnostic ignored "-Wint-to-pointer-cast"