mirror of
https://git.sr.ht/~rabbits/uxn
synced 2025-01-05 15:11:18 +00:00
Ported audio examples to 4 channels
This commit is contained in:
parent
2b536a7a8e
commit
67dfbc1a63
4 changed files with 499 additions and 37 deletions
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@ -6,14 +6,18 @@
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%2/ { #0002 DIV2 }
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%++ { #0001 ADD2 }
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%TOS { #00 SWP }
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%MOD { DUP2 DIV MUL SUB }
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( devices )
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|00 @System [ &vector $2 &pad $6 &r $2 &g $2 &b $2 ]
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|10 @Console [ &pad $8 &char $1 &byte $1 &short $2 &string $2 ]
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|20 @Screen [ &vector $2 &width $2 &height $2 &pad $2 &x $2 &y $2 &addr $2 &color $1 ]
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|30 @Audio [ &vector $2 &output $1 &pad $5 &adsr $2 &length $2 &addr $2 &volume $1 &pitch $1 ]
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|70 @Midi [ &vector $2 &message $2 ]
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|30 @Audio0 [ &vector $2 &output $1 &pad $5 &adsr $2 &length $2 &addr $2 &volume $1 &pitch $1 ]
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|40 @Audio1 [ &vector $2 &output $1 &pad $5 &adsr $2 &length $2 &addr $2 &volume $1 &pitch $1 ]
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|50 @Audio2 [ &vector $2 &output $1 &pad $5 &adsr $2 &length $2 &addr $2 &volume $1 &pitch $1 ]
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|60 @Audio3 [ &vector $2 &output $1 &pad $5 &adsr $2 &length $2 &addr $2 &volume $1 &pitch $1 ]
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|70 @Midi [ &vector $2 &channel $1 ¬e $1 &velocity $1 ]
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|80 @Controller [ &vector $2 &button $1 &key $1 ]
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|90 @Mouse [ &vector $2 &x $2 &y $2 &state $1 &chord $1 ]
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@ -71,10 +75,10 @@
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( default settings )
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#ff .last POK
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#048c .Audio/adsr DEO2
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#88 .Audio/volume DEO
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;sine-wave .Audio/addr DEO2
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;sine-wave/end ;sine-wave SUB2 #0001 SFT2 .Audio/length DEO2
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#048c .Audio0/adsr DEO2
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#88 .Audio0/volume DEO
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;sine-wave .Audio0/addr DEO2
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;sine-wave/end ;sine-wave SUB2 #0001 SFT2 .Audio0/length DEO2
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( inital drawing )
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;draw-octave JSR2
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@ -87,15 +91,15 @@ BRK
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.wave-view/x1 PEK2 #0028 ADD2 .Screen/x DEO2
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.wave-view/y1 PEK2 #0010 SUB2 .Screen/y DEO2
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.Audio/output DEI #04 SFT TOS #0008 MUL2 ;meter ADD2 .Screen/addr DEO2
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.Audio0/output DEI #04 SFT TOS #0008 MUL2 ;meter ADD2 .Screen/addr DEO2
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#21 .Screen/color DEO
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BRK
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@on-midi ( -> )
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.Midi/message DEI .Audio/pitch DEO
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.Midi/note DEI #00 NEQ ,¬e-on JNZ BRK ¬e-on
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.Midi/note DEI .Audio0/pitch .Midi/channel DEI #04 MOD #10 MUL ADD DEO
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BRK
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@ -120,7 +124,7 @@ BRK
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@on-touch-wave-view ( -> )
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.Mouse/x DEI2 .wave-view/x1 PEK2 SUB2 .Audio/length DEO2
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.Mouse/x DEI2 .wave-view/x1 PEK2 SUB2 .Audio0/length DEO2
