Displaying files in launcher

This commit is contained in:
Devine Lu Linvega 2021-11-07 14:30:36 -05:00
parent 42d0f65d12
commit 9851e7f621
1 changed files with 46 additions and 53 deletions

View File

@ -39,7 +39,7 @@
@second $1
@pointer
&x $2 &y $2
@browser-frame
@browser
&x $2 &y $2
( init )
@ -56,13 +56,28 @@
;on-button .Controller/vector DEO2
;on-mouse .Mouse/vector DEO2
( place )
#0080 .browser/x STZ2
#0010 .browser/y STZ2
( draw mascot )
#0010 #0010 #0060 #0060 ;mascot-icn #01 ;draw-icn JSR2
( load directory )
;dir/path .File/name DEO2
#1000 .File/length DEO2
;dir/data .File/load DEO2
;dir/data #07 ;draw-browser JSR2
( theme support )
;load-theme JSR2
BRK
@on-frame ( -> )
BRK
.DateTime/second DEI .second LDZ ! BRK?
.DateTime/second DEI .second STZ ;draw-time JSR2
@ -91,66 +106,41 @@ BRK
.Controller/key DEI BRK?
.Controller/key DEI
DUP #08 ! ,&no-backspace JCN
;form/erase JSR2 POP BRK
&no-backspace
DUP #0d ! ,&no-enter JCN
;form/validate JSR2 POP BRK
&no-enter
;form/append JSR2
BRK
@form ( -- )
&append ( char -- )
,&seek JSR STH2k NIP #30 < ,&can-append JCN
POP POP2r RTN
&can-append
( save ) STH2kr STA
( null ) #00 STH2r INC2 STA
#07 ,&draw JSR
RTN
&validate ( -- )
;input ;load-rom JSR2
#00 ,&draw JSR
( null ) #0000 ;input STA2
RTN
&erase ( -- )
;input LDA2 #0000 !! ,&can-erase JCN
RTN
&can-erase
#00 ,&draw JSR
( remove ) #00 ,&seek JSR #0001 -- STA
#07 ,&draw JSR
RTN
&seek ( -- end* )
;input #0001 --
&seek-loop
INC2 LDAk ,&seek-loop JCN
RTN
&draw ( color -- )
STH
#0038 #00c0 ;input STHkr ;draw-label JSR2
STHr ;draw-cursor JSR2
RTN
RTN
@redraw ( -- )
RTN
#0018 #0020 #0040 #0040 ;logo-icn #03 ;draw-icn JSR2
#0020 #0070 ;welcome-txt #01 ;draw-label JSR2
;draw-time JSR2
#0020 #00b0 ;prompt-txt #01 ;draw-label JSR2
#0020 #00c0 ;do-txt #03 ;draw-label JSR2
#03 ;form/draw JSR2
#0010 #0010 #0060 #0060 ;mascot-icn #01 ;draw-icn JSR2
RTN
@draw-browser ( x* y* addr* color -- )
STH STH2
.browser/x LDZ2 .Screen/x DEO2
.browser/y LDZ2 .Screen/y DEO2
STH2r
&loop
LDAk #0a ! ,&no-lb JCN
#0080 .Screen/x DEO2
.Screen/y DEI2 #0010 ++ .Screen/y DEO2
,&skip JMP
&no-lb
( top-addr ) LDAk #20 - TOS #0010 MUL2 ;font ++ .Screen/addr DEO2
( top-draw ) STHkr .Screen/sprite DEO
( bottom-addr ) .Screen/addr DEI2 #0008 ++ .Screen/addr DEO2
( next-y ) .Screen/y DEI2 #0008 ++ .Screen/y DEO2
( bottom-draw ) STHkr .Screen/sprite DEO
( prev-y ) .Screen/y DEI2 #0008 -- .Screen/y DEO2
( move ) .Screen/x DEI2 #0008 ++ .Screen/x DEO2
&skip
INC2 LDAk ,&loop JCN
POP2 POPr
RTN
@ -301,3 +291,6 @@ include projects/assets/logo05x05.tal
include projects/assets/mascot0cx0c.tal
include projects/assets/msx01x02.tal
@dir
&path ". $1
&data