From 2b1e7fe20fae1cf054d198daa6c057ce46f26bf3 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Sigrid=20Solveig=20Hafl=C3=ADnud=C3=B3ttir?= Date: Wed, 29 Dec 2021 18:47:54 +0100 Subject: [PATCH] emu: use SDL_BUTTON macro to get bitmask from a mouse button event --- src/uxnemu.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/uxnemu.c b/src/uxnemu.c index 690584b..5555e11 100644 --- a/src/uxnemu.c +++ b/src/uxnemu.c @@ -451,9 +451,9 @@ run(Uxn *u) clamp(event.motion.x - PAD, 0, uxn_screen.width - 1), clamp(event.motion.y - PAD, 0, uxn_screen.height - 1)); else if(event.type == SDL_MOUSEBUTTONUP) - mouse_up(devmouse, 0x1 << (event.button.button - 1)); + mouse_up(devmouse, SDL_BUTTON(event.button.button)); else if(event.type == SDL_MOUSEBUTTONDOWN) - mouse_down(devmouse, 0x1 << (event.button.button - 1)); + mouse_down(devmouse, SDL_BUTTON(event.button.button)); else if(event.type == SDL_MOUSEWHEEL) mouse_scroll(devmouse, event.wheel.x, event.wheel.y); /* Controller */