Do not check for erroring video twice

This commit is contained in:
neauoire 2021-12-28 17:38:55 -08:00
parent a747e4b20a
commit 51b55f3d99
1 changed files with 7 additions and 14 deletions

View File

@ -146,26 +146,19 @@ init(void)
as.callback = audio_callback; as.callback = audio_callback;
as.samples = 512; as.samples = 512;
as.userdata = NULL; as.userdata = NULL;
if(SDL_Init(SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_JOYSTICK) < 0) { if(SDL_Init(SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_JOYSTICK) < 0)
error("sdl", SDL_GetError());
if(SDL_Init(SDL_INIT_VIDEO) < 0)
return error("sdl", SDL_GetError()); return error("sdl", SDL_GetError());
} else {
audio_id = SDL_OpenAudioDevice(NULL, 0, &as, NULL, 0);
if(!audio_id)
error("sdl_audio", SDL_GetError());
}
gWindow = SDL_CreateWindow("Uxn", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, (WIDTH + PAD * 2) * zoom, (HEIGHT + PAD * 2) * zoom, SDL_WINDOW_SHOWN); gWindow = SDL_CreateWindow("Uxn", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, (WIDTH + PAD * 2) * zoom, (HEIGHT + PAD * 2) * zoom, SDL_WINDOW_SHOWN);
if(gWindow == NULL) if(gWindow == NULL)
return error("sdl_window", SDL_GetError()); return error("sdl_window", SDL_GetError());
gRenderer = SDL_CreateRenderer(gWindow, -1, 0); gRenderer = SDL_CreateRenderer(gWindow, -1, 0);
if(gRenderer == NULL) if(gRenderer == NULL)
return error("sdl_renderer", SDL_GetError()); return error("sdl_renderer", SDL_GetError());
if(SDL_NumJoysticks()) { audio_id = SDL_OpenAudioDevice(NULL, 0, &as, NULL, 0);
gGameController = SDL_JoystickOpen(0); if(!audio_id)
if(gGameController == NULL) error("sdl_audio", SDL_GetError());
return error("sdl_joystick", SDL_GetError()); if(SDL_NumJoysticks() > 0 && !(gGameController = SDL_JoystickOpen(0)))
} error("sdl_joystick", SDL_GetError());
stdin_event = SDL_RegisterEvents(1); stdin_event = SDL_RegisterEvents(1);
audio0_event = SDL_RegisterEvents(POLYPHONY); audio0_event = SDL_RegisterEvents(POLYPHONY);
SDL_CreateThread(stdin_handler, "stdin", NULL); SDL_CreateThread(stdin_handler, "stdin", NULL);