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;draw-wave JSR2
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;draw-cursor JSR2
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@ -151,21 +155,21 @@ BRK
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.Mouse/x DEI2 .adsr-view/x1 PEK2 SUB2 8/ SWP POP #03 DIV
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DUP #00 NEQ ,&no-a JNZ
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.Audio/adsr DEI
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.Audio0/adsr DEI
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#10 .Mouse/state DEI #10 EQU #e0 MUL ADD ADD
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.Audio/adsr DEO &no-a
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.Audio0/adsr DEO &no-a
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DUP #01 NEQ ,&no-d JNZ
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.Audio/adsr DEI
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.Audio0/adsr DEI
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DUP #f0 AND STH #01 .Mouse/state DEI #10 EQU #0e MUL ADD ADD #0f AND STHr ADD
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.Audio/adsr DEO &no-d
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.Audio0/adsr DEO &no-d
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DUP #02 NEQ ,&no-s JNZ
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.Audio/adsr #01 ADD DEI
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.Audio0/adsr #01 ADD DEI
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#10 .Mouse/state DEI #10 EQU #e0 MUL ADD ADD
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.Audio/adsr #01 ADD DEO &no-s
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.Audio0/adsr #01 ADD DEO &no-s
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DUP #03 NEQ ,&no-r JNZ
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.Audio/adsr #01 ADD DEI
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.Audio0/adsr #01 ADD DEI
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DUP #f0 AND STH #01 .Mouse/state DEI #10 EQU #0e MUL ADD ADD #0f AND STHr ADD
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.Audio/adsr #01 ADD DEO &no-r
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.Audio0/adsr #01 ADD DEO &no-r
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POP
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( release ) #00 .Mouse/state DEO
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@ -203,13 +207,13 @@ BRK
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.Controller/button DEI #f0 AND
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DUP #04 SFT #01 AND #01 NEQ ,&no-up JNZ
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( move ) .Audio/addr DEI2 #0001 SUB2 .Audio/addr DEO2 &no-up
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( move ) .Audio0/addr DEI2 #0001 SUB2 .Audio0/addr DEO2 &no-up
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DUP #05 SFT #01 AND #01 NEQ ,&no-down JNZ
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( move ) .Audio/addr DEI2 #0001 ADD2 .Audio/addr DEO2 &no-down
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( move ) .Audio0/addr DEI2 #0001 ADD2 .Audio0/addr DEO2 &no-down
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DUP #06 SFT #01 AND #01 NEQ ,&no-left JNZ
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( move ) .Audio/addr DEI2 #0010 SUB2 .Audio/addr DEO2 &no-left
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( move ) .Audio0/addr DEI2 #0010 SUB2 .Audio0/addr DEO2 &no-left
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DUP #07 SFT #01 AND #01 NEQ ,&no-right JNZ
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( move ) .Audio/addr DEI2 #0010 ADD2 .Audio/addr DEO2 &no-right
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( move ) .Audio0/addr DEI2 #0010 ADD2 .Audio0/addr DEO2 &no-right
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POP
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;draw-octave JSR2
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@ -219,7 +223,7 @@ BRK
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@play ( pitch -- )
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.octave PEK #0c MUL ADD .Audio/pitch DEO
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.octave PEK #0c MUL ADD .Audio0/pitch DEO
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RTN
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@ -290,16 +294,16 @@ RTN
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@draw-adsr ( -- )
