mirror of
https://git.sr.ht/~rabbits/uxn
synced 2024-11-10 16:25:05 +00:00
Added key example
This commit is contained in:
parent
f42a307f1f
commit
39faf4c2b7
1 changed files with 104 additions and 31 deletions
|
@ -3,62 +3,76 @@
|
|||
&Screen { width 2 height 2 pad 4 x 2 y 2 color 1 }
|
||||
&Sprite { pad 8 x 2 y 2 addr 2 color 1 }
|
||||
&Keyboard { key 1 }
|
||||
&Mouse { x 2 y 2 state 1 chord 1 }
|
||||
|
||||
&Textarea2d { x1 2 y1 2 x2 2 y2 2 color 1 addr 2 cursor 1 }
|
||||
|
||||
&Point2d { x 2 y 2 }
|
||||
&Rect2d { x1 2 y1 2 x2 2 y2 2 }
|
||||
&Point2d { x 2 y 2 }
|
||||
|
||||
;mouse Point2d
|
||||
;textarea Textarea2d
|
||||
;rect Rect2d
|
||||
;color 1
|
||||
;blink 1
|
||||
;timer 1
|
||||
|
||||
|0100 @RESET
|
||||
|
||||
#0010 =textarea.x1 #0040 =textarea.y1 #00c0 =textarea.x2 #0090 =textarea.y2 ,body =textarea.addr
|
||||
#0080 =textarea.x1 #0060 =textarea.y1 #00c0 =textarea.x2 #0090 =textarea.y2 ,body =textarea.addr
|
||||
,redraw JSR
|
||||
,redraw-window JSR
|
||||
|
||||
BRK
|
||||
|
||||
|0200 @FRAME
|
||||
|
||||
~dev/key #00 EQU BRK? ( skip on no-key )
|
||||
|
||||
( backspace )
|
||||
,on-erase ~dev/key #08 EQU JMP? POP2
|
||||
|
||||
( otherwise )
|
||||
|
||||
~dev/key ~textarea.addr #00 ~textarea.cursor ADD2 STR
|
||||
|
||||
( incr ) ~textarea.cursor #01 ADD =textarea.cursor
|
||||
|
||||
@input-end
|
||||
|
||||
#00 =dev/key ( release key )
|
||||
|
||||
,redraw JSR
|
||||
,do-cursor JSR
|
||||
,do-textarea JSR
|
||||
|
||||
BRK
|
||||
|
||||
@redraw
|
||||
@redraw-window
|
||||
|
||||
~textarea.x1 ~textarea.y1 ~textarea.x2 ~textarea.y2 #01 ,fill-rect JSR
|
||||
~textarea.x1 ~textarea.y1 #0f ~textarea.addr ,draw-textarea JSR
|
||||
#0000 #0000 ~dev/screen.width ~dev/screen.height #01 ,pattern ,tile-rect JSR
|
||||
( dropshadow )
|
||||
~textarea.x2 #0001 ADD2 ~textarea.y1 ~textarea.x2 #0004 ADD2 ~textarea.y2 #0004 ADD2 #01 ,fill-rect JSR
|
||||
~textarea.x1 ~textarea.y2 #0001 ADD2 ~textarea.x2 #0001 ADD2 ~textarea.y2 #0004 ADD2 #01 ,fill-rect JSR
|
||||
~textarea.x1 #0001 SUB2 ~textarea.y1 #0001 SUB2 ~textarea.x2 ~textarea.y2 #00 ,line-rect JSR
|
||||
~textarea.x1 #0002 SUB2 ~textarea.y1 #0002 SUB2 ~textarea.x2 #0001 ADD2 ~textarea.y2 #0001 ADD2 #01 ,line-rect JSR
|
||||
|
||||
RTS
|
||||
|
||||
@on-erase
|
||||
@redraw
|
||||
|
||||
( skip if cursor is at 0 )
|
||||
,input-end ~textarea.cursor #01 LTH JMP? POP2
|
||||
~textarea.x1 ~textarea.y1 ~textarea.x2 ~textarea.y2 #01 ,fill-rect JSR
|
||||
~textarea.x1 ~textarea.y1 #04 ~textarea.addr ,draw-textarea JSR
|
||||
|
||||
#00 ~dev/key ~textarea.addr #00 ~textarea.cursor ADD2 STR
|
||||
RTS
|
||||
|
||||
( decr ) ~textarea.cursor #01 SUB =textarea.cursor
|
||||
@blink-cursor
|
||||
|
||||
BRK
|
||||
,skip ~timer #10 LTH JMP? POP2
|
||||
#00 =timer
|
||||
~blink #00 EQU =blink
|
||||
,cursor =dev/sprite.addr
|
||||
#05 ~blink ADD =dev/sprite.color
|
||||
@skip
|
||||
~timer #01 ADD =timer
|
||||
|
||||
RTS
|
||||
|
||||
@tile-rect ( x1 y1 x2 y2 color addr )
|
||||
|
||||
=dev/sprite.addr =color =rect.y2 =rect.x2 DUP2 =dev/sprite.y =rect.y1 DUP2 =dev/sprite.x =rect.x1
|
||||
|
||||
@tile-rect-ver
|
||||
~rect.x1 =dev/sprite.x
|
||||
@tile-rect-hor
|
||||
