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(life.tal) Make use of System/expansion

This commit is contained in:
Devine Lu Linvega 2024-03-02 20:09:03 -08:00
parent d8b83e80b5
commit 4885cbe23b

View file

@ -4,7 +4,7 @@
( Any live cell with more than three live neighbours dies, as if by overpopulation. )
( Any dead cell with exactly three live neighbours becomes a live cell, as if by reproduction. )
|00 @System &vector $2 &wst $1 &rst $1 &pad $4 &r $2 &g $2 &b $2
|00 @System &vector $2 &expansion $2 &wst $1 &rst $1 &metadata $2 &r $2 &g $2 &b $2 &debug $1 &state $1
|10 @Console &vector $2 &read $1 &pad $5 &write $1 &error $1
|20 @Screen &vector $2 &width $2 &height $2 &auto $1 &pad $1 &x $2 &y $2 &addr $2 &pixel $1 &sprite $1
|30 @Audio0 &vector $2 &position $2 &output $1 &pad $3 &adsr $2 &length $2 &addr $2 &volume $1 &pitch $1
@ -62,11 +62,11 @@
BRK
@on-control ( -> )
( | toggle play )
.Controller/key DEI #20 NEQ ?{
;on-frame #0000 .Screen/vector DEI2 EQU2k ?{ ROT2 }
POP2 POP2 .Screen/vector DEO2 }
.Controller/button DEI #08 NEQ ?{ ;bank1 #0400 mclr }
.Controller/key DEI
( ) DUP #20 NEQ ?{
#0000 ;on-frame .Screen/vector DEI2 ORA ?{ SWP2 }
POP2 .Screen/vector DEO2 }
( ) #1b NEQ ?{ ;mmu/clear1 .System/expansion DEO2 }
BRK
(
@ -74,7 +74,7 @@
@<run> ( -- )
( | clear buffer )
;bank2 #1000 mclr
;mmu/clear2 .System/expansion DEO2
( | <run> grid )
#4000
&ver ( -- )
@ -85,7 +85,7 @@
POP2 POPr INC GTHk ?&ver
POP2
( | move buffer )
;bank2 ;bank1 #1000 mcpy
;mmu/move21 .System/expansion DEO2
( | draw )
!<draw-grid>
@ -152,10 +152,12 @@
@<draw-short> ( short* -- )
SWP <draw-byte>
( >> )
@<draw-byte> ( byte color -- )
DUP #04 SFT <draw-hex>
#0f AND
( >> )
@<draw-hex> ( char color -- )
#00 SWP #30 SFT2 ;font-hex ADD2 .Screen/addr DEO2
@ -169,6 +171,7 @@
.Mouse/x DEI2 ,<draw-cursor>/x STR2
.Mouse/y DEI2 ,<draw-cursor>/y STR2
.Screen/addr DEO2
( >> )
@<draw-cursor> ( color -- )
[ LIT2 &x $2 ] .Screen/x DEO2
@ -186,27 +189,14 @@
POP2 POP2 POPr #01 JMP2r
&skip POP2 POP2 POPr #00 JMP2r
(
@|stdlib )
@mclr ( addr* len* -- )
OVR2 ADD2 SWP2
&loop ( -- )
STH2k #00 STH2r STA
INC2 GTH2k ?&loop
POP2 POP2 JMP2r
@mcpy ( src* dst* len* -- )
SWP2 STH2
OVR2 ADD2 SWP2
&loop ( -- )
LDAk STH2kr STA
INC2r INC2 GTH2k ?&loop
POP2 POP2 POP2r JMP2r
(
@|assets )
@mmu ( programs )
&clear1 [ 01 1000 0000 =bank3 0000 =bank1 ]
&clear2 [ 01 1000 0000 =bank3 0000 =bank2 ]
&move21 [ 01 1000 0000 =bank2 0000 =bank1 ]
@cursor-icn [ 80c0 e0f0 f8e0 1000 ]
@fill-icn [ ffff ffff ffff ffff ]
@ -226,5 +216,7 @@
@bank1 $1000
@bank2
@bank2 $1000
@bank3 $1000