mirror of
https://git.sr.ht/~rabbits/uxn
synced 2024-11-25 15:25:12 +00:00
Added graphical example to file device
This commit is contained in:
parent
ff81d21b08
commit
56a3a993f4
11 changed files with 230 additions and 56 deletions
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@ -58,11 +58,13 @@ RTN
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- Shortcut to export/import disk state
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- Implement Uxambly REPL
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- Load disks at a different place than 0x0000.
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- Curl device? 8-bit web browser?
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## Palettes
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- `[ 6a03 4a0d aa0c ]`, purple/cyan
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- `[ a1f3 a14d a16c ]`, grey-pink/teal
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- `#6a03` `#4a0d` `#aa0c`, purple/cyan
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- `#a1f3` `#a14d` `#a16c`, grey-pink/teal
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- `#8c4b` `#884b` `#e8bb`, commodore64
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## Refs
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2
build.sh
2
build.sh
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@ -32,7 +32,7 @@ else
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fi
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echo "Assembling.."
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./bin/assembler projects/software/noodle.usm bin/boot.rom
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./bin/assembler projects/examples/dev.file.usm bin/boot.rom
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echo "Running.."
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if [ "${2}" = '--cli' ];
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46
mkfile
Normal file
46
mkfile
Normal file
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@ -0,0 +1,46 @@
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</$objtype/mkfile
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TARG=assembler debugger emulator
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ROM=assembler left nasu neralie noodle orca
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CFLAGS=$CFLAGS -I/sys/include/npe
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BIN=/$objtype/bin/uxn
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HFILES=\
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/sys/include/npe/stdio.h\
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src/apu.h\
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src/ppu.h\
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src/uxn.h\
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CLEANFILES=${TARG:%=bin/%} ${ROM:%=bin/%.rom}
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default:V: all
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all:V: ${TARG:%=bin/%} ${ROM:%=bin/%.rom}
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</sys/src/cmd/mkmany
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/sys/include/npe/stdio.h:
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hget https://git.sr.ht/~ft/npe/archive/master.tar.gz | tar xz &&
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cd npe-master &&
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mk install &&
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rm -r npe-master
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bin/%.rom: projects/software/%.usm bin/assembler
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bin/assembler projects/software/$stem.usm $target
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bin/assembler:Q: $O.assembler
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mkdir -p bin && cp $prereq $target
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bin/debugger:Q: $O.debugger
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mkdir -p bin && cp $prereq $target
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bin/emulator:Q: $O.emulator
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mkdir -p bin && cp $prereq $target
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$O.assembler: assembler.$O
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$O.debugger: debugger.$O uxn.$O
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$O.emulator: emulator.$O apu.$O ppu.$O uxn.$O
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%.$O: src/%.c
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$CC $CFLAGS -Isrc -o $target src/$stem.c
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@ -1,67 +1,188 @@
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( Dev/File )
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%RTN { JMP2r }
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%STEP8 { #0033 SFT2 }
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%++ { #01 ADD }
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%MEMORY { #1000 }
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;loadbtn { x 2 y 2 }
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;output { x 2 y 2 }
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;pointer { x 2 y 2 }
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;label { x 2 y 2 color 1 addr 2 }
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( devices )
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|0100 ;Console { pad 8 char 1 byte 1 short 2 }
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|0160 ;File { offset 2 append 1 pad 5 name 2 length 2 load 2 save 2 }
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|01F0 .RESET .FRAME .ERROR ( vectors )
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|01F8 [ 13fd 1ef3 1bf2 ] ( palette )
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|0100 ;System { vector 2 pad 6 r 2 g 2 b 2 }
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|0110 ;Console { vector 2 pad 6 char 1 byte 1 short 2 }
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|0120 ;Screen { vector 2 width 2 height 2 pad 2 x 2 y 2 addr 2 color 1 }
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|0160 ;Mouse { vector 2 x 2 y 2 state 1 chord 1 }
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|0170 ;File { vector 2 pad 6 name 2 length 2 load 2 save 2 }
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( program )
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|0200 @RESET
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#11
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$loop
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,text1 ,print-label JSR2
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,scramble JSR2