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.adsr-view/x1 PEK2 .adsr-view/y1 PEK2
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.Audio/adsr DEI #04 SFT
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.Audio0/adsr DEI #04 SFT
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;draw-knob JSR2
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.adsr-view/x1 PEK2 #0018 ADD2 .adsr-view/y1 PEK2
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.Audio/adsr DEI #0f AND
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.Audio0/adsr DEI #0f AND
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;draw-knob JSR2
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.adsr-view/x1 PEK2 #0030 ADD2 .adsr-view/y1 PEK2
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.Audio/adsr #01 ADD DEI #04 SFT
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.Audio0/adsr #01 ADD DEI #04 SFT
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;draw-knob JSR2
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.adsr-view/x1 PEK2 #0048 ADD2 .adsr-view/y1 PEK2
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.Audio/adsr #01 ADD DEI #0f AND
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.Audio0/adsr #01 ADD DEI #0f AND
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;draw-knob JSR2
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RTN
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@ -324,11 +328,11 @@ RTN
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.wave-view/y1 PEK2 #0010 ADD2 .Screen/y DEO2
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#03 .Screen/color DEO
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&no-dot
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OVR TOS .Audio/addr DEI2 ADD2 GET
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OVR TOS .Audio0/addr DEI2 ADD2 GET
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#02 DIV #40 ADD DUP #07 SFT #80 MUL SUB
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TOS #0004 DIV2 .wave-view/y1 PEK2 ADD2 .Screen/y DEO2
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.Screen/x DEI2 ++ .Screen/x DEO2
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( draw ) OVR .Audio/length DEI2 SWP POP GTH #02 MUL #01 ADD .Screen/color DEO
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( draw ) OVR .Audio0/length DEI2 SWP POP GTH #02 MUL #01 ADD .Screen/color DEO
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( incr ) SWP #01 ADD SWP
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DUP2 LTH ,&loop JNZ
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POP2
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@ -336,16 +340,16 @@ RTN
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( range )
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.wave-view/x1 PEK2 .Screen/x DEO2
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.wave-view/y1 PEK2 #0010 SUB2 .Screen/y DEO2
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.Audio/addr DEI2 ;draw-short JSR2
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.Audio0/addr DEI2 ;draw-short JSR2
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.wave-view/x2 PEK2 #0020 SUB2 .Screen/x DEO2
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.Audio/length DEI2 ;draw-short JSR2
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.Audio0/length DEI2 ;draw-short JSR2
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RTN
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@draw-wave-length ( color -- )
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STH
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.wave-view/x1 PEK2 .Audio/length DEI2 ADD2 .Screen/x DEO2
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.wave-view/x1 PEK2 .Audio0/length DEI2 ADD2 .Screen/x DEO2
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.wave-view/y1 PEK2 DUP2 #0020 ADD2
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&loop
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OVR2 .Screen/y DEO2
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@ -4,8 +4,12 @@
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|00 @System [ &vector $2 &pad $6 &r $2 &g $2 &b $2 ]
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|10 @Console [ &pad $8 &char $1 &byte $1 &short $2 &string $2 ]
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|20 @Screen [ &vector $2 &width $2 &height $2 &pad $2 &x $2 &y $2 &addr $2 &color $1 ]
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|30 @Audio [ &wave $2 &envelope $2 &pad $4 &volume $1 &pitch $1 &play $1 &value $2 &delay $2 &finish $1 ]
