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Removed overdrawing in PPU

This commit is contained in:
neauoire 2021-04-11 20:38:21 -07:00
parent 01dbf400db
commit 359c373d68
5 changed files with 92 additions and 18 deletions

View file

@ -32,7 +32,7 @@ else
fi
echo "Assembling.."
./bin/assembler projects/examples/dev.controller.keys.usm bin/boot.rom
./bin/assembler projects/software/noodle.usm bin/boot.rom
echo "Running.."
if [ "${2}" = '--cli' ];

View file

@ -23,11 +23,11 @@
|0200
( theme ) #0ff8 =System.r #0f08 =System.g #0f08 =System.b
( vectors ) ,FRAME =Screen.vector
( vectors ) ,on-frame =Screen.vector
BRK
@FRAME
@on-frame
#00 =DateTime.refresh

View file

@ -0,0 +1,63 @@
( GUI Animation )
;dvd { x 2 y 2 dx 1 dy 1 }
|0100 ;System { vector 2 pad 6 r 2 g 2 b 2 }
|0120 ;Screen { vector 2 width 2 height 2 pad 2 x 2 y 2 addr 2 color 1 }
( program )
|0200
( theme ) #4cfd =System.r #4cf3 =System.g #dcf2 =System.b
( vectors ) ,on-frame =Screen.vector
( init ) ~Screen.width #0002 DIV2 =dvd.x
( init ) ~Screen.height #0002 DIV2 =dvd.y
BRK
@on-frame ( -> )
( clear ) #20 ,draw-dvd JSR2
( hit-right ) ~dvd.x ~Screen.width #0020 SUB2 EQU2
( hit-left ) ~dvd.x #0000 EQU2
#0000 EQU2 ^$no-flipx JNZ
~dvd.dx #00 EQU =dvd.dx $no-flipx
( hit-bottom ) ~dvd.y ~Screen.height #0010 SUB2 EQU2
( hit-top ) ~dvd.y #0000 EQU2
#0000 EQU2 ^$no-flipy JNZ
~dvd.dy #00 EQU =dvd.dy $no-flipy
( incr ) ~dvd.x #0001 #00 ~dvd.dx #00 EQU #fffe MUL2 ADD2 ADD2 =dvd.x
( incr ) ~dvd.y #0001 #00 ~dvd.dy #00 EQU #fffe MUL2 ADD2 ADD2 =dvd.y
( draw ) #21 ,draw-dvd JSR2
BRK
@draw-dvd ( color -- )
( stash color ) STH
,dvd_icn =Screen.addr
~dvd.y ~dvd.y #0010 ADD2
$ver
OVR2 =Screen.y
~dvd.x ~dvd.x #0020 ADD2
$hor
OVR2 =Screen.x
( draw ) DUPr STHr =Screen.color
( next ) ~Screen.addr #0008 ADD2 =Screen.addr
( incr ) SWP2 #0008 ADD2 SWP2
OVR2 OVR2 LTH2 ^$hor JNZ
POP2 POP2
( incr ) SWP2 #0008 ADD2 SWP2
OVR2 OVR2 LTH2 ^$ver JNZ
POP2 POP2
( destroy color ) POPr
JMP2r
@dvd_icn [
001f 3f38 3838 787f 00fe fe7e 7777 e3c3
000f 1f3b 7b77 e7c7 00fc fe8f 8707 0efc
7f00 000f ff7f 0700 0301 00ff f0f8 ff00
8700 00ff 7f7f ff00 f000 00e0 fcfc 8000
]

View file

@ -27,6 +27,8 @@
#0128 #0010 #0080 #0080 #2e ,pict_medium ,draw-picture JSR2
#0020 #00d0 #0020 #0020 #25 ,pict_small ,draw-picture JSR2
#0010 #0010 #0020 #0010 #25 ,dvd_icn ,draw-picture JSR2
BRK
@on-mouse
@ -78,6 +80,17 @@ RTN
RTN
@dvd_icn [
001f 3f38 3838 787f
00fe fe7e 7777 e3c3
000f 1f3b 7b77 e7c7
00fc fe8f 8707 0efc
7f00 000f ff7f 0700
0301 00ff f0f8 ff00
8700 00ff 7f7f ff00
f000 00e0 fcfc 8000
]
@clear_icn [ 0000 0000 0000 0000 ]
@pointer_icn [ 80c0 e0f0 f8e0 1000 ]

View file

@ -50,19 +50,6 @@ drawpixel(Ppu *p, Uint16 x, Uint16 y, Uint8 color)
p->output[y * p->width + x] = p->colors[color];
}
void
drawchr(Ppu *p, Uint16 x, Uint16 y, Uint8 *sprite, Uint8 alpha)
{
Uint8 v, h;
for(v = 0; v < 8; v++)
for(h = 0; h < 8; h++) {
Uint8 ch1 = ((sprite[v] >> h) & 0x1);
Uint8 ch2 = (((sprite[v + 8] >> h) & 0x1) << 1);
if(!alpha || (alpha && ch1 + ch2 != 0))
drawpixel(p, x + 7 - h, y + v, ch1 + ch2);
}
}
void
putpixel(Ppu *p, Uint8 *layer, Uint16 x, Uint16 y, Uint8 color)
{
@ -142,9 +129,20 @@ drawppu(Ppu *p)
Uint16 x, y;
for(y = 0; y < p->ver; ++y)
for(x = 0; x < p->hor; ++x) {
Uint8 v, h;
Uint16 key = (y * p->hor + x) * 16;
drawchr(p, x * 8 + p->pad, y * 8 + p->pad, &p->bg[key], 0);
drawchr(p, x * 8 + p->pad, y * 8 + p->pad, &p->fg[key], 1);
for(v = 0; v < 8; v++)
for(h = 0; h < 8; h++) {
Uint8 *sprite = &p->fg[key];
Uint8 ch1 = ((sprite[v] >> h) & 0x1);
Uint8 ch2 = (((sprite[v + 8] >> h) & 0x1) << 1);
if(ch1 + ch2 == 0) {
sprite = &p->bg[key];
ch1 = ((sprite[v] >> h) & 0x1);
ch2 = (((sprite[v + 8] >> h) & 0x1) << 1);
}
drawpixel(p, x * 8 + p->pad + 7 - h, y * 8 + p->pad + v, ch1 + ch2);
}
}
}