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#01 SUB DUP ,$loop ROT JNZ2
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|0200
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( theme ) #804b =System.r #804b =System.g #e0bb =System.b
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( vectors ) ,on-mouse =Mouse.vector
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( vectors ) ,on-transfer =File.vector
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#0020 =loadbtn.x
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#0020 =loadbtn.y
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#0020 =output.x
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#0030 =output.y
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~loadbtn.x ~loadbtn.y #26 ,load_txt ,draw-label JSR2
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,draw-file JSR2
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BRK
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@print-label ( text )
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$loop NOP
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( send ) DUP2 PEK2 =Console.char
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( incr ) #0001 ADD2
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( loop ) DUP2 PEK2 #00 NEQ ^$loop MUL JMP
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@on-transfer ( -> )
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,draw-file JSR2
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~output.x ~output.y #0088 ADD2 #23 ,done_txt ,draw-label JSR2
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( release ) #00 =Mouse.state
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BRK
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@on-mouse ( -> )
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~loadbtn.x ~loadbtn.y #26 ,load_txt ,draw-label JSR2
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~loadbtn.x #0028 ADD2 ~loadbtn.y #23 ,srcpath ,draw-label JSR2
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~Mouse.state #00 EQU ^$touch-end JNZ
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~Mouse.y STEP8 ~loadbtn.y NEQ2 ^$no-touch-load JNZ
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~loadbtn.x ~loadbtn.y #27 ,load_txt ,draw-label JSR2
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,srcpath #0100 ,load-file JSR2
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( release ) #00 =Mouse.state
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$no-touch-load
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$touch-end
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,draw-cursor JSR2
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BRK
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@draw-file ( -- )
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#00 #10
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$ver
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( pos-y ) OVR #00 SWP #0008 MUL2 ~output.y ADD2 =Screen.y
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#00 #10
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$hor
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( pos-x ) OVR #00 SWP #0008 MUL2 ~output.x ADD2 =Screen.x
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( get x,y ) SWP2 OVR STH SWP2 OVR STHr
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( get id ) #10 MUL ADD
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( get data ) #00 SWP MEMORY ADD2 PEK2
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( get sprite ) #20 SUB #00 SWP #0008 MUL2 ,font ADD2 =Screen.addr
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( draw ) #2d =Screen.color
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( incr ) SWP ++ SWP
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DUP2 NEQ ^$hor JNZ
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POP2
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( incr ) SWP ++ SWP
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DUP2 NEQ ^$ver JNZ
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POP2
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RTN
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@scramble
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@load-file ( path length -- )
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,filename =File.name
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#00 =File.append
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#0000 =File.offset
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#0003 =File.length
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,text1 #000d ADD2 =File.save
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#01 =File.append
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#0003 =File.offset
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#000d =File.length
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,text1 =File.save
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#0000 =File.offset
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#0004 =File.length
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,text1 =File.load
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#0004 =File.offset
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#0008 =File.length
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,text1 #0008 ADD2 =File.load
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#000c =File.offset
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#0004 =File.length
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,text1 #0004 ADD2 =File.load
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=File.length =File.name MEMORY =File.load
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RTN
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@draw-cursor ( -- )
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@text1 [ Welcome 20 to 20 UxnVM 0a00 ]
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@filename [ textio.bit ]
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( clear last cursor )
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,clear_icn =Screen.addr
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~pointer.x =Screen.x
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~pointer.y =Screen.y
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#30 =Screen.color
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@FRAME BRK
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@ERROR BRK
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( record pointer positions )
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~Mouse.x =pointer.x ~Mouse.y =pointer.y
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( draw new cursor )