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|20 @Screen [ &vector $2 &width $2 &height $2 &pad $2 &x $2 &y $2 &addr $2 &color $1 ]
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|30 @Audio0 [ &vector $2 &output $1 &pad $5 &adsr $2 &length $2 &addr $2 &volume $1 &pitch $1 ]
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|40 @Audio1 [ &vector $2 &output $1 &pad $5 &adsr $2 &length $2 &addr $2 &volume $1 &pitch $1 ]
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|50 @Audio2 [ &vector $2 &output $1 &pad $5 &adsr $2 &length $2 &addr $2 &volume $1 &pitch $1 ]
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|60 @Audio3 [ &vector $2 &output $1 &pad $5 &adsr $2 &length $2 &addr $2 &volume $1 &pitch $1 ]
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|70 @Midi [ &vector $2 &channel $1 ¬e $1 &velocity $1 ]
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|80 @Controller [ &vector $2 &button $1 &key $1 ]
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|90 @Mouse [ &vector $2 &x $2 &y $2 &state $1 &chord $1 ]
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|a0 @File [ &vector $2 &success $2 &offset $2 &pad $2 &name $2 &length $2 &load $2 &save $2 ]
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453
projects/software/enfer.usm
Normal file
453
projects/software/enfer.usm
Normal file
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@ -0,0 +1,453 @@
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( enfer )
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%RTN { JMP2r }
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%8+ { #0008 ADD2 }
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%8/ { #0008 DIV2 }
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%2/ { #0002 DIV2 }
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%2* { #0002 MUL2 }
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%++ { #0001 ADD2 }
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%TOS { #00 SWP }
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%MOD { DUP2 DIV MUL SUB }
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%VIEW-WIDTH { #0110 }
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%VIEW-HEIGHT { #0038 }
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%PRINT-BYTE { .Console/byte DEO #0d .Console/char DEO }
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%PRINT-SHORT { .Console/short DEO2 #0d .Console/char DEO }
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( devices )
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|00 @System [ &vector $2 &pad $6 &r $2 &g $2 &b $2 ]
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|10 @Console [ &pad $8 &char $1 &byte $1 &short $2 &string $2 ]
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|20 @Screen [ &vector $2 &width $2 &height $2 &pad $2 &x $2 &y $2 &addr $2 &color $1 ]
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|30 @Audio0 [ &vector $2 &output $1 &pad $5 &adsr $2 &length $2 &addr $2 &volume $1 &pitch $1 ]
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|40 @Audio1 [ &vector $2 &output $1 &pad $5 &adsr $2 &length $2 &addr $2 &volume $1 &pitch $1 ]
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|50 @Audio2 [ &vector $2 &output $1 &pad $5 &adsr $2 &length $2 &addr $2 &volume $1 &pitch $1 ]
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|60 @Audio3 [ &vector $2 &output $1 &pad $5 &adsr $2 &length $2 &addr $2 &volume $1 &pitch $1 ]
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|70 @Midi [ &vector $2 &channel $1 ¬e $1 &velocity $1 ]
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|80 @Controller [ &vector $2 &button $1 &key $1 ]
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|90 @Mouse [ &vector $2 &x $2 &y $2 &state $1 &chord $1 ]
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|a0 @File [ &vector $2 &success $2 &offset $2 &pad $2 &name $2 &length $2 &load $2 &save $2 ]
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|b0 @DateTime [ &year $2 &month $1 &day $1 &hour $1 &minute $1 &second $1 &dotw $1 &doty $2 &isdst $1 ]
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( variables )
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|0000
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@addr $2
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@color $1
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@center [ &x $2 &y $2 ]
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@pointer [ &x $2 &y $2 ]
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@rect [ &x1 $2 &y1 $2 &x2 $2 &y2 $2 ]
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@knob [ &x $2 &y $2 &value $1 ]
