(hilbert.tal) Added Hilbert demo

This commit is contained in:
Devine Lu Linvega 2023-03-12 22:10:28 -07:00
parent b68af3d173
commit 79cb56a718
1 changed files with 105 additions and 0 deletions

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|00 @System &vector $2 &wst $1 &rst $1 &eaddr $2 &ecode $1 &pad $1 &r $2 &g $2 &b $2 &debug $1 &halt $1
|20 @Screen &vector $2 &width $2 &height $2 &auto $1 &pad $1 &x $2 &y $2 &addr $2 &pixel $1 &sprite $1
|00
@line &x2 $2 &y2 $2
|0100
#aff5 .System/r DEO2
#af00 .System/g DEO2
#af05 .System/b DEO2
( screen size )
#0140 .Screen/width DEO2
#0140 .Screen/height DEO2
#03ff #0000
&l
STH2k INC2k d2xy STH2r d2xy #01 draw-line
INC2 GTH2k ?&l
POP2 POP2
BRK
@d2xy ( d* -- x* y* )
,&t STR2
#0000
DUP2 ,&x STR2
,&y STR2
( N ) #0020 #0001 ( for i=1; i<n; i*=2 )
&l
STH2k
[ LIT2 &t $2 ]
DUP2 #01 SFT2 #0001 AND2
DUP2 ,&rx STR2
EOR2 #0001 AND2 ,&ry STR2
,&t LDR2 #02 SFT2 ,&t STR2
[ LIT2 &x $2 ] [ LIT2 &y $2 ] [ LIT2 &rx $2 ] [ LIT2 &ry $2 ]
STH2r rot ,&y STR2 ,&x STR2
DUP2 ,&rx LDR2 MUL2 ,&x LDR2 ADD2 ,&x STR2
DUP2 ,&ry LDR2 MUL2 ,&y LDR2 ADD2 ,&y STR2
#10 SFT2 GTH2k ?&l
POP2 POP2
,&x LDR2 #30 SFT2 #0020 ADD2
,&y LDR2 #30 SFT2 #0020 ADD2
JMP2r
@rot ( x* y* rx* ry* n* -- x* y* )
( n-1 ) #0001 SUB2 STH2
SWP2 ,&rx STR2
#0000 NEQ2 ?&skipy
[ LIT2 &rx $2 ] #0001 NEQ2 ?&skipx
( rx-n-1 ) SWP2 STH2kr SWP2 SUB2
( ry-n-1 ) SWP2 STH2kr SWP2 SUB2
&skipx
( swap ) SWP2
&skipy
POP2r
JMP2r
@draw-line ( x1* y1* x2* y2* color -- )
( load )
,&color STR
,&y STR2
,&x STR2
.line/y2 STZ2
.line/x2 STZ2
,&x LDR2 .line/x2 LDZ2 SUB2 abs2 ,&dx STR2
#0000 ,&y LDR2 .line/y2 LDZ2 SUB2 abs2 SUB2 ,&dy STR2
#ffff #00 .line/x2 LDZ2 ,&x LDR2 lts2 DUP2 ADD2 ADD2 ,&sx STR2
#ffff #00 .line/y2 LDZ2 ,&y LDR2 lts2 DUP2 ADD2 ADD2 ,&sy STR2
[ LIT2 &dx $2 ] [ LIT2 &dy $2 ] ADD2 ,&e1 STR2
&loop
.line/x2 LDZ2 DUP2 .Screen/x DEO2 [ LIT2 &x $2 ] EQU2
.line/y2 LDZ2 DUP2 .Screen/y DEO2 [ LIT2 &y $2 ] EQU2
[ LIT2 &color $1 -Screen/pixel ] DEO
AND ?&end
[ LIT2 &e1 $2 ] DUP2 ADD2 DUP2
,&dy LDR2 lts2 ?&skipy
,&e1 LDR2 ,&dy LDR2 ADD2 ,&e1 STR2
.line/x2 LDZ2 [ LIT2 &sx $2 ] ADD2 .line/x2 STZ2
&skipy
,&dx LDR2 gts2 ?&skipx
,&e1 LDR2 ,&dx LDR2 ADD2 ,&e1 STR2
.line/y2 LDZ2 [ LIT2 &sy $2 ] ADD2 .line/y2 STZ2
&skipx
!&loop
&end
JMP2r
@abs2 DUP2 #0f SFT2 EQU #05 JCN #0000 SWP2 SUB2 JMP2r
@lts2 #8000 STH2k ADD2 SWP2 STH2r ADD2 GTH2 JMP2r
@gts2 #8000 STH2k ADD2 SWP2 STH2r ADD2 LTH2 JMP2r