Improving the font example

This commit is contained in:
neauoire 2021-07-03 10:24:23 -07:00
parent ab4a731300
commit 2a95c710b9
1 changed files with 85 additions and 6 deletions

View File

@ -7,17 +7,23 @@
%RTN { JMP2r }
%TOS { #00 SWP }
%INCR { SWP #01 ADD SWP }
%GET-ITERATORS { SWP2k POP SWP POP }
( devices )
|00 @System [ &vector $2 &pad $6 &r $2 &g $2 &b $2 ]
|20 @Screen [ &vector $2 &width $2 &height $2 &pad $2 &x $2 &y $2 &addr $2 &color $1 ]
|a0 @File [ &vector $2 &success $2 &offset $2 &pad $2 &name $2 &length $2 &load $2 &save $2 ]
|00 @System &vector $2 &pad $6 &r $2 &g $2 &b $2
|20 @Screen &vector $2 &width $2 &height $2 &pad $2 &x $2 &y $2 &addr $2 &color $1
|a0 @File &vector $2 &success $2 &offset $2 &pad $2 &name $2 &length $2 &load $2 &save $2
( variables )
|0000
@position
&x $2
&y $2
( init )
|0100 ( -> )
@ -29,14 +35,75 @@
( load font )
#4000 .File/length DEO2
;font-path .File/name DEO2
;font-path-large .File/name DEO2
;font-data .File/load DEO2
( draw label )
#0000 #0030 ;body #21 ;draw-uf2 JSR2
#0000 #0020 ;title #21 ;draw-uf3 JSR2
( load font )
#4000 .File/length DEO2
;font-path-medium .File/name DEO2
;font-data .File/load DEO2
( draw label )
#0000 #0048 ;body #21 ;draw-uf2 JSR2
( load font )
#4000 .File/length DEO2
;font-path-small .File/name DEO2
;font-data .File/load DEO2
( draw label )
#0010 #00b8 ;footer #21 ;draw-uf2 JSR2
BRK
@draw-uf3 ( x* y* text* color -- )
STH
STH2
.Screen/y DEO2
.Screen/x DEO2
STH2r
&loop
LDAk #0a ! ,&no-linebreak JCN
#0000 .Screen/x DEO2
.Screen/y DEI2 #0018 ++ .Screen/y DEO2
&no-linebreak
LDAk STHkr ,&sprite JSR
#0001 ++
LDAk ,&loop JCN
POP2 POPr
RTN
&sprite ( char color -- )
POP
DUP TOS #0048 ** ;font-data #0100 ++ ++ .Screen/addr DEO2
.Screen/x DEI2 .position/x STZ2
.Screen/y DEI2 .position/y STZ2
#00 #03
&ver
#00 #03
&hor
GET-ITERATORS
TOS #0008 ** .position/y LDZ2 ++ .Screen/y DEO2
TOS #0008 ** .position/x LDZ2 ++ .Screen/x DEO2
#21 .Screen/color DEO
.Screen/addr DEI2 #0008 ++ .Screen/addr DEO2
INCR
LTHk ,&hor JCN
POP2
INCR
LTHk ,&ver JCN
POP2
TOS ;font-data ++ LDA TOS .position/x LDZ2 ++ .Screen/x DEO2
.position/y LDZ2 .Screen/y DEO2
RTN
RTN
@draw-uf2 ( x* y* text* color -- )
STH
@ -80,6 +147,9 @@ BRK
RTN
@title
5468 6520 466f 6720 486f 726e $1
@body
4927 6c6c 206d 616b 6520 6120 736f 756e
6420 7468 6174 2773 2073 6f20 616c 6f6e
@ -96,6 +166,15 @@ RTN
6974 2069 6e20 7468 6520 6469 7374 616e
7420 746f 776e 732e 20 $1
@font-path "projects/fonts/venice14.uf2
@footer
2d20 4279 2052 6179 2042 7261 6462 7572
79 $1
@font-path-large
"projects/fonts/newyork24.uf3 $1
@font-path-medium
"projects/fonts/venice14.uf2 $1
@font-path-small
"projects/fonts/geneva12.uf2 $1
@font-data