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@ch0-view [ &x1 $2 &y1 $2 &x2 $2 &y2 $2 &device $1 ]
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@ch1-view [ &x1 $2 &y1 $2 &x2 $2 &y2 $2 &device $1 ]
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@ch2-view [ &x1 $2 &y1 $2 &x2 $2 &y2 $2 &device $1 ]
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@ch3-view [ &x1 $2 &y1 $2 &x2 $2 &y2 $2 &device $1 ]
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( program )
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|0100 ( -> )
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( theme )
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#20fe .System/r DEO2
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#c0f3 .System/g DEO2
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#a0f2 .System/b DEO2
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( vectors )
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;on-mouse .Mouse/vector DEO2
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;on-frame .Screen/vector DEO2
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;on-midi .Midi/vector DEO2
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( find center )
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.Screen/width DEI2 2/ .center/x POK2
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.Screen/height DEI2 2/ .center/y POK2
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( place views )
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.center/x PEK2 VIEW-WIDTH 2/ SUB2 .ch0-view/x1 POK2
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.center/y PEK2 VIEW-HEIGHT 2* SUB2 .ch0-view/y1 POK2
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.ch0-view/x1 PEK2 VIEW-WIDTH ADD2 .ch0-view/x2 POK2
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.ch0-view/y1 PEK2 VIEW-HEIGHT ADD2 .ch0-view/y2 POK2
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.ch0-view/x1 PEK2 .ch1-view/x1 POK2
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.ch0-view/y1 PEK2 VIEW-HEIGHT ADD2 .ch1-view/y1 POK2
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.ch0-view/x2 PEK2 .ch1-view/x2 POK2
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.ch0-view/y2 PEK2 VIEW-HEIGHT ADD2 .ch1-view/y2 POK2
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.ch1-view/x1 PEK2 .ch2-view/x1 POK2
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.ch1-view/y1 PEK2 VIEW-HEIGHT ADD2 .ch2-view/y1 POK2
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.ch1-view/x2 PEK2 .ch2-view/x2 POK2
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.ch1-view/y2 PEK2 VIEW-HEIGHT ADD2 .ch2-view/y2 POK2
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.ch2-view/x1 PEK2 .ch3-view/x1 POK2
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.ch2-view/y1 PEK2 VIEW-HEIGHT ADD2 .ch3-view/y1 POK2
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.ch2-view/x2 PEK2 .ch3-view/x2 POK2
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.ch2-view/y2 PEK2 VIEW-HEIGHT ADD2 .ch3-view/y2 POK2
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.Audio0 .ch0-view/device POK
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.Audio1 .ch1-view/device POK
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.Audio2 .ch2-view/device POK
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.Audio3 .ch3-view/device POK
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#88 .Audio0/volume DEO
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#88 .Audio1/volume DEO
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#88 .Audio2/volume DEO
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#88 .Audio3/volume DEO
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( defaults )
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;wave0 .Audio0/addr DEO2
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;wave1 .Audio1/addr DEO2
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;wave2 .Audio2/addr DEO2
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;wave3 .Audio3/addr DEO2
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#00a8 .Audio0/length DEO2
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#00a8 .Audio1/length DEO2
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#00a8 .Audio2/length DEO2
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#00a8 .Audio3/length DEO2
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#012c .Audio0/adsr DEO2
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#012c .Audio1/adsr DEO2
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#0113 .Audio2/adsr DEO2
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#112c .Audio3/adsr DEO2
