mirror of
https://git.sr.ht/~rabbits/uxn
synced 2024-11-23 06:15:10 +00:00
Added beginnings of neralie.
This commit is contained in:
parent
0442d7e625
commit
ca0dcd8b11
1 changed files with 160 additions and 0 deletions
160
projects/software/neralie.usm
Normal file
160
projects/software/neralie.usm
Normal file
|
@ -0,0 +1,160 @@
|
|||
( Prints Neralie time to console.
|
||||
|
||||
Formatting isn't great, but it demonstrates that
|
||||
the conversion works correctly. It's a little jittery
|
||||
at the beginning because the FPS calculation isn't
|
||||
accurate, so in the finished program delay showing
|
||||
pulses for up to the first two seconds.
|
||||
|
||||
When compiled to bin/boot.rom, the faketime package
|
||||
allows easy testing of midnight roll-over:
|
||||
|
||||
faketime '23:59:42' bin/emulator bin/boot.rom
|
||||
)
|
||||
|
||||
;fps { current 1 next 1 second 1 }
|
||||
;number { started 1 count 1 }
|
||||
;linee { var 2 }
|
||||
;neralie { n6543 2 n21 1 }
|
||||
|
||||
|0100 ;Console { pad 8 char 1 byte 1 short 2 }
|
||||
|0110 ;Screen { width 2 height 2 pad 4 x 2 y 2 color 1 }
|
||||
|0120 ;Sprite { pad 8 x 2 y 2 addr 2 color 1 }
|
||||
|0190 ;Time { year 2 month 1 day 1 hour 1 minute 1 second 1 dow 1 doy 2 isdst 1 pad 4 get 1 }
|
||||
|01F0 .RESET .FRAME .ERROR ( vectors )
|
||||
|01F8 [ 13fd 1ef3 1bf2 ] ( palette )
|
||||
|
||||
|0200 @RESET
|
||||
#3c =fps.current
|
||||
@ERROR BRK
|
||||
|
||||
@FRAME
|
||||
,update-fps JSR2
|
||||
,neralie-calc JSR2
|
||||
BRK
|
||||
|
||||
,font #00 ~number.count #08 MUL ADD2 =Sprite.addr
|
||||
#02 =Sprite.color
|
||||
#0000 #00 ~number.count DUP2 ,h JSR2
|
||||
~number.count #01 ADD =number.count
|
||||
|
||||
@neralie-calc
|
||||
( add up fractions of a pulse )
|
||||
#0120 #00 ~Time.hour MUL2
|
||||
#00c0 #00 ~Time.minute MUL2 ADD2
|
||||
#00f8 #00 ~Time.second MUL2 ADD2
|
||||
#0271 #00 ~fps.next MUL2 #00 ~fps.current DIV2 #0008 MUL2 ADD2
|
||||
#01b0 DIV2
|
||||
|
||||
( add up units and tens of pulses )
|
||||
#0042 #00 ~Time.hour MUL2 ADD2
|
||||
#005e #00 ~Time.minute MUL2 ADD2
|
||||
#000b #00 ~Time.second MUL2 ADD2
|
||||
DUP2 #0064 DIV2 DUP2 STH2 #0064 MUL2 SUB2 =neralie.n21 POP
|
||||
|
||||
( add up hundreds of pulses + 10 x beats )
|
||||
STH2r
|
||||
#01a0 #00 ~Time.hour MUL2 ADD2
|
||||
#0006 #00 ~Time.minute MUL2 ADD2 =neralie.n6543
|
||||
|
||||
~neralie.n6543 ,print-short-decimal JSR2
|
||||
#20 =Console.char
|
||||
~neralie.n21 ,print-byte-decimal JSR2
|
||||
#0a =Console.char
|
||||
JMP2r
|
||||
|
||||
@h ( x1₂ x2₂ y₂ -- )
|
||||
=Screen.y
|
||||
,Screen.x =linee.var
|
||||
^line JMP
|
||||
|
||||
@v ( y1₂ y2₂ x₂ -- )
|
||||
=Screen.x
|
||||
,Screen.y =linee.var
|
||||
( ^line JMP is redundant )
|
||||
|
||||
@line ( v1₂ v2₂ -- )
|
||||
OVR2 OVR2 LTH2 #01 JNZ SWP2
|
||||
STH2
|
||||
|
||||
$loop
|
||||
DUP2 DUP2r STH2r GTH2 ^$end JNZ
|
||||
DUP2 ~linee.var STR2
|
||||
#03 =Screen.color
|
||||
#0001 ADD2
|
||||
^$loop JMP
|
||||
|
||||
$end
|
||||
POP2 POP2r
|
||||
JMP2r
|
||||
|
||||
@update-fps
|
||||
#00 =Time.get
|
||||
~fps.next #01 ADD =fps.next
|
||||
~Time.second ~fps.second NEQ JMP JMP2r
|
||||
~Time.second =fps.second
|
||||
~fps.next =fps.current
|
||||
|
||||
~fps.next ^print-byte-decimal JSR
|
||||
,strings-fps ^print-string JSR
|
||||
|
||||
#00 =fps.next
|
||||
JMP2r
|
||||
|
||||
@print-byte-decimal ( byte₁ -- )
|
||||
#00 =number.started
|
||||
DUP #64 DIV DUP ^$digit JSR #64 MUL SUB
|
||||
DUP #0a DIV DUP ^$digit JSR #0a MUL SUB
|
||||
^$digit JSR
|
||||
~number.started ^$end JNZ
|
||||
#30 =Console.char
|
||||
$end JMP2r
|
||||
|
||||
$digit
|
||||
OVR ~number.started ORA #02 JNZ
|
||||
POP JMP2r
|
||||
#30 ADD =Console.char
|
||||
#01 =number.started
|
||||
JMP2r
|
||||
|
||||
@print-string ( string₂ -- )
|
||||
DUP2 PEK2 DUP ^$not-end JNZ
|
||||
|
||||
$end
|
||||
POP POP2 JMP2r
|
||||
|
||||
$not-end
|
||||
=Console.char
|
||||
#0001 ADD2 ^print-string JMP
|
||||
|
||||
@print-short-decimal ( short₂ -- )
|
||||
#00 =number.started
|
||||
DUP2 #2710 DIV2 DUP2 ^$digit JSR #2710 MUL2 SUB2
|
||||
DUP2 #03e8 DIV2 DUP2 ^$digit JSR #03e8 MUL2 SUB2
|
||||
DUP2 #0064 DIV2 DUP2 ^$digit JSR #0064 MUL2 SUB2
|
||||
DUP2 #000a DIV2 DUP2 ^$digit JSR #000a MUL2 SUB2
|
||||
^$digit JSR
|
||||
~number.started ^$end JNZ
|
||||
#30 =Console.char
|
||||
$end JMP2r
|
||||
|
||||
$digit
|
||||
SWP POP
|
||||
OVR ~number.started ORA #02 JNZ
|
||||
POP JMP2r
|
||||
#30 ADD =Console.char
|
||||
#01 =number.started
|
||||
JMP2r
|
||||
|
||||
@strings
|
||||
$fps [ 20 fps 0a 00 ]
|
||||
|
||||
@font
|
||||
[
|
||||
003c 464a 5262 3c00 0018 0808 0808 1c00
|
||||
003c 4202 3c40 7e00 003c 421c 0242 3c00
|
||||
000c 1424 447e 0400 007e 407c 0242 3c00
|
||||
003c 407c 4242 3c00 007e 0204 0810 1000
|
||||
003c 423c 4242 3c00 003c 4242 3e02 3c00
|
||||
]
|
||||
|
Loading…
Reference in a new issue