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,cursor_icn =Screen.addr
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~pointer.x =Screen.x
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~pointer.y =Screen.y
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#32 ~Mouse.state #00 NEQ ADD =Screen.color
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RTN
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@draw-label ( x y color addr -- )
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( load ) =label.addr =label.color =Screen.y =Screen.x
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~label.addr
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$loop
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( draw ) DUP2 PEK2 #20 SUB #00 SWP #0008 MUL2 ,font ADD2 =Screen.addr ~label.color =Screen.color
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( incr ) #0001 ADD2
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( incr ) ~Screen.x #0008 ADD2 =Screen.x
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DUP2 PEK2 #00 NEQ ^$loop JNZ
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POP2
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RTN
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@clear_icn [ 0000 0000 0000 0000 ]
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@cursor_icn [ 80c0 e0f0 f8e0 1000 ]
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@done_txt [ LOAD 20 SUCCESS! 00 ]
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@load_txt [ LOAD 00 ]
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@save_txt [ SAVE 00 ]
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@srcpath [ README.md 00 ]
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@dstpath [ bin/export.md 00 ]
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@font ( specter8-frag font )
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[
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0000 0000 0000 0000 0008 0808 0800 0800
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0014 1400 0000 0000 0024 7e24 247e 2400
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0008 1e28 1c0a 3c08 0000 2204 0810 2200
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0030 4832 4c44 3a00 0008 1000 0000 0000
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0004 0808 0808 0400 0020 1010 1010 2000
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0000 2214 0814 2200 0000 0808 3e08 0800
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0000 0000 0000 0810 0000 0000 3e00 0000
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0000 0000 0000 0800 0000 0204 0810 2000
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003c 464a 5262 3c00 0018 0808 0808 1c00
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003c 4202 3c40 7e00 003c 421c 0242 3c00
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000c 1424 447e 0400 007e 407c 0242 3c00
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003c 407c 4242 3c00 007e 0204 0810 1000
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003c 423c 4242 3c00 003c 4242 3e02 3c00
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0000 0010 0000 1000 0000 1000 0010 1020
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0000 0810 2010 0800 0000 003e 003e 0000
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0000 1008 0408 1000 003c 420c 1000 1000
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003c 4232 4a42 3c00 003c 4242 7e42 4200
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007c 427c 4242 7c00 003c 4240 4042 3c00
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007c 4242 4242 7c00 007e 4078 4040 7e00
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007e 4078 4040 4000 003c 4240 4642 3c00
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0042 427e 4242 4200 001c 0808 0808 1c00
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007e 0202 0242 3c00 0042 4478 4442 4200
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0040 4040 4040 7e00 0042 665a 4242 4200
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0042 6252 4a46 4200 003c 4242 4242 3c00
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007c 4242 7c40 4000 003c 4242 4244 3a00
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007c 4242 7c44 4200 003e 403c 0242 3c00
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007e 0808 0808 1000 0042 4242 4244 3a00
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0042 4242 4224 1800 0042 4242 5a66 4200
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0042 423c 4242 4200 0042 423e 0242 3c00
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007e 020c 3040 7e00 000c 0808 0808 0c00
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0040 2010 0804 0200 0030 1010 1010 3000
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0008 1400 0000 0000 0000 0000 0000 7e00
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0008 0400 0000 0000 0000 3c02 3e42 3a00
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0040 407c 4242 7c00 0000 3c42 4042 3c00
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0002 023e 4242 3e00 0000 3c42 7e40 3e00
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0000 3e40 7840 4000 0000 3c42 3e02 3c00
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0040 405c 6242 4200 0008 0018 0808 0400
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0008 0018 0808 4830 0040 4244 7844 4200
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0010 1010 1010 0c00 0000 6c52 5252 5200
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0000 5c62 4242 4200 0000 3c42 4242 3c00
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0000 7c42 427c 4040 0000 3e42 423e 0202
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0000 5c62 4040 4000 0000 3e40 3c02 7c00
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0008 7e08 0808 1000 0000 4242 4244 3a00
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0000 4242 4224 1800 0000 5252 5252 2e00
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0000 4224 1824 4200 0000 4242 3e02 7c00
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0000 7e02 3c40 7e00 000c 0810 1008 0c00
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0008 0808 0808 0800 0030 1008 0810 3000
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0000 0032 4c00 0000 3c42 99a1 a199 423c
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]
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@ -13,6 +13,8 @@
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;pointer { x 2 y 2 }
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;circle { xc 2 yc 2 x 2 y 2 r 2 d 2 }
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( devices )
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|0100 ;System { vector 2 pad 6 r 2 g 2 b 2 }