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;redraw JSR2
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BRK
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@on-frame ( -> )
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.ch0-view ;draw-meter JSR2
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.ch1-view ;draw-meter JSR2
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.ch2-view ;draw-meter JSR2
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.ch3-view ;draw-meter JSR2
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BRK
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@on-midi ( -> )
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.Midi/note DEI #00 NEQ ,¬e-on JNZ BRK ¬e-on
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.Midi/note DEI .Audio0/pitch .Midi/channel DEI #04 MOD #10 MUL ADD DEO
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BRK
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@on-mouse ( -> )
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;draw-cursor JSR2
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.Mouse/state DEI #00 NEQ ,&on-touch JNZ BRK &on-touch
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( get channel id )
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.Mouse/y DEI2 .ch0-view/y1 PEK2 SUB2 VIEW-HEIGHT DIV2 SWP POP
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#10 MUL
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.Audio0/pitch ADD
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#3c SWP DEO
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( release ) #00 .Mouse/state DEO
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BRK
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@redraw ( -- )
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.ch0-view ;draw-view JSR2
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.ch1-view ;draw-view JSR2
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.ch2-view ;draw-view JSR2
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.ch3-view ;draw-view JSR2
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RTN
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@draw-meter ( view* -- )
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STH
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( y1 ) DUPr STHr #02 ADD PEK2 .Screen/y DEO2
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( x1 ) DUPr STHr PEK2
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#0010 ADD2 .Screen/x DEO2
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( device ) DUPr STHr #08 ADD PEK ( get addr ) #02 ADD DEI #04 SFT TOS #0008 MUL2 ;meter ADD2 .Screen/addr DEO2
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#21 .Screen/color DEO
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( x1 ) DUPr STHr PEK2
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#0018 ADD2 .Screen/x DEO2
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( device ) DUPr STHr #08 ADD PEK ( get addr ) #02 ADD DEI #04 AND TOS #0008 MUL2 ;meter ADD2 .Screen/addr DEO2
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#21 .Screen/color DEO
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POPr
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RTN
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||||
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@draw-view ( view* -- )
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STH
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( device id )
|
||||
( x1 ) DUPr STHr PEK2 .Screen/x DEO2
|
||||
( y1 ) DUPr STHr #02 ADD PEK2 .Screen/y DEO2
|
||||
( device ) DUPr STHr #08 ADD PEK #23 ;draw-byte JSR2
|
||||
|
||||
( x1 ) DUPr STHr PEK2 #0028 ADD2 .Screen/x DEO2
|
||||
;repeat .Screen/addr DEO2
|
||||
#23 .Screen/color DEO
|
||||
|
||||
( addr )
|
||||
( addr controls )
|
||||
( x1 ) DUPr STHr PEK2 #0060 ADD2 .Screen/x DEO2
|
||||
( device ) DUPr STHr #08 ADD PEK ( get addr ) #0c ADD DEI #21 ;draw-byte JSR2
|
||||
( x1 ) .Screen/x DEI2 #0008 ADD2 .Screen/x DEO2
|
||||
( device ) DUPr STHr #08 ADD PEK ( get addr ) #0d ADD DEI #21 ;draw-byte JSR2
|
||||
|
||||
( waveform )
|
||||
( volume knob )
|
||||
( x1 ) DUPr STHr PEK2
|
||||
( y1 ) DUPr STHr #02 ADD PEK2 #0010 ADD2
|
||||
( device ) DUPr STHr #08 ADD PEK ( get length ) #0e ADD DEI #04 SFT
|
||||
;draw-knob JSR2
|
||||
|
||||
( adsr knobs )
|
||||
( x1 ) DUPr STHr PEK2 #0018 ADD2
|
||||
( y1 ) DUPr STHr #02 ADD PEK2 #0010 ADD2
|
||||
( device ) DUPr STHr #08 ADD PEK ( get length ) #08 ADD DEI #04 SFT
|
||||
;draw-knob JSR2
|
||||
( x1 ) DUPr STHr PEK2 #0028 ADD2
|
||||
( y1 ) DUPr STHr #02 ADD PEK2 #0010 ADD2
|
||||
( device ) DUPr STHr #08 ADD PEK ( get length ) #08 ADD DEI #0f AND
|
||||
;draw-knob JSR2
|
||||
( x1 ) DUPr STHr PEK2 #0038 ADD2
|
||||
( y1 ) DUPr STHr #02 ADD PEK2 #0010 ADD2
|
||||
( device ) DUPr STHr #08 ADD PEK ( get length ) #09 ADD DEI #04 SFT
|
||||
;draw-knob JSR2
|
||||
( x1 ) DUPr STHr PEK2 #0048 ADD2
|
||||
( y1 ) DUPr STHr #02 ADD PEK2 #0010 ADD2
|
||||
( device ) DUPr STHr #08 ADD PEK ( get length ) #09 ADD DEI #0f AND
|
||||
;draw-knob JSR2
|
||||
|
||||
( meter )
|
||||
( test button )
|
||||
|
||||
( outline )
|
||||
( x1 ) DUPr STHr PEK2 #0006 SUB2
|
||||
( y1 ) DUPr STHr #02 ADD PEK2 #0006 SUB2
|
||||
( x2 ) DUPr STHr #04 ADD PEK2
|
||||
( y2 ) DUPr STHr #06 ADD PEK2 #000a SUB2
|
||||
#02 ;line-rect JSR2
|
||||
|
||||
( x1 ) DUPr STHr PEK2 #0060 ADD2 .Screen/x DEO2
|
||||
|
||||
( waveform )
|
||||
#00 #a8
|
||||
&loop
|
||||
( dotted line )
|
||||
OVR #01 AND ,&no-dot JNZ
|
||||
( y1 ) DUPr STHr #02 ADD PEK2 [ ] #0018 ADD2 .Screen/y DEO2
|
||||
#03 .Screen/color DEO
|
||||
&no-dot
|
||||
OVR TOS ( device ) DUPr STHr #08 ADD PEK ( get addr ) #0c ADD DEI2 ADD2 GET
|
||||
#02 DIV #40 ADD DUP #07 SFT #80 MUL SUB
|
||||
TOS #0004 DIV2 ( y1 ) DUPr STHr #02 ADD PEK2 [ ] ADD2 #0008 ADD2 .Screen/y DEO2
|
||||
.Screen/x DEI2 ++ .Screen/x DEO2
|
||||
( draw ) #01 .Screen/color DEO
|
||||
( incr ) SWP #01 ADD SWP
|
||||
DUP2 LTH ,&loop JNZ
|
||||
POP2
|
||||
( loop button )
|
||||
POPr
|
||||
|
||||
RTN
|
||||
|
||||
@draw-knob ( x* y* value -- )
|
||||
|
||||
( load ) .knob/value POK .knob/y POK2 .knob/x POK2
|
||||
|
||||
.knob/x PEK2 .Screen/x DEO2
|
||||
.knob/y PEK2 .Screen/y DEO2 ;knob_icns .Screen/addr DEO2 #21 .Screen/color DEO
|
||||
.knob/x PEK2 8+ .Screen/x DEO2 ;knob_icns 8+ .Screen/addr DEO2 #21 .Screen/color DEO
|
||||
.knob/y PEK2 8+ .Screen/y DEO2 ;knob_icns #0018 ADD2 .Screen/addr DEO2 #21 .Screen/color DEO
|
||||
.knob/x PEK2 .Screen/x DEO2 ;knob_icns #0010 ADD2 .Screen/addr DEO2 #21 .Screen/color DEO
|
||||
.knob/x PEK2 #00 #00 .knob/value PEK ;knob-offsetx ADD2 GET ADD2 .Screen/x DEO2
|
||||
.knob/y PEK2 #00 #00 .knob/value PEK ;knob-offsety ADD2 GET ADD2 .Screen/y DEO2
|
||||
;knob_icns #0020 ADD2 .Screen/addr DEO2
|
||||
#25 .Screen/color DEO
|
||||
.knob/x PEK2 #0004 ADD2 .Screen/x DEO2
|
||||
.knob/y PEK2 #0010 ADD2 .Screen/y DEO2
|
||||
;font-hex #00 .knob/value PEK #08 MUL ADD2 .Screen/addr DEO2
|
||||
#21 .Screen/color DEO
|
||||
|
||||
RTN
|
||||
|
||||
@draw-cursor ( -- )
|
||||
|
||||
( clear last cursor )
|
||||
;clear .Screen/addr DEO2
|
||||
.pointer/x PEK2 .Screen/x DEO2
|
||||
.pointer/y PEK2 .Screen/y DEO2
|
||||
#30 .Screen/color DEO
|
||||
( record pointer positions )
|
||||
.Mouse/x DEI2 .pointer/x POK2
|
||||
.Mouse/y DEI2 .pointer/y POK2
|
||||
( draw new cursor )
|
||||
;cursor .Screen/addr DEO2
|
||||
.pointer/x PEK2 .Screen/x DEO2
|
||||
.pointer/y PEK2 .Screen/y DEO2
|
||||
( colorize on state )
|
||||
#31 [ .Mouse/state DEI #00 NEQ ] ADD .Screen/color DEO
|
||||
|
||||
RTN
|
||||
|
||||
@draw-short ( short color -- )
|
||||
|
||||
.color POK
|
||||
.addr POK2
|
||||
;font-hex #00 ;addr GET #f0 AND #04 SFT #08 MUL ADD2 .Screen/addr DEO2
|
||||
( draw ) DUPr STHr .Screen/color DEO
|
||||
.Screen/x DEI2 8+ .Screen/x DEO2
|
||||
;font-hex #00 ;addr GET #0f AND #08 MUL ADD2 .Screen/addr DEO2
|
||||
( draw ) DUPr STHr .Screen/color DEO
|
||||
.Screen/x DEI2 8+ .Screen/x DEO2
|
||||
;font-hex #00 ;addr ++ GET #f0 AND #04 SFT #08 MUL ADD2 .Screen/addr DEO2
|
||||
( draw ) DUPr STHr .Screen/color DEO
|
||||
.Screen/x DEI2 8+ .Screen/x DEO2
|
||||
;font-hex STHr ;addr ++ GET #0f AND #08 MUL ADD2 .Screen/addr DEO2
|
||||
( draw ) #22 .Screen/color DEO
|
||||
|
||||
RTN
|
||||
|
||||
@draw-byte ( byte color -- )
|
||||
|
||||
.color POK STH
|
||||
;font-hex #00 DUPr STHr #f0 AND #04 SFT #08 MUL ADD2 .Screen/addr DEO2
|
||||
( draw ) .color PEK .Screen/color DEO
|
||||
.Screen/x DEI2 8+ .Screen/x DEO2
|
||||
;font-hex #00 STHr #0f AND #08 MUL ADD2 .Screen/addr DEO2
|
||||
( draw ) .color PEK .Screen/color DEO
|
||||
|
||||
RTN
|
||||
|
||||
@line-rect ( x1 y1 x2 y2 color -- )
|
||||
|
||||
( load ) .color POK DUP2 STH2 .rect/y2 POK2 .rect/x2 POK2 DUP2 STH2 .rect/y1 POK2 .rect/x1 POK2
|
||||
STH2r STH2r
|
||||
&ver
|
||||
( save ) OVR2 .Screen/y DEO2
|
||||
( draw ) .rect/x1 PEK2 .Screen/x DEO2 .color PEK DUP .Screen/color DEO
|
||||
( draw ) .rect/x2 PEK2 .Screen/x DEO2 .Screen/color DEO
|
||||
( incr ) SWP2 ++ SWP2
|
||||
OVR2 OVR2 LTS2 ,&ver JNZ
|
||||
POP2 POP2
|
||||
.rect/x1 PEK2 .rect/x2 PEK2
|
||||
&hor
|
||||
( save ) OVR2 .Screen/x DEO2
|
||||