( draw ) ~color =dev/sprite.color
|
||||
( incr ) ~dev/sprite.x #0008 ADD2 =dev/sprite.x
|
||||
,tile-rect-hor ~dev/sprite.x ~rect.x2 LTH2 JMP? POP2
|
||||
( incr ) ~dev/sprite.y #0008 ADD2 =dev/sprite.y
|
||||
,tile-rect-ver ~dev/sprite.y ~rect.y2 LTH2 JMP? POP2
|
||||
|
||||
RTS
|
||||
|
||||
|
@ -115,12 +129,66 @@ RTS
|
|||
|
||||
RTS
|
||||
|
||||
@do-textarea
|
||||
|
||||
( ,blink-cursor JSR )
|
||||
,do-textarea-end ~dev/key #00 EQU JMP? POP2 ( skip on no key )
|
||||
( backspace )
|
||||
,any-key ~dev/key #08 NEQ JMP? POP2
|
||||
,input-end ~textarea.cursor #00 EQU JMP? POP2
|
||||
( decr ) ~textarea.cursor #01 SUB =textarea.cursor
|
||||
#00 ~textarea.addr #00 ~textarea.cursor ADD2 STR
|
||||
,input-end JMP
|
||||
@any-key
|
||||
~dev/key ~textarea.addr #00 ~textarea.cursor ADD2 STR
|
||||
( incr ) ~textarea.cursor #01 ADD =textarea.cursor
|
||||
@input-end
|
||||
#00 =dev/key ( release key )
|
||||
,redraw JSR
|
||||
( add cursor )
|
||||
,cursor =dev/sprite.addr
|
||||
#06 =dev/sprite.color
|
||||
@do-textarea-end
|
||||
|
||||
RTS
|
||||
|
||||
@do-cursor
|
||||
|
||||
,skip-drag ~dev/mouse.state #01 NEQ JMP? POP2
|
||||
~mouse.x =textarea.x1 ~mouse.y =textarea.y1
|
||||
,redraw-window JSR
|
||||
,redraw JSR
|
||||
@skip-drag
|
||||
|
||||
~mouse.x ~dev/mouse.x NEQU2
|
||||
~mouse.y ~dev/mouse.y NEQU2
|
||||
|
||||
#0000 EQU2 RTS? ( Return if unchanged )
|
||||
|
||||
( clear last cursor )
|
||||
#10 ,clear_icn ~mouse.x ~mouse.y ,draw-sprite JSR
|
||||
( record mouse positions )
|
||||
~dev/mouse.x =mouse.x ~dev/mouse.y =mouse.y
|
||||
#12 ,cursor_icn ~mouse.x ~mouse.y ,draw-sprite JSR
|
||||
|
||||
|
||||
RTS
|
||||
|
||||
@draw-sprite
|
||||
|
||||
=dev/sprite.y
|
||||
=dev/sprite.x
|
||||
=dev/sprite.addr
|
||||
=dev/sprite.color
|
||||
|
||||
RTS
|
||||
|
||||
@font ( spectrum-zx font )
|
||||
[
|
||||
0000 0000 0000 0000 0000 2400 7e3c 0000 0000 2400 3c42 0000 0000 6c7c 7c38 1000
|
||||
0010 387c 7c38 1000 0038 387c 6c10 3800 0010 387c 7c10 3800 0000 0018 1800 0000
|
||||
007e 4242 4242 7e00 0000 1824 2418 0000 0018 2442 4224 1800 001e 063a 4a48 3000
|
||||
0038 446c 107c 1000 000c 0808 0838 3800 003e 2222 2266 6600 0000 0822 0022 0800
|
||||
0038 446c 107c 1000 0000 0000 0000 0000 003e 2222 2266 6600 0000 0822 0022 0800
|
||||
0000 1018 1c18 1000 0000 0818 3818 0800 0008 1c00 001c 0800 0028 2828 2800 2800
|
||||
003e 4a4a 3a0a 0a00 000c 3046 620c 3000 0000 0000 0000 ffff 0010 3800 3810 0038
|
||||
0008 1c2a 0808 0800 0008 0808 2a1c 0800 0000 0804 7e04 0800 0000 1020 7e20 1000
|
||||
|
@ -151,13 +219,18 @@ RTS
|
|||
0008 0808 0808 0800 0030 1008 0810 3000 0000 0032 4c00 0000 3c42 99a1 a199 423c
|
||||
]
|
||||
|
||||
@body [ ]
|
||||
@clear_icn [ 0000 0000 0000 0000 ]
|
||||
@cursor_icn [ 80c0 e0f0 f8e0 1000 ]
|
||||
@pattern [ aa55 aa55 aa55 aa55 ]
|
||||
@cursor [ 7e7e 7e7e 7e7e 7e7e ]
|
||||
@body [ ]
|
||||
|
||||
|d000 @ERROR BRK
|
||||
|
||||
|FF10 ;dev/screen Screen
|
||||
|FF20 ;dev/sprite Sprite
|
||||
|FF40 ;dev/key Keyboard
|
||||
|FF50 ;dev/mouse Mouse
|
||||
|
||||
|FFF0 .RESET .FRAME .ERROR ( vectors )
|
||||
|FFF8 [ f0ff f00f f00f ] ( palette )
|
||||
|FFF8 [ f0ff f000 f00f ] ( palette )
|
||||
|
|
Loading…
Reference in a new issue