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|0120 ;Screen { vector 2 width 2 height 2 pad 2 x 2 y 2 addr 2 color 1 }
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|0160 ;Mouse { vector 2 x 2 y 2 state 1 chord 1 }
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|0120 ;Screen { vector 2 width 2 height 2 pad 2 x 2 y 2 addr 2 color 1 }
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|0140 ;Controller { vector 2 button 1 key 1 }
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|0160 ;Mouse { vector 2 x 2 y 2 state 1 chord 1 }
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|0170 ;File { pad 8 name 2 length 2 load 2 save 2 }
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|0170 ;File { vector 2 pad 6 name 2 length 2 load 2 save 2 }
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( program )
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|0120 ;Screen { vector 2 width 2 height 2 pad 2 x 2 y 2 addr 2 color 1 }
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|0140 ;Controller { vector 2 button 1 key 1 }
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|0160 ;Mouse { vector 2 x 2 y 2 state 1 chord 1 }
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|0170 ;File { pad 8 name 2 length 2 load 2 save 2 }
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|0170 ;File { vector 2 pad 6 name 2 length 2 load 2 save 2 }
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( program )
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|0120 ;Screen { vector 2 width 2 height 2 pad 2 x 2 y 2 addr 2 color 1 }
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|0140 ;Controller { vector 2 button 1 key 1 }
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|0160 ;Mouse { vector 2 x 2 y 2 state 1 chord 1 }
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|0170 ;File { pad 8 name 2 length 2 load 2 save 2 }
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|0170 ;File { vector 2 pad 6 name 2 length 2 load 2 save 2 }
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( program )
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@ -225,10 +225,11 @@ RTN
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( get right ) DUP2 SWP ++ SWP GET-CELL-VALUE STH
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( incr y ) ++
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( get result ) SUBr STHr
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DUP =Console.byte
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GET-CHAR
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SET-CELL
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( NOTE: Issue is not with modulo, but with converting ff to 36 )
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RTN
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@op-c ( x y char -- )
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@ -23,7 +23,7 @@ static SDL_Renderer *gRenderer;
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static SDL_Texture *gTexture;
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static Ppu ppu;
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static Apu apu;
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static Device *devsystem, *devscreen, *devmouse, *devctrl, *devapu;
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static Device *devsystem, *devscreen, *devmouse, *devctrl, *devapu, *devfile;
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Uint8 zoom = 0, debug = 0, reqdraw = 0;
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Uint8 *m = u->ram.dat;
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char *name = (char *)&m[(m[ptr + 8] << 8) + m[ptr + 8 + 1]];
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Uint16 length = (m[ptr + 8 + 2] << 8) + m[ptr + 8 + 3];
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Uint16 offset = (m[ptr + 0] << 8) + m[ptr + 1];
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Uint16 offset = (m[ptr + 2] << 8) + m[ptr + 3];
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if(b0 == 0x0d) {
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Uint16 addr = (m[ptr + 8 + 4] << 8) + b1;
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FILE *f = fopen(name, "r");
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if(f && fseek(f, offset, SEEK_SET) != -1 && fread(&m[addr], length, 1, f)) {
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fclose(f);
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printf("Loaded %d bytes, at %04x from %s\n", length, addr, name);
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evaluxn(u, devfile->vector);
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}
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} else if(b0 == 0x0f) {
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Uint16 addr = (m[ptr + 8 + 6] << 8) + b1;
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if(f && fseek(f, offset, SEEK_SET) != -1 && fwrite(&m[addr], length, 1, f)) {
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fclose(f);
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printf("Saved %d bytes, at %04x from %s\n", length, addr, name);
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evaluxn(u, devfile->vector);
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}
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}
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return b1;
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devctrl = portuxn(&u, 0x04, "controller", ppnil);
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portuxn(&u, 0x05, "---", ppnil);
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devmouse = portuxn(&u, 0x06, "mouse", ppnil);
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portuxn(&u, 0x07, "file", file_poke);
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devfile = portuxn(&u, 0x07, "file", file_poke);
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portuxn(&u, 0x08, "---", ppnil);
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portuxn(&u, 0x09, "midi", ppnil);
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portuxn(&u, 0x0a, "datetime", datetime_poke);
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@ -12,7 +12,7 @@ WITH REGARD TO THIS SOFTWARE.
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#include "ppu.h"
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Uint8 font[][8] = {
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static Uint8 font[][8] = {
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{0x00, 0x3c, 0x46, 0x4a, 0x52, 0x62, 0x3c, 0x00},
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{0x00, 0x18, 0x28, 0x08, 0x08, 0x08, 0x3e, 0x00},
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{0x00, 0x3c, 0x42, 0x02, 0x3c, 0x40, 0x7e, 0x00},
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