( draw ) .rect/y1 PEK2 .Screen/y DEO2 .color PEK DUP .Screen/color DEO
|
||||
( draw ) .rect/y2 PEK2 .Screen/y DEO2 .Screen/color DEO
|
||||
( incr ) SWP2 ++ SWP2
|
||||
OVR2 OVR2 ++ LTS2 ,&hor JNZ
|
||||
POP2 POP2
|
||||
|
||||
RTN
|
||||
|
||||
@repeat [
|
||||
0038 4482 9282 4438 ]
|
||||
|
||||
@clear [
|
||||
0000 0000 0000 0000 ]
|
||||
|
||||
@cursor [
|
||||
80c0 e0f0 f8e0 1000 ]
|
||||
|
||||
@knob_icns [
|
||||
0003 0c10 2020 4040
|
||||
00c0 3008 0404 0202
|
||||
4040 2020 100c 0300
|
||||
0202 0404 0830 c000
|
||||
0000 183c 3c18 0000 ]
|
||||
|
||||
@knob-offsetx [
|
||||
01 00 00 00 00 01 02 03
|
||||
05 06 07 08 08 08 08 07 ]
|
||||
|
||||
@knob-offsety [
|
||||
07 06 05 03 02 01 00 00
|
||||
00 00 01 02 03 05 06 07 ]
|
||||
|
||||
@meter [
|
||||
0000 0000 0000 0000
|
||||
0000 0000 0000 0070
|
||||
0000 0000 0000 007e
|
||||
0000 0000 0000 707e
|
||||
0000 0000 0070 7e7e
|
||||
0000 0000 007e 7e7e
|
||||
0000 0000 707e 7e7e
|
||||
0000 0000 7e7e 7e7e
|
||||
0000 0070 7e7e 7e7e
|
||||
0000 007e 7e7e 7e7e
|
||||
0000 707e 7e7e 7e7e
|
||||
0000 7e7e 7e7e 7e7e
|
||||
0070 7e7e 7e7e 7e7e
|
||||
007e 7e7e 7e7e 7e7e
|
||||
707e 7e7e 7e7e 7e7e
|
||||
7e7e 7e7e 7e7e 7e7e ]
|
||||
|
||||
@font-hex ( 0-F )
|
||||
[
|
||||
007c 8282 8282 827c 0030 1010 1010 1010
|
||||
007c 8202 7c80 80fe 007c 8202 1c02 827c
|
||||
000c 1424 4484 fe04 00fe 8080 7c02 827c
|
||||
007c 8280 fc82 827c 007c 8202 1e02 0202
|
||||
007c 8282 7c82 827c 007c 8282 7e02 827c
|
||||
007c 8202 7e82 827e 00fc 8282 fc82 82fc
|
||||
007c 8280 8080 827c 00fc 8282 8282 82fc
|
||||
007c 8280 f080 827c 007c 8280 f080 8080 ]
|
||||
|
||||
@wave0 ( 0-F )
|
||||
[
|
||||
0004 090e 1217 1c20 2529 2e32 363b 3f43
|
||||
474b 4e52 5659 5c60 6365 686b 6d70 7274
|
||||
7677 797a 7b7c 7d7e 7e7e 7e7e 7e7e 7d7c
|
||||
7b7a 7978 7674 7270 6e6b 6966 6360 5d5a
|
||||
5753 4f4c 4844 403c 3833 2f2a 2621 1d18
|
||||
140f 0a05 01fc f7f2 eee9 e4e0 dbd7 d2ce
|
||||
cac5 c1bd b9b5 b1ae aaa7 a3a0 9d9a 9795
|
||||
9290 8e8c 8a88 8785 8483 8282 8181 8181
|
||||
8181 8282 8384 8687 898a 8c8e 9193 9598
|
||||
9b9e a1a4 a8ab afb2 b6ba bec2 c6cb cfd3
|
||||
d8dc e1e6 eaef f4f8 ]
|
||||
|
||||
@wave1 ( 0-F )
|
||||
[
|
||||
0002 0406 080a 0c0e 1012 1416 181a 1c1e
|
||||
2022 2426 282a 2c2e 3032 3436 383a 3c3e
|
||||
4041 4345 4749 4b4d 4f51 5355 5759 5b5d
|
||||
5f61 6365 6769 6b6d 6f71 7375 7779 7b7d
|
||||
7f7d 7b79 7775 7371 6f6d 6b69 6765 6361
|
||||
5f5d 5b59 5755 5351 4f4d 4b49 4745 4341
|
||||
403e 3c3a 3836 3432 302e 2c2a 2826 2422
|
||||
201e 1c1a 1816 1412 100e 0c0a 0806 0402
|
||||
00fe fcfa f8f6 f4f2 f0ee ecea e8e6 e4e2
|
||||
e0de dcda d8d6 d4d2 d0ce ccca c8c6 c4c2
|
||||
c1bf bdbb b9b7 b5b3 ]
|
||||
|
||||
@wave2 ( 0-F )
|
||||
[
|
||||
4f4d 4b49 4745 4341 c1bf bdbb b9b7 b5b3
|
||||
403e 3c3a 3836 3432 302e 2c2a 2826 2422
|
||||
201e 1c1a 1816 1412 100e 0c0a 0806 0402
|
||||
00fe fcfa f8f6 f4f2 f0ee ecea e8e6 e4e2
|
||||
e0de dcda d8d6 d4d2 d0ce ccca c8c6 c4c2
|
||||
7b7a 7978 7674 7270 6e6b 6966 6360 5d5a
|
||||
5753 4f4c 4844 403c 3833 2f2a 2621 1d18
|
||||
140f 0a05 01fc f7f2 eee9 e4e0 dbd7 d2ce
|
||||
cac5 c1bd b9b5 b1ae aaa7 a3a0 9d9a 9795
|
||||
9290 8e8c 8a88 8785 8483 8282 8181 8181
|
||||
8181 8282 8384 8687 898a 8c8e 9193 9598
|
||||
9b9e a1a4 a8ab afb2
|
||||
]
|
||||
|
||||
@wave3 ( 0-F )
|
||||
[
|
||||
0004 090e 1217 1c20 2529 2e32 363b 3f43
|
||||
5753 4f4c 4844 403c 3833 2f2a 2621 1d18
|
||||
140f 0a05 01fc f7f2 eee9 e4e0 dbd7 d2ce
|
||||
cac5 c1bd b9b5 b1ae aaa7 a3a0 9d9a 9795
|
||||
5753 4f4c 4844 403c 3833 2f2a 2621 1d18
|
||||
140f 0a05 01fc f7f2 eee9 e4e0 dbd7 d2ce
|
||||
cac5 c1bd b9b5 b1ae aaa7 a3a0 9d9a 9795
|
||||
9290 8e8c 8a88 8785 8483 8282 8181 8181
|
||||
8181 8282 8384 8687 898a 8c8e 9193 9598
|
||||
9b9e a1a4 a8ab afb2 b6ba bec2 c6cb cfd3
|
||||
d8dc e1e6 eaef f4f8 ]
|
|
@ -254,8 +254,7 @@ audio_talk(Device *d, Uint8 b0, Uint8 w)
|
|||
Apu *c = &apu[d - devaudio0];
|
||||
if(!w && b0 == 0x2) {
|
||||
d->dat[0x2] = apu_get_vu(c);
|
||||
}
|
||||
else if(w && b0 == 0xf) {
|
||||
} else if(w && b0 == 0xf) {
|
||||
SDL_LockAudioDevice(audio_id);
|
||||
c->len = mempeek16(d->dat, 0xa);
|
||||
c->addr = &d->mem[mempeek16(d->dat, 0xc)];
|
||||
|
@ -342,7 +341,9 @@ start(Uxn *u)
|
|||
}
|
||||
listenmpu(&mpu);
|
||||
for(i = 0; i < mpu.queue; ++i) {
|
||||
mempoke16(devmidi->dat, 2, mpu.events[i].message);
|
||||
devmidi->dat[2] = mpu.events[i].message;
|
||||
devmidi->dat[3] = mpu.events[i].message >> 8;
|
||||
devmidi->dat[4] = mpu.events[i].message >> 16;
|
||||
evaluxn(u, mempeek16(devmidi->dat, 0));
|
||||
}
|
||||
evaluxn(u, mempeek16(devscreen->dat, 0));
|
||||
|
|
Loading…
Reference in a new issue