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Tightened screen debugger redraw

This commit is contained in:
neauoire 2023-08-16 14:33:45 -07:00
parent d3371d1f73
commit 63d5dd681a

View file

@ -85,6 +85,7 @@ draw_byte(Uint8 v, Uint16 x, Uint16 y, Uint8 color)
{
screen_blit(uxn_screen.fg, icons, v >> 4 << 3, x, y, color, 0, 0, 0);
screen_blit(uxn_screen.fg, icons, (v & 0xf) << 3, x + 8, y, color, 0, 0, 0);
screen_change(x, y, x + 0x10, y + 0x8);
}
static void
@ -147,26 +148,21 @@ screen_resize(Uint16 width, Uint16 height)
void
screen_redraw(Uxn *u)
{
int i, j, o, y;
Uint8 *fg = uxn_screen.fg, *bg = uxn_screen.bg;
Uint16 w = uxn_screen.width, h = uxn_screen.height;
Uint16 x1 = uxn_screen.x1, y1 = uxn_screen.y1;
Uint16 x2 = uxn_screen.x2 > w ? w : uxn_screen.x2, y2 = uxn_screen.y2 > h ? h : uxn_screen.y2;
Uint32 palette[16], *pixels = uxn_screen.pixels;
int i, x, y, w = uxn_screen.width, h = uxn_screen.height, x1, y1, x2, y2;
if(u->dev[0x0e]) {
screen_change(0, 0, w, h);
uxn_screen.x1 = uxn_screen.y1 = 0xffff;
uxn_screen.x2 = uxn_screen.y2 = 0;
if(u->dev[0x0e])
screen_debugger(u);
}
x1 = uxn_screen.x1;
y1 = uxn_screen.y1;
x2 = uxn_screen.x2 > w ? w : uxn_screen.x2;
y2 = uxn_screen.y2 > h ? h : uxn_screen.y2;
for(i = 0; i < 16; i++)
palette[i] = uxn_screen.palette[(i >> 2) ? (i >> 2) : (i & 3)];
for(y = y1; y < y2; y++)
for(x = x1; x < x2; x++) {
i = x + y * w;
for(o = y * w, i = x1 + o, j = x2 + o; i < j; i++)
pixels[i] = palette[fg[i] << 2 | bg[i]];
}
uxn_screen.x1 = uxn_screen.y1 = 0xffff;
uxn_screen.x2 = uxn_screen.y2 = 0;
